- MEF is the primary means of resolving the new live share provider therefore we allow it to not be registered.
- The new contract is in the Editor.Razor binary so the LiveShare bits don't have to take the dependency on the windows binary in Razor (has a lot of baggage).
- This is specific to live share but providing a generic way to resolve workspaces didn't seem reasonable given the varying expectations in VS4Mac. If we need to make a more generic solution in the future we'll revisit this; for now this is a straight forward inclusion of live share functionality.
- Added tests to validate the new behavior.
- This unblocks the live share scenario of resolving the remote workspace. We can't rely on the projection buffers to provide the correct workspace because that workspace is wired up too late in the process of opening a Razor file.
#2335
FastUpToDateCheck in VS doesn't account for changes solely to .Views.dll. This causes referencing projects to be treated as
up to date even though a referenced project rebuilt. Touch the marker file to cause referenced projects to rebuild.
Fixes https://github.com/aspnet/Razor/issues/2306
to cause it to treat
The hash code implementation here is exhaustive when it doesn't need to
be. Slimming this down to a much more reasonable set of things for perf
reasons.
The project snapshot now maintains a RazorProjectEngine as well as set
of Tag Helpers that are known for that snapshot.
Pivoted some more services to be snapshot-centric.
Also added the ability to track .cshtml documents to the project system.
For now most components just ignore document changes.
This change will allow someone extending Razor to use generic type
parameters in generated classes.
There's no user-level extensibility provided here yet, as in there is no
language support for adding type parameters.
Gives our generated a files an extension that isn't used for any other
purpose (that we know of). This is handy for tooling to be able to
quickly know if a file is 'ours'. This comes up in places like
IVsSymbolicNavigationNotify (go to definition).
* Merging changes (from dev branch; doing manually to squash them really)of HTML Parser to be aware of HTML Comments so TagHelpers don't complain about comments as content.
- Tied into VS4Macs ProjectExtensions in order to bootstrap our Razor world.
- We currently watch all DotNet projects with the expectation that they're the only ones that can potentially turn into Razor compatible projects.
- Added a fallback Razor project host which is used for pre-Razor SDK Razor versions (< 2.1).
- Added a default Razor project host which consumes all MSBuild data from the users packages and sets up the Razor world accordingly.
- Had to modify some existing contracts to work better with new expectations. one of these was the VS4Mac specific Workspace accessor; essentially we needed to be able to lookup a workspace from a solution.
- Some of our previous expectations about addins were wrong (not being able to directly reference your libraries). To avoid using reflection to bootstrap our types I tried out directly referencing our libraries and all worked fine.
- Refactored the DefaultRazorProjectHost in windows (since we had to in Mac) for testing purposes.
#2081
Razor AddIn generation of C# projection content inside .cshtml depends on code completion being visible hence it needs to know state.
Since we are using Roslyn code completion API which doesn't have method to check if code completion is visible and also it's internal, only other way would be to make some public static field inside CSharpBinding which indicates visibility of code completion, hence it's better to just store this value inside textView.Properties. We should be able to remove this in 15.8 when we switch to new VSEditor code completion API.
- For older version of Razor the HTML comments will be complained about by TahHelperRewriter
- RazorParserFeatureFlags tests now ensure that AllowHtmlCommentsInTagHelpers is true in 2.1 version and false in older versions
- Added extra test for IsHtmlCommentAhead to make sure Razor code transition is allowed in comment tag
- Moved the unallowed html comment ending to a static array.
* Add support for generating attributes on Razor assembly
* Generate ProvideApplicationPartFactoryAttribute on Razor assembly
* Generate RelatedAssemblyAttribute on application assembly
Since the default tag helper provider is used by MVC then MVC should
include it. Now that Blazor is in the mix we shouldn't include it for
all configurations.
* Update path calculation for BuiltProjectOutputGroupOutput to include full path. This matches
the behavior of Microsoft.Common.targets.
* Add Razor symbols to DebugSymbolsProjectOutputGroupOutput
Fixes#2116
- Existent imports are imports that have content that contribute to the processing of a Razor document. Prior to this we had a legacy expectation that code documents had empty markers in them for all of their import locations. This proved troublesome when cross-referencing files that had file paths and were supposed to be existent but weren't in metadata. Now that we have a project engine with a de-coupled import feature we can rely on the import feature for finding all locations of important files and then strip out any non-existent items.
- Strings here was important because any import added to the system dynamically needs to eventually make its way back to being a project item. With strings we can state that they do exist (have content) but do not have any file paths associated.
- Updated all call sites to use the new AddDefaultImports string based api.
#2080
Step 1: Add HostProject
This is a somewhat complex addition to the ProjectSnapshotManager. Now
that we accept updates from the underlying IDE project system we need to
coordinate those with the Workspace.
This means that ProjectSnapshot itself now also has a version concept.
Step 2: Introduce a new project system based on CPS
We use project capabilities defined by the Razor SDK to determine
whether to rely on MSBuild evaluation to detect the configuration or
whether to fallback to assembly-based detection.
Step 3: Flow RazorConfiguration everywhere
We use now expose the RazorConfiguration to the language service and
editor. This means that we no longer need to detect the project's
configuration asynchronously, it happens much faster now.
* WebSdk transitions
* Add a reference to Microsoft.Net.Sdk if it wasn't previously referenced
* Move PreserveCompilationContext in to our target
* Remove use of transition property
Adds a loader (with shadow copying in server mode) based on the Roslyn
Analyzer loader design.
Adds some targets to the Razor SDK that we can use to compute the
configuration and extensions.
Passes all of the metadata through to the command line tools so they can
deal with extensions.
* Add a reference to Microsoft.Net.Sdk if it wasn't previously referenced
* Move PreserveCompilationContext in to our target
* Remove use of transition property
- Updated all implementations of `IImportProjectFeature`; for MVC I went ahead and made a single project item that's always returned for MVC scenarios. That project item is smart about returning its content in a light-weight stream fashion.
- Had to add a `RazorProjectItem` => `RazorSourceDocument` conversion mechanic into `DefaultRazorProjectEngine`.
- Added tests for `DefaultRazorProjectItem.ConvertToSourceDocument`.
- Removed the `ProjectEngine` API from `VisualStudioRazorParser`. This was unrelated but was missed feedback.
#2068
- Instead of using Razor/Mvc TemplateEngine use `RazorProjectEngine`. This involved changing several locations (each of which used `RazorTemplateEngine` in an entirely different way) to use the RazorProjectEngine's two Process methods.
- Changed an unused public API `VisualStudioRazorParser.TemplateEngine` to `VisualStudioRazorParser.RazorProjectEngine`.
- Ported the remainder of `RazorEngineBuilder`'s extension methods over to `RazorProjectEngineBuilder`. These were used in tests and our `RazorGenerate` tool.
- Added a few test helper methods/classes to enable simple testing of the `RazorProjectEngine`.
- Resolved several test hacks that were working around little discrepancies each of the `RazorTemplateEngine` APIs.
- Changed the template engine factory service to be a project engine factory service.
This change makes it so that we no longer create 'design time' engines.
The choice of design time or runtime is made when we initiate a code
generation operation.
Options instances are now created as part of the CodeDocument
initialization. Our existing code can still be created using a
RazorEngine so our passes that initialize the options still support the
old code path.
- Removed the `Process(string)` overload to make it extra clear that you must operate on project items. This way we also don't need to worry about the various formats of paths that can flow through the system.
- Updated tests to use the new project item format.
- Did a few formatting fixes on unrealted files.
#2049
- Changed all existing APIs to utilize `RazorProjectFileSystem`. This was possible because `RazorProjectFileSystem` inherits from RazorProject.
- Renamed `FileSystemRazorProject` to `DefaultRazorProjectFileSystem`.
- Renamed FileSystemRazorProjectItem` to `DefaultRazorProjectItem`.
- Obsoleted `RazorProject.Create`
#1828