@using System.Collections.Generic
Input:
Output: @message
Another input (to distract you)
@functions { string message; void OnFocus(UIFocusEventArgs e) { message += "onfocus,"; StateHasChanged(); } void OnBlur(UIFocusEventArgs e) { message += "onblur,"; StateHasChanged(); } void OnFocusIn(UIFocusEventArgs e) { message += "onfocusin,"; StateHasChanged(); } void OnFocusOut(UIFocusEventArgs e) { message += "onfocusout,"; StateHasChanged(); } void Clear() { message = string.Empty; } }