// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.IO.Pipelines; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Sockets; namespace SocketsSample.EndPoints { public class MessagesEndPoint : EndPoint { public ConnectionList Connections { get; } = new ConnectionList(); public override async Task OnConnectedAsync(ConnectionContext connection) { Connections.Add(connection); await Broadcast($"{connection.ConnectionId} connected ({connection.Metadata[ConnectionMetadataNames.Transport]})"); try { while (await connection.Transport.Input.WaitToReadAsync()) { if (connection.Transport.Input.TryRead(out var buffer)) { // We can avoid the copy here but we'll deal with that later var text = Encoding.UTF8.GetString(buffer); text = $"{connection.ConnectionId}: {text}"; await Broadcast(Encoding.UTF8.GetBytes(text)); } } } finally { Connections.Remove(connection); await Broadcast($"{connection.ConnectionId} disconnected ({connection.Metadata[ConnectionMetadataNames.Transport]})"); } } private Task Broadcast(string text) { return Broadcast(Encoding.UTF8.GetBytes(text)); } private Task Broadcast(byte[] payload) { var tasks = new List(Connections.Count); foreach (var c in Connections) { tasks.Add(c.Transport.Output.WriteAsync(payload)); } return Task.WhenAll(tasks); } } }