aspnetcore/src/Microsoft.AspNetCore.Server.../Networking
Stephen Halter 304016fc3b Close UvAsyncHandle properly to avoid zombie threads
- Even when safe handles are disposed explicitly, ReleaseHandle is sometimes
  called on another thread which breaks uv_close.
- Ensure we close the UvAsyncHandle the uv loop so that the second call
  to uv_run always completes without a timeout/Thread.Abort.
- Re-enable some tests. Add skip conditions for those that aren't passing.
2016-02-17 16:05:32 -08:00
..
Libuv.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
PlatformApis.cs
SockAddr.cs
UvAsyncHandle.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvConnectRequest.cs React to Logging API changes 2016-01-27 14:25:52 -08:00
UvException.cs
UvHandle.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvLoopHandle.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvMemory.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvPipeHandle.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvRequest.cs
UvShutdownReq.cs
UvStreamHandle.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvTcpHandle.cs Close UvAsyncHandle properly to avoid zombie threads 2016-02-17 16:05:32 -08:00
UvWriteReq.cs React to Logging API changes 2016-01-27 14:25:52 -08:00