- Remove Streaming* classes from Sockets. The main API will be channels based and streaming transports will use the PipelineChannel (formerly FramingChannel) to access messages. - Added WriteAsync and ReadAsync to Connection and hid the IChannelConnection from public API. - Also fixed the fact that unknown methods caused server side exceptions. - Changed the consumption pattern to WaitToReadAsync/TryRead to avoid exceptions. - React to API changes |
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| tools | ||
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| CONTRIBUTING.md | ||
| LICENSE.txt | ||
| NuGet.config | ||
| NuGetPackageVerifier.json | ||
| README.md | ||
| SignalR.sln | ||
| appveyor.yml | ||
| build.cmd | ||
| build.ps1 | ||
| build.sh | ||
| global.json | ||
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| package.json | ||
README.md
ASP.NET Core SignalR
ASP.NET Core SignalR is a new library for ASP.NET Core developers that makes it incredibly simple to add real-time web functionality to your applications. What is "real-time web" functionality? It's the ability to have your server-side code push content to the connected clients as it happens, in real-time.
This project is part of ASP.NET Core. You can find samples, documentation and getting started instructions for ASP.NET Core at the Home repo.
Note To build the project locally at this time you will need the TypeScript Compiler on your path.