138 lines
4.7 KiB
TypeScript
138 lines
4.7 KiB
TypeScript
import { DataReceived, ConnectionClosed } from "./Common"
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import { IConnection } from "./IConnection"
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import { ITransport, TransportType, WebSocketTransport, ServerSentEventsTransport, LongPollingTransport } from "./Transports"
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import { IHttpClient, HttpClient } from "./HttpClient"
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import { ISignalROptions } from "./ISignalROptions"
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enum ConnectionState {
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Initial,
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Connecting,
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Connected,
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Disconnected
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}
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export class Connection implements IConnection {
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private connectionState: ConnectionState;
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private url: string;
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private queryString: string;
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private connectionId: string;
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private httpClient: IHttpClient;
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private transport: ITransport;
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private startPromise: Promise<void>;
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constructor(url: string, queryString: string = "", options: ISignalROptions = {}) {
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this.url = url;
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this.queryString = queryString || "";
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this.httpClient = options.httpClient || new HttpClient();
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this.connectionState = ConnectionState.Initial;
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}
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async start(transport: TransportType | ITransport = TransportType.WebSockets): Promise<void> {
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if (this.connectionState != ConnectionState.Initial) {
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return Promise.reject(new Error("Cannot start a connection that is not in the 'Initial' state."));
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}
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this.connectionState = ConnectionState.Connecting;
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this.startPromise = this.startInternal(transport);
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return this.startPromise;
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}
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private async startInternal(transportType: TransportType | ITransport): Promise<void> {
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try {
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var negotiateUrl = this.url + (this.queryString ? "?" + this.queryString : "");
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this.connectionId = await this.httpClient.options(negotiateUrl);
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// the user tries to stop the the connection when it is being started
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if (this.connectionState == ConnectionState.Disconnected) {
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return;
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}
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if (this.queryString) {
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this.queryString += "&";
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}
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this.queryString += `id=${this.connectionId}`;
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this.transport = this.createTransport(transportType);
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this.transport.onDataReceived = this.onDataReceived;
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this.transport.onClosed = e => this.stopConnection(true, e);
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await this.transport.connect(this.url, this.queryString);
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// only change the state if we were connecting to not overwrite
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// the state if the connection is already marked as Disconnected
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this.changeState(ConnectionState.Connecting, ConnectionState.Connected);
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}
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catch (e) {
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console.log("Failed to start the connection. " + e)
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this.connectionState = ConnectionState.Disconnected;
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this.transport = null;
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throw e;
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};
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}
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private createTransport(transport: TransportType | ITransport): ITransport {
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if (transport === TransportType.WebSockets) {
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return new WebSocketTransport();
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}
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if (transport === TransportType.ServerSentEvents) {
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return new ServerSentEventsTransport(this.httpClient);
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}
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if (transport === TransportType.LongPolling) {
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return new LongPollingTransport(this.httpClient);
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}
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if (this.isITransport(transport)) {
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return transport;
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}
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throw new Error("No valid transports requested.");
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}
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private isITransport(transport: any): transport is ITransport {
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return "connect" in transport;
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}
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private changeState(from: ConnectionState, to: ConnectionState): Boolean {
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if (this.connectionState == from) {
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this.connectionState = to;
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return true;
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}
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return false;
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}
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send(data: any): Promise<void> {
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if (this.connectionState != ConnectionState.Connected) {
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throw new Error("Cannot send data if the connection is not in the 'Connected' State");
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}
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return this.transport.send(data);
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}
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async stop(): Promise<void> {
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let previousState = this.connectionState;
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this.connectionState = ConnectionState.Disconnected;
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try {
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await this.startPromise;
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}
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catch (e) {
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// this exception is returned to the user as a rejected Promise from the start method
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}
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this.stopConnection(/*raiseClosed*/ previousState == ConnectionState.Connected);
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}
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private stopConnection(raiseClosed: Boolean, error?: any) {
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if (this.transport) {
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this.transport.stop();
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this.transport = null;
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}
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this.connectionState = ConnectionState.Disconnected;
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if (raiseClosed && this.onClosed) {
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this.onClosed(error);
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}
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}
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onDataReceived: DataReceived;
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onClosed: ConnectionClosed;
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} |