aspnetcore/src/Microsoft.AspNetCore.Mvc.Core/Internal/NonDisposableStream.cs

187 lines
5.5 KiB
C#

// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace Microsoft.AspNetCore.Mvc.Internal
{
/// <summary>
/// Stream that delegates to an inner stream.
/// This Stream is present so that the inner stream is not closed
/// even when Close() or Dispose() is called.
/// </summary>
public class NonDisposableStream : Stream
{
private readonly Stream _innerStream;
/// <summary>
/// Initializes a new <see cref="NonDisposableStream"/>.
/// </summary>
/// <param name="innerStream">The stream which should not be closed or flushed.</param>
public NonDisposableStream(Stream innerStream)
{
if (innerStream == null)
{
throw new ArgumentNullException(nameof(innerStream));
}
_innerStream = innerStream;
}
/// <summary>
/// The inner stream this object delegates to.
/// </summary>
protected Stream InnerStream => _innerStream;
/// <inheritdoc />
public override bool CanRead => _innerStream.CanRead;
/// <inheritdoc />
public override bool CanSeek => _innerStream.CanSeek;
/// <inheritdoc />
public override bool CanWrite => _innerStream.CanWrite;
/// <inheritdoc />
public override long Length => _innerStream.Length;
/// <inheritdoc />
public override long Position
{
get { return _innerStream.Position; }
set { _innerStream.Position = value; }
}
/// <inheritdoc />
public override int ReadTimeout
{
get { return _innerStream.ReadTimeout; }
set { _innerStream.ReadTimeout = value; }
}
/// <inheritdoc />
public override bool CanTimeout => _innerStream.CanTimeout;
/// <inheritdoc />
public override int WriteTimeout
{
get { return _innerStream.WriteTimeout; }
set { _innerStream.WriteTimeout = value; }
}
/// <inheritdoc />
public override long Seek(long offset, SeekOrigin origin)
{
return _innerStream.Seek(offset, origin);
}
/// <inheritdoc />
public override int Read(byte[] buffer, int offset, int count)
{
return _innerStream.Read(buffer, offset, count);
}
/// <inheritdoc />
public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
return _innerStream.ReadAsync(buffer, offset, count, cancellationToken);
}
/// <inheritdoc />
public override IAsyncResult BeginRead(
byte[] buffer,
int offset,
int count,
AsyncCallback callback,
object state)
{
return _innerStream.BeginRead(buffer, offset, count, callback, state);
}
/// <inheritdoc />
public override int EndRead(IAsyncResult asyncResult)
{
return _innerStream.EndRead(asyncResult);
}
/// <inheritdoc />
public override IAsyncResult BeginWrite(
byte[] buffer,
int offset,
int count,
AsyncCallback callback,
object state)
{
return _innerStream.BeginWrite(buffer, offset, count, callback, state);
}
/// <inheritdoc />
public override void EndWrite(IAsyncResult asyncResult)
{
_innerStream.EndWrite(asyncResult);
}
/// <inheritdoc />
public override void Close()
{
}
/// <inheritdoc />
public override int ReadByte()
{
return _innerStream.ReadByte();
}
/// <inheritdoc />
public override void Flush()
{
// Do nothing, we want to explicitly avoid flush because it turns on Chunked encoding.
}
/// <inheritdoc />
public override Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)
{
return _innerStream.CopyToAsync(destination, bufferSize, cancellationToken);
}
/// <inheritdoc />
public override Task FlushAsync(CancellationToken cancellationToken)
{
return _innerStream.FlushAsync(cancellationToken);
}
/// <inheritdoc />
public override void SetLength(long value)
{
_innerStream.SetLength(value);
}
/// <inheritdoc />
public override void Write(byte[] buffer, int offset, int count)
{
_innerStream.Write(buffer, offset, count);
}
/// <inheritdoc />
public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
return _innerStream.WriteAsync(buffer, offset, count, cancellationToken);
}
/// <inheritdoc />
public override void WriteByte(byte value)
{
_innerStream.WriteByte(value);
}
/// <inheritdoc />
protected override void Dispose(bool disposing)
{
// No-op. In CoreCLR this is equivalent to Close.
// Given that we don't own the underlying stream, we never want to do anything interesting here.
}
}
}