aspnetcore/src/Components/Shared/test/TestRenderer.cs

116 lines
4.0 KiB
C#

// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Components.Rendering;
using Xunit;
namespace Microsoft.AspNetCore.Components.Test.Helpers
{
public class TestRenderer : Renderer
{
public TestRenderer() : this(new TestServiceProvider())
{
}
public TestRenderer(IDispatcher dispatcher) : base(new TestServiceProvider(), dispatcher)
{
}
public TestRenderer(IServiceProvider serviceProvider) : base(serviceProvider, new RendererSynchronizationContext())
{
}
public Action OnExceptionHandled { get; set; }
public Action<RenderBatch> OnUpdateDisplay { get; set; }
public Action OnUpdateDisplayComplete { get; set; }
public List<CapturedBatch> Batches { get; }
= new List<CapturedBatch>();
public List<Exception> HandledExceptions { get; } = new List<Exception>();
public bool ShouldHandleExceptions { get; set; }
public new int AssignRootComponentId(IComponent component)
=> base.AssignRootComponentId(component);
public void RenderRootComponent(int componentId, ParameterCollection? parameters = default)
{
var task = InvokeAsync(() => base.RenderRootComponentAsync(componentId, parameters ?? ParameterCollection.Empty));
UnwrapTask(task);
}
public new Task RenderRootComponentAsync(int componentId)
=> InvokeAsync(() => base.RenderRootComponentAsync(componentId));
public new Task RenderRootComponentAsync(int componentId, ParameterCollection parameters)
=> InvokeAsync(() => base.RenderRootComponentAsync(componentId, parameters));
public new Task DispatchEventAsync(int eventHandlerId, UIEventArgs args)
=> InvokeAsync(() => base.DispatchEventAsync(eventHandlerId, args));
private static Task UnwrapTask(Task task)
{
// This should always be run synchronously
Assert.True(task.IsCompleted);
if (task.IsFaulted)
{
var exception = task.Exception.Flatten().InnerException;
while (exception is AggregateException e)
{
exception = e.InnerException;
}
ExceptionDispatchInfo.Capture(exception).Throw();
}
return task;
}
public T InstantiateComponent<T>() where T : IComponent
=> (T)InstantiateComponent(typeof(T));
protected override void HandleException(Exception exception)
{
if (!ShouldHandleExceptions)
{
throw exception;
}
HandledExceptions.Add(exception);
OnExceptionHandled?.Invoke();
}
protected override Task UpdateDisplayAsync(in RenderBatch renderBatch)
{
OnUpdateDisplay?.Invoke(renderBatch);
var capturedBatch = new CapturedBatch();
Batches.Add(capturedBatch);
for (var i = 0; i < renderBatch.UpdatedComponents.Count; i++)
{
ref var renderTreeDiff = ref renderBatch.UpdatedComponents.Array[i];
capturedBatch.AddDiff(renderTreeDiff);
}
// Clone other data, as underlying storage will get reused by later batches
capturedBatch.ReferenceFrames = renderBatch.ReferenceFrames.AsEnumerable().ToArray();
capturedBatch.DisposedComponentIDs = renderBatch.DisposedComponentIDs.AsEnumerable().ToList();
// This renderer updates the UI synchronously, like the WebAssembly one.
// To test async UI updates, subclass TestRenderer and override UpdateDisplayAsync.
OnUpdateDisplayComplete?.Invoke();
return Task.CompletedTask;
}
}
}