This allows for users to write "@using System;" and still have proper intellisense and mapping. Also removed some legacy code that I came across when running tests.
Added a CSharpPaddingBuilder based on the existing
CodeGeneratorPaddingHelper to allow accurate padding within the generated
C# files. Also created tests based on the existing PaddingTest tests to
verify padding functionality.
Without the initial code tree acceptance you end up stack overflowing. Also removed a validation check that ensures that there's always a base type (not true).
This addition will eventually replace CodeDOM to allow for the k10 project to build. It is a new type of codegeneration method that is highly extensible.