- Remove Streaming* classes from Sockets. The main API will be channels based and streaming transports will use the PipelineChannel (formerly FramingChannel) to access messages. - Added WriteAsync and ReadAsync to Connection and hid the IChannelConnection from public API. - Also fixed the fact that unknown methods caused server side exceptions. - Changed the consumption pattern to WaitToReadAsync/TryRead to avoid exceptions. - React to API changes |
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|---|---|---|
| .. | ||
| EndPoints | ||
| Hubs | ||
| Properties | ||
| Protobuf | ||
| wwwroot | ||
| LineInvocationAdapter.cs | ||
| Program.cs | ||
| ProtobufSerializer.cs | ||
| SocketsSample.xproj | ||
| Startup.cs | ||
| project.json | ||
| web.config | ||