- If we're done before the client sends a FIN, force a FIN into the raw SocketInput so the task in FileteredStreamAdapter finishes gracefully and we dispose everything in proper order. - If there's an error while writing to a stream (like ObjectDisposedException), log it once and prevent further write attempts. This means the client closed the connection while we were still writing output. - This also fixes a bug related to the point above, where memory blocks were being leaked instead of returned to the pool (because we weren't catching the exception from Write()). |
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|---|---|---|
| samples | ||
| src | ||
| test | ||
| tools | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| CONTRIBUTING.md | ||
| KestrelHttpServer.sln | ||
| LICENSE.txt | ||
| NuGet.config | ||
| NuGetPackageVerifier.json | ||
| README.md | ||
| appveyor.yml | ||
| build.cmd | ||
| build.ps1 | ||
| build.sh | ||
| global.json | ||
| makefile.shade | ||