The Arcade SDK requires that the obj/ and bin/ folders be placed in the top-level artifacts/ folder of the repo. Although this PR does not complete our Arcade convergence, this is a step towards updating our repo to build with the Arcade SDK. Changes: * Set output path for build to artifacts/bin/$(ProjectName)/ * Set intermediate output path for build to artifacts/obj/$(ProjectName)/ * Cleanup .gitignore files (remove duplication between repo-root and tested gitignore files) * Add code check which looks for project files that share the same name (could cause issues) * Rename project files to have unique names (avoid race condition of build output) * Update all locations which were hard-coded to expect bin/ and obj/ in the project directory * Add overrides for tests which still assert test binaries exist in a given location relative to the source code |
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| .. | ||
| helix | ||
| scripts | ||
| targets | ||
| tools | ||
| AspNetCore.snk | ||
| Baseline.Designer.props | ||
| Baseline.xml | ||
| Dependencies.props | ||
| FlakyTests.AfterArcade.props | ||
| FlakyTests.BeforeArcade.props | ||
| GenAPI.exclusions.txt | ||
| LicenseHeader.txt | ||
| NuGetPackageVerifier.json | ||
| PatchConfig.props | ||
| ProjectReferences.props | ||
| SharedFramework.External.props | ||
| SharedFramework.Local.props | ||
| Version.Details.xml | ||
| Versions.props | ||
| Workarounds.props | ||
| Workarounds.targets | ||
| signcheck.exclusions.txt | ||