aspnetcore/test/Microsoft.AspNetCore.Signal.../VerifiableServerLoggedTest.cs

68 lines
2.7 KiB
C#

// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Net.Http;
using System.Net.WebSockets;
using System.Runtime.CompilerServices;
using System.Threading;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Logging.Testing;
using Xunit.Abstractions;
namespace Microsoft.AspNetCore.SignalR.Tests
{
public class VerifiableServerLoggedTest : VerifiableLoggedTest
{
private readonly Func<WriteContext, bool> _globalExpectedErrorsFilter;
public ServerFixture ServerFixture { get; }
public VerifiableServerLoggedTest(ServerFixture serverFixture, ITestOutputHelper output) : base(output)
{
ServerFixture = serverFixture;
// Suppress errors globally here
_globalExpectedErrorsFilter = (writeContext) => false;
}
private Func<WriteContext, bool> ResolveExpectedErrorsFilter(Func<WriteContext, bool> expectedErrorsFilter)
{
if (expectedErrorsFilter == null)
{
return _globalExpectedErrorsFilter;
}
return (writeContext) =>
{
if (expectedErrorsFilter(writeContext))
{
return true;
}
return _globalExpectedErrorsFilter(writeContext);
};
}
public override IDisposable StartVerifiableLog(out ILoggerFactory loggerFactory, LogLevel minLogLevel, [CallerMemberName] string testName = null, Func<WriteContext, bool> expectedErrorsFilter = null)
{
var disposable = base.StartVerifiableLog(out loggerFactory, minLogLevel, testName, ResolveExpectedErrorsFilter(expectedErrorsFilter));
return new ServerLogScope(ServerFixture, loggerFactory, disposable);
}
public override IDisposable StartVerifiableLog(out ILoggerFactory loggerFactory, [CallerMemberName] string testName = null, Func<WriteContext, bool> expectedErrorsFilter = null)
{
var disposable = base.StartVerifiableLog(out loggerFactory, testName, ResolveExpectedErrorsFilter(expectedErrorsFilter));
return new ServerLogScope(ServerFixture, loggerFactory, disposable);
}
public override void Dispose()
{
// Unit tests in a fixture reuse the server.
// A small delay prevents server logging from a previous tests from showing up in the next test's logs
// by giving the server time to finish any in-progress request logic.
Thread.Sleep(TimeSpan.FromMilliseconds(100));
base.Dispose();
}
}
}