- Added a 0414 warning disable/restore around the __tagHelperStringValueBuffer since it's the only TagHelper utility field that "may" never be used.
- Regenerated baselines for TagHelper test files.
#260
- Added detection of unclosed tags (tags without begin/end).
- Added recovery of potentially unclosed tags.
- Added detection of invalid structure tags (tags that do not end with '>').
- Modified detection of bad attribute values to be parse errors instead of runtime errors.
- Modified RazorParser to sort errors. This made writing tests more intuitive and ultimately ensures that the editor shows errors in the correct order.
- Added tests to validate invalid tag structure.
- Added tests to validate invalid attributes.
- Added tests to validate unclosed tags.
#104
- We now create LineMappings for instances where a TagHelper's attribute value is not of a string type.
- This will enable the Razor editor to create projections from .cshtml => .cs for TagHelper attributes.
- Modified the TagHelperCodeGenerator and TagHelperBlockBuiler to accurately track the attribute values start locations so it could flow into code generation.
- Modified existing tests to account for the new line mappings.
#207
- The ID is created at view compilation time and is unique per TagHelperExecutionContext and thus per HTML element in the source for which Tag Helpers will run
- #241
- Ultimately this enables tooling to inspect what TagHelperDescriptors were found on a document and construct HTML schema based off of them.
- Added XML doc on the classes I touched that didn't have docs.
- Added [NotNull] to the result construct parameters.
- Added tests to validate that TagHelperDescriptors flow when found after parsing a Razor document.
#215
- Also added tests to validate that non string TagHelper attributes inherit the SpanKind.COde behavior.
- Removed a block wrapping around single markup spans.
- Modified existing tests that expected the resolvers to throw to no longer throw.
- Added new test to validate that unexpected errors that are thrown are also handled.
#210
- Changed the TagHelperDescriptorResolver, TagHelperTypeResolver and AddOrRemoveTagHelperSpanVisitor to not throw when they're unable to understand the users directive lookup text.
- This involved utilizing the new ParserErrorSink to capture errors found during TagHelperDescriptor resolution.
#210
- #EngineeringDay
- Total replaced: 506 Matching files: 118
Did not change any files under test/Microsoft.AspNet.Razor.Test/TestFiles
- avoiding need to redo hashes
- Modified the AddOrRemoveTagHelperSpanVisitor to no longer manage TagHelperDescriptors found in the system. Instead it now manages TagHelperDirectiveDescriptors which are then used to resolve TagHelperDescriptors.
- Changed the signature of ITagHelperDescriptorResolver to take in a TagHelperResolutionContext which will allow us to pass more information without breaking tooling.
- TagHelperDescriptorResolver now resolves all TagHelperDescriptors at once and manages descriptors found in the system based on values on the provided TagHelperDirectiveDescriptors.
#214
- Right now the only information that is used from the PropertyInfo is the PropertyName and the PropertyType, therefore changed the PropertyInfo property on TagHelperAttributeDescriptor to be AttributeTypeName since we already had an accessor for AttributePropertyName.
- Modified test comparers to validate type names.
#214
- TagHelperDescriptor's need a way to showcase where they came from so tooling can reverse look them up.
- Update tests to specify TagHelperDescriptor assembly names.
#214
- We now generate a subset of the TagHelper runtime code during DesignTime. This enables users to see errors in the editor
- Added tests to validate design time code generation.
- Refactored runtime code generation tests (we now use a lot of their infrastructure for the design time pieces).
#208
- Added utility methods to construct valid SyntaxTreeNodes that represent the @removetaghelper directive.
- Added parse level unit tests to validate the @removetaghelper generates an accurate SyntaxTreeNode.
- Added parse level unit tests to validate the @removetaghelper throws with bad formats.
- Added TagHelperRegistration unit tests to validate the AddOrRemoveTagHelperCodeGenerators are understood and affect the descriptors found.
- Added Designtime mapping tests to validate correct source mappings are made to ensure proper coloring and lack-of C# intellisense.
- Added end-to-end tests to validate @removetaghelper can essentially disable TagHelpers on a page.
#112
- Added parsing recognition of the @removetaghelper directive.
- Added TagHelperDescriptor handling: @removetaghelper will cause the system to ignore TagHelpers that are added via @addtaghelper.
- Added Chunk generation, this involved building a CodeGenerator (soon to be named ChunkGenerator) that pulled out the stringified @removetaghelper lookup text which it then uses to construct a RemoveTagHelperChunk.
- Modified CodeVisitors to now understand RemoveTagHelperChunk's.
- Added code generation, this involved creating a dummy string in order to give the @removetaghelper "..." coloring.
#112
- Whenever we encounter an @addtaghelper directive we add it to the CodeTree at the top level (not nested in any chunk blocks).
- Added a test to validate that @addtaghelper inside of a ChunkBlock doesn't add to the ChunkBlock's children.
#195.
- Replaced customer facing Debug.Assert with a new error mechanism to surface errors to GenerateCode callers.
- The new mechanism is a general purpose way for ISyntaxTreeRewriters to add errors to the parsing phase.
#174
- Added detection of custom ContentBehaviors via the ContentBehaviorAttribute in the TagHelperDescriptorFactory.
- Updated some comments in the ContentBehavior enum.
- Add tests to validate custom content behavior resolution.
#122
- This involved also adding a TagHelperTypeResolver and TagHelperDescriptorFactory.
- The TagHelperTypeResolver is responsible for determining the format of lookup text's used throughout the tag helper system. By default it handles the following formats:
"assemblyName"
"specificType, assemblyName"
- It also restricts what types are considered TagHelpers. In this implementation we only accept public, non-nested, non-abstract, non-generic TagHelpers.
- The TagHelperDescriptorFactory is responsible for converting a Type to a TagHelperDescriptor.
- Added tests to validate TagHelperDescriptorResolver, TagHelperTypeResolver and TagHelperDescriptorFactory.
#99#158
- Also added some infrastructure pieces for it such as the ITagHelperDescriptorResolver and the default implementation TagHelperDescriptorResolver which will be filled out in a later commit.
- Reworked some extensibility points to allow accessibility of the descriptor resolvers per offline discussions.
#111
- Enabled the CSharpCodeBuilder to create the CSharpCodeVisitor which exposes a CSharpTagHelperCodeRenderer which is indirectly used to render attribute values.
- Fixed up some existing classes that just new'd up the CSharpCodeVisitor class to instead take in the decorated version.
#119
- Added TagHelperChunk generation.
- Added CSharp visitors to understand TagHelperChunks and render corresponding C# code.
- Refactored some code in the CSharpCodeVisitor so it could be utilized in other classes.
- Added a CSharpFieldDeclarationVisitor to render declaration pieces for TagHelper's
- Added metadata to represent specific TagHelper code generation constructs.
#72
- The visitor looks for TagBlock's that match registered TagHelpers and rebuilds them into TagHelperBlock's.
- Added the code generator and corresponding chunk for a TagHelperBlock.
- Added syntax tree specific objects & helper methods to create accurate tag helper structures.
#71
This is a perf improvement of about 500ms for our razor code generation
benchmark on my dev box. That's about .8% of the overall execution time of
this benchmark.
This change will remove a bunch of unnessary allocations from the
parsing/code-generation path, and should improve responsiveness.
For reference Enum.HasFlags performs boxing of the enum value, and then
does a type comparison to see if the types are the same. This is
significantly more costly than a normal bitwise and comparison, and it
results in allocations.
These types are allocated for every state transition in the parser (State)
or every character that's read (character reference) and are fairly
compact. Turning them into structs will remove a significant number of unnecessary
allocations in the parser.
For our razor code generation benchmark, making these changes yields about
500-750ms of speedup (out of 40000ms) or about 1%.
- This registration system accepts tag descriptors that it then uses to feed requests for tag helpers.
- Added some infrastructure pieces that are used to build up valid tag helper descriptors.
#70
GetSourceLocation is frequently called to determine the location mappings
between the original document and the generated code.
The old implementation did a number of ToString and replace operations to
simplify the math on tracking the position - which put it front and center
in our performance measurements - about 25% of all execution time in a
sampling profile of our perf test.
The new code tracks position as code is written, and avoids allocations.
After these changes GetSourceLocation doesn't show up in the profile.
This extensibility point needs to be an override and not a pure visitor due to how the class declaration is created (only 1 right way to write the class).
#76
Removed all System.CodeDOM related code from net45. This involved modifying some existing code paths and most of all reducing the complexity of all of the CodeGenerators. Added some factory creation methods to build CodeBuilders. Ran code analysis and made adjustments to pass analysis.
Added newlines inbetween ending line pragma's and code. Without the extra line the document does not format correctly. Separated expression and statement padding functionality. Statements need to have 1 less padding to account for the transition. Changed how runtime and design time code generates to enable accurate debugging experiences in runtime and functional formatting experiences during design time.
This allows for users to write "@using System;" and still have proper intellisense and mapping. Also removed some legacy code that I came across when running tests.
.NET FX Team will not be adding Char.GetUnicodeCategory because it breaks layering. We cannot have a dependency form System.Runtime.dll to System.Globalization.dll.
Added a CSharpPaddingBuilder based on the existing
CodeGeneratorPaddingHelper to allow accurate padding within the generated
C# files. Also created tests based on the existing PaddingTest tests to
verify padding functionality.
This involved adding more boiler plate to the base of the visitor classes such as a Writer and a Context. By following this contract for new visitors we'll ensure that visitors have enough information to add new features to Razor.
Without the initial code tree acceptance you end up stack overflowing. Also removed a validation check that ensures that there's always a base type (not true).
This addition will eventually replace CodeDOM to allow for the k10 project to build. It is a new type of codegeneration method that is highly extensible.