- Removed the `Process(string)` overload to make it extra clear that you must operate on project items. This way we also don't need to worry about the various formats of paths that can flow through the system.
- Updated tests to use the new project item format.
- Did a few formatting fixes on unrealted files.
#2049
- Changed all existing APIs to utilize `RazorProjectFileSystem`. This was possible because `RazorProjectFileSystem` inherits from RazorProject.
- Renamed `FileSystemRazorProject` to `DefaultRazorProjectFileSystem`.
- Renamed FileSystemRazorProjectItem` to `DefaultRazorProjectItem`.
- Obsoleted `RazorProject.Create`
#1828
* Move path munging in to Razor SDK
* Use AssignTargetPath to determine the target path for outputs and embedded resources
Fixes#1829Fixes#1847Fixes#1999
* Add prelimianry support for extensions to Razor
This PR adds MSBuild insfrastructure to the SDK that can understand
concepts we need to expose to the project, code generator and runtime
like:
- Language version
- Configuration
- Extensions (plugins)
As an example of how this works, I've done the wireup for MVC. This will
now generate assembly attributes in your application that can act as a
source-of-truth for what should be included in runtime compilation, and
it's all based on the project-file. This means that it can be delivered
and configured by packages.
The next step here is to implement a loader for RazorProjectEngine based
on these primitives, and then use it in our CLI tools and MVC.
The next step after that is to expose it in VS and VS4Mac through the
project system.
(cherry picked from commit 5b28c06d64)
* Add prelimianry support for extensions to Razor
This PR adds MSBuild insfrastructure to the SDK that can understand
concepts we need to expose to the project, code generator and runtime
like:
- Language version
- Configuration
- Extensions (plugins)
As an example of how this works, I've done the wireup for MVC. This will
now generate assembly attributes in your application that can act as a
source-of-truth for what should be included in runtime compilation, and
it's all based on the project-file. This means that it can be delivered
and configured by packages.
The next step here is to implement a loader for RazorProjectEngine based
on these primitives, and then use it in our CLI tools and MVC.
The next step after that is to expose it in VS and VS4Mac through the
project system.
- Updated the `DefaultRazorDocumentManager` to also not be a workspace service. It didn't end up having any workspace specific logic so it made sense to have the lifetime of the IDE.
#2010
- Removed `TagHelperFactsServiceInternal` since we had no way of retrieving the internal Workspace service given the exposed public API. Not to mention I think the `TagHelperFactsService` made more sense as a MEF service anyhow.
- Moved `TagHelperFactsServiceInternal` tests to `Microsoft.VisualStudio.Editor.Razor.Test` project and changed them to utilize the non-"internal" version.
- Updated completion service API to rely on non-`TagHelperFactsServiceInternal` pieces.
#2004
- Changed the `RazorCodeDocumentProvider` and its `TextBufferCodeDocumentProvider` dependency to be MEF services. This changes their lifetimes from per-workspace to per-IDE.
- Updated `RazorDirectiveCompletionProvider` to get the code document provider via MEF instead of the old primary workspace".
- Removed language service factory types.
#2007
- The Mac implementation does not have fallback logic like the windows variant because Workspaces in VS mac world are spun up / torn down regularly. We don't want to be tracking down bugs that involve us adding services or Razor logic to Workspaces that have nothing to do with Razor.
- Added a test for the `DefaultVisualStudioWorkspaceAccessor`. Could not add other tests due to limitations of MonoDevelop's abstractions.
#1989
- Updated the a `VisualStudioWorkspaceAccessor` API in windows to enable the factory to retrieve a workspace given a text buffer.
- Added a way to add test services to `AdhocWorkspace` so we can test against services being retrieved from a `Workspace`. This will be much more common once we rely on services coming from `TextBuffer`s in our other tooling pieces.
- Added tests for the default workspace provider.
#1989
The fix for this for preview1 is to ignore any files with an absolute path. MvcPrecompilation
ignores files outside the project root, and we're aiming for parity.
This will have a proper fix in preview2
- Lifted `DefaultEditorSettingsManagerInternal`s state / event handling functionality into its `DefaultEditorSettingsManager`.
- Re-purposed `EditorSettingsManagerInternal` into a less-API heavy middleman `WorkspaceEditorSettings` for any workspace services concerned with editor settings to consume.
- Moved `DefaultEditorSettingsManagerInternal` into the Editor.Razor assembly and renamed it to `DefaultWorkspaceEditorSettings` since it needed the `EditorSettingsManager` API to function properly. The contract still exists at the `CodeAnalysis.Razor.Workspace` level.
#1982
- In this PR we do away with `CreateDesignTime` on the `RazorProjectEngine`. Instead we now have an overload that takes in a configuration and does the right thing.
- Updated `RazorProjectEngineBuilder` to have a configuration.
- Updated `RazorConfiguration` to only have a `Default`. Setting up a razor configuration for design time now requires calling code to construct the configuration manually.
- Restructured RazorLanguageVersion to be a sealed concrete type to enable things like `RazorLanguageVersion.Latest`; it also allows us to make broader changes in the future. Also, in the future if we want to add support for overriding operators to enable greater than comparisons we can as well.
- Removed version validity checks because we restrict who can construct a `RazorLanguageVersion` now. This way we don't have to check for valid versions all throughout our code.
- Added a simple `ProjectExtensibilityConfiguration` => `RazorLanguageVersion` method in the `DefaultProjectExtensibilityConfigurationFactory` to temporarily enable letting the system operate on the `RazorLanguageVersion`. Eventually that entire class will change.
#1961
- The `ForegroundDispatcher` needed to be accessible by services without requiring a workspace; given that it doesn't have any ties to the `Workspace` other than being a service of one I was able to move it into a MEF service.
- Updated all workspace inclusions of the dispatcher to use importing constructors instead.
- Updated the Mac + Windows implementations to be exported as MEF pieces.
#1979
- Make `RazorProjectEngine` call paths for all feature registrations.
- Add `DefaultMvcImportFeature` for latest and 1.X MVC.
- Ported `AddTargetExtension` and `AddDirective` to `RazorProjectEngineBuilderExtensions`.
- Added tests and a test file system project type.
- Moved obsolete `IRazorEngineBuilder` methods to the bottom of each file. Will actually obsolete the methods once `RazorProjectEngine` is working end-to-end.
#1828
- Restructured RazorLanguageVersion to be a sealed concrete type to enable things like `RazorLanguageVersion.Latest`; it also allows us to make broader changes in the future. Also, in the future if we want to add support for overriding operators to enable greater than comparisons we can as well.
- Removed version validity checks because we restrict who can construct a `RazorLanguageVersion` now. This way we don't have to check for valid versions all throughout our code.
- Added a simple `ProjectExtensibilityConfiguration` => `RazorLanguageVersion` method in the `DefaultProjectExtensibilityConfigurationFactory` to temporarily enable letting the system operate on the `RazorLanguageVersion`. Eventually that entire class will change.
#1961
- These contracts introduce a new `RazorProjectEngine` concept which allows for users to configure 1 entity that's responsible for the RazorEngine and project.
- The `RazorProjectEngineBuilder` has a collection of features that are dispersed on the created `RazorEngine` and the `RazorProjectEngine`.
- Included a complete implementation of `RazorProjectEngine` it introduces the extension points for the project engine. The primary one includes the `IRazorImportFeature`, the default behavior is to return 0 imports.
- Included a complete project engine builder implementation.
#1828
* Add support for MvcPrecompilation settings
Adds support to the Razor SDK for various legacy features of the MVC
Precompilation tool.
- MvcRazorCompileOnPublish
- MvcRazorExcludeViewFilesFromPublish
- MvcRazorExcludeRefAssembliesFromPublish
- MvcRazorOutputPath
- MvcRazorEmbedViewSources
- MvcRazorFilesToCompile
The Web SDK is going to set a new msbuild property to tell us that the
Razor SDK should be active. This hasn't been integrated into our build
system yet, so I'm temporarily hacking it until we get that change. At
that time I'll remove the special cases in these projects.
We can't rely on property evaluation to attach targets to the build
lifecycle, as we rely on the web sdk to set these properties and they
run after us.
* Split up Razor SDK logic
Splitting the fragile parts of code generation into its own file. We're
possibly separating the Razor SDK into a part that ships in the dotnet
SDK and part that ships in a nupkg with the compiler.
This means defining more of a fixed lifecycle in the main file, and
treating our actual work as more like extensibility.
- Part of caching length required the `Span`'s `ReplaceWith` method to propagate its changes to its parent so that it can propogate the change to invalidate all parent length caches.
- Added Span and Block tests to validate the interaction of caching.
#1927
- Part of caching length required the `Span`'s `ReplaceWith` method to propagate its changes to its parent so that it can propogate the change to invalidate all parent length caches.
- Added Span and Block tests to validate the interaction of caching.
#1927
I noticed we were really undertesting all of the things that handle
paths and file names. I gave this some love and a little clean up where
we weren't doing the right thing in RazorSourceDocument.
Also changed the template engine tests to use the
FileSystemRazorProject. These tests are already using the files on disk
as inputs. I turned off checksums for these since they now have the full
file path, and that would not be portable.
Updating RazorCoreCompile to be based on a much newer
version of the Core.CSharp.targets.
This adds support for some things we're missing like determinism and
analzyers.
Using the MVC view engine convention for identifiers seems to make the
most sense, and we already use that convention for RazorProject so I
guess we're stuck with it.
Adding this via a properties object that encompasses all of the optional
properties. This way if we need to add more items that are optional we
can continue to do so without overload explosion.
* Add metadata to Razor
This PR introduces standard metadata to Razor. This change begins to
formalize the contract between generated code produced by Razor and
runtimes that want to load and interact with this code.
This is a step on making MVC a 'plugin' to Razor rather than the only
possible implementation. Since we're doing MSBuild work - this is the
right time to designate the current interaction between Razor and MVC as
'legacy' and move forward.
Additionally, we need the source thumbprinting to make re-compilation of
Razor a thing.
-----
Also I noticed that our source document doesn't expose the hash
algorithm by name. We really should have this, so I added it and
hardened the code that deals with checksums in c# generation.
I think our .nuspec is ending up with paths like:
tools//Microsoft.CodeAnalysis.CSharp.dll
Note the double-slash. This is an attempt to avoid double-slashing.
- Already had a good variety of integration tests so refactored the service to properly unit test each piece.
- Found several pieces of unneeded code (wasn't being used) so removed it.
- Removed the `LocateOwner` logic that was embedded in the service. We already have an equivalent locate owner on our `SyntaxTreeNode` items.
#1698
- Changed `DefaultRazorDiagnostic` to expose a little more information for tests. This info is only available when casted to the `DefaultRazorDiagnostic` type and only available internally.
- Changed parameter order of a `DefaultTagHelperTargetExtension` diagnostic.
- Updated baselines of files in `Razor.Language.Test`.
- Added a new convenience constructor on `SourceSpan`. The ctor is equivalent to calling the class with a SourceLocation.
#1827