// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.Reflection;
using System.Threading;
namespace Microsoft.TestCommon
{
///
/// Replaces the current culture and UI culture for the test.
///
[AttributeUsage(AttributeTargets.Method)]
public class ReplaceCultureAttribute : Xunit.BeforeAfterTestAttribute
{
private CultureInfo _originalCulture;
private CultureInfo _originalUICulture;
public ReplaceCultureAttribute()
{
Culture = CultureReplacer.DefaultCultureName;
UICulture = CultureReplacer.DefaultUICultureName;
}
///
/// Sets for the test. Defaults to en-GB.
///
///
/// en-GB is used here as the default because en-US is equivalent to the InvariantCulture. We
/// want to be able to find bugs where we're accidentally relying on the Invariant instead of the
/// user's culture.
///
public string Culture { get; set; }
///
/// Sets for the test. Defaults to en-US.
///
public string UICulture { get; set; }
public override void Before(MethodInfo methodUnderTest)
{
_originalCulture = Thread.CurrentThread.CurrentCulture;
_originalUICulture = Thread.CurrentThread.CurrentUICulture;
Thread.CurrentThread.CurrentCulture = CultureInfo.GetCultureInfo(Culture);
Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo(UICulture);
}
public override void After(MethodInfo methodUnderTest)
{
Thread.CurrentThread.CurrentCulture = _originalCulture;
Thread.CurrentThread.CurrentUICulture = _originalUICulture;
}
}
}