// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Linq; using Microsoft.AspNetCore.Blazor.Components; using Microsoft.AspNetCore.Blazor.Rendering; using Microsoft.AspNetCore.Blazor.RenderTree; namespace Microsoft.AspNetCore.Blazor.Test.Helpers { public class TestRenderer : Renderer { public List Batches { get; } = new List(); public new int AssignComponentId(IComponent component) => base.AssignComponentId(component); public new void DispatchEvent(int componentId, int eventHandlerId, UIEventArgs args) => base.DispatchEvent(componentId, eventHandlerId, args); protected override void UpdateDisplay(RenderBatch renderBatch) { var capturedBatch = new CapturedBatch(); Batches.Add(capturedBatch); for (var i = 0; i < renderBatch.UpdatedComponents.Count; i++) { ref var renderTreeDiff = ref renderBatch.UpdatedComponents.Array[i]; capturedBatch.AddDiff(renderTreeDiff); } // Clone other data, as underlying storage will get reused by later batches capturedBatch.ReferenceFrames = renderBatch.ReferenceFrames.ToArray(); capturedBatch.DisposedComponentIDs = renderBatch.DisposedComponentIDs.ToList(); } } }