* Make all UvRequest objects normal GC handles - This avoids the cost of using GCHandle.Alloc per operation. - It *does* mean that we need to explicitly dispose UvRequest objects after using them (which we did before anyways). This change does add a few try catch statements to make sure we always dispose the UvRequest if there are synchronous exceptions. - This is ~1.5% of the overhead in the benchmarks today - Keep track of all allocated UvRequest objects with a WeakReference in DEBUG and assert none are kept around after cleaning up. - Fixed a leak where we don't clean up UvWriteReq objects when writing to the named pipe. |
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|---|---|---|
| .. | ||
| TestHelpers | ||
| ConnectionTests.cs | ||
| LibuvOutputConsumerTests.cs | ||
| LibuvTransportFactoryTests.cs | ||
| LibuvTransportOptionsTests.cs | ||
| LibuvTransportTests.cs | ||
| ListenerPrimaryTests.cs | ||
| Microsoft.AspNetCore.Server.Kestrel.Transport.Libuv.Tests.csproj | ||
| MultipleLoopTests.cs | ||
| NetworkingTests.cs | ||
| UvStreamHandleTests.cs | ||
| UvTimerHandleTests.cs | ||
| xunit.runner.json | ||