- Most of the shared code is in the HttpProtocol class (former Frame)
- Virtual calls handle protocol-specific things
- Move the ProcessRequestsAsync loop to HttpProtocol
- Implement HTTP/1.x request processing in Http1Connection and HTTP/2
in Http2Stream, with Http1Connection<T> and Http2Stream<T> subclassing
those classes in order to handle the generic HttpContext parameter
- Split MessageBody into Http1MessageBody and Http2MessageBody,
with MessageBody containing shared member variables and methods
* Improve ConnectionLimitMiddleware and connection pipeline building
* Add IDecrementConcurrentConnectionCountFeature
* Flow connection features from connection middleware
- Added Protocols.Abstractions
- IConnectionHandler.OnConnection takes an IFeatureCollection instead of
IConnectionInfo
- Removed IConnectionContext and IConnectionInformation replaced with
IConnectionTransportFeature
- Updated FrameConnectionContext and FrameContext to have the relevant
state instead of flowing the ConnectionInformation.
- Updated tests
- Added new options to allow configuring the maximum number of concurrent connections and upgraded connections.
- `KestrelServerLimits.MaxConcurrentConnections` defaults unlimited.
- `KestrelServerLimits.MaxConcurrentUpgradedConnections` defaults to unlimited.
- Calls to IHttpUpgradeFeature.UpgradeAsync() will throw when the MaxConcurrentUpgradedConnections limit has been reached.
- Kestrel will close new connections without response when MaxConcurrentConnections is reached.
* Invert the dependency between connection adapters and Frame
- Removed PrepareRequest from IAdaptedConnection and instead added
a feature collection to the ConnectionAdapterContext. This allows features to be set
once by the adapter instead of per request. It's the Frame's job to copy features
from the connection level feature collection into the per request feature collection.
- Set the scheme to "https" based on the presence of ITlsConnectionFeature.
- Always set ITlsConnection feature if the HttpsAdaptedConnection doesn't throw during
the handshake
* Refactoring and of FrameConnection and Frame
- Building on top of the last refactoring of FrameConnection, this change aims to clean up
the communication between the Frame and FrameConnection by removing some concepts and
being consistent about the communication between Frame and FrameConnection with or without
connection adapters. Changes include:
- Removing ConnectionLifetimeControl, ISocketOutput, StreamSocketOutput
- Moving more initialization of the frame to FrameConnection after the pipes
are setup
- OutputProducer communicates cancellation via the IPipeWriter instead of the output's IPipeReader.
- Frame always communicates via the pipes and that communications flows through the layers to the transport.
This means that each 1/2 of the adapted pipeline handles closing the right side of the transport at the
right time, propagating exceptions as necessary.
- This is how the flow looks now:
-> ->
[transport] [connection adapters] [frame]
<- <-
- Transports need to handle a ConnectionAbortedException on the output as a signal to stop
writing and end the connection. This will no longer try to drain the output but will just stop
writing and end the response immediately.
- Remove frame.Abort when cancellation on Write fails.
- Unify the connection shutdown logic
- Dispose 1/2 initialized connection adapters
#1815
Improves Kestrel to reject requests that don't conform to HTTP spec.
RFC 7230 section 5.4: "A server MUST respond with a 400 (Bad Request)
status code to any HTTP/1.1 request message that lacks a Host header
field and to any request message that contains more than one Host
header field or a Host header field with an invalid field-value."
See https://tools.ietf.org/html/rfc7230#section-5.4.
Other changes:
- update VS code settings to work better with CLI 2.0
- update tests that were subject to infinite hangs
Add an internal API to ListenOptions to determine if an endpoint is configured to use HTTPS. This is a temporary as the design of connection adapters and configuration will churn before release.
Changed the IHttpParser interface to be generic. This lets use a struct to
get better code generation and also should allow us to inline calls back into
the handler from the parser.
- Renamed KestrelHttpParser to HttpParser
- Removed the generic virtual dispatch as it turns out to be an
order of magnitude slower than regular virtual dispatch. This change
means we also lose the inlining of Frame.OnStartLine and Frame.OnHeader.
* Rename EngineTests to LibuvTransportTests.
* Move libuv-specific tests into their own test project.
* Move LibuvOutputConsumerTests.AllocCommitCanBeCalledAfterConnectionClose to new OutputProducerTests class and rename it to WritesNoopAfterConnectionCloses.
* Remove TransportContext from TestServiceContext.
* Make KestrelTests depend on Kestrel.Core only.
* Rename Microsoft.AspNetCore.Server.Kestrel.KestrelTests to Microsoft.AspNetCore.Server.Kestrel.Core.Tests.
* Add Microsoft.AspNetCore.Server.Kestrel.Tests test project for WebHostBuilderKestrelExtensionsTests.
* Increase socket receive timeout in MaxRequestBufferSizeTests to mitigate flakiness.
* Anything using TestServer should be a functional test.
* Move out of LibuvTransportTests tests that are not specific to LibuvTransport.
- Move to RequestTests:
- Http11 (rename to Http11KeptAliveByDefault)
- Http10ContentLength (rename to Http10NotKeptAliveByDefault)
- Http10KeepAlive
- Http10KeepAliveNotUsedIfResponseContentLengthNotSet (rename to Http10KeepAliveNotHonoredIfResponseContentLengthNotSet)
- Http10ContentLengthKeepAlive (rename to Http10KeepAliveHonoredIfResponseContentLengthSet)
- Expect100ContinueForBody (rename to Expect100ContinueHonored)
- ZeroContentLengthAssumedOnNonKeepAliveRequestsWithoutContentLengthOrTransferEncodingHeader
- ConnectionClosesWhenFinReceivedBeforeRequestCompletes (test was actually not marked as Theory, and was incorrect)
- RequestsCanBeAbortedMidRead
- RequestHeadersAreResetOnEachRequest
- UpgradeRequestIsNotKeptAliveOrChunked
- HeadersAndStreamsAreReused (rename to HeadersAndStreamsAreReusedAcrossRequests)
- Move to ResponseTests:
- Http10RequestReceivesHttp11Response (rename to Http11ResponseSentToHttp10Request)
- ZeroContentLengthSetAutomaticallyAfterNoWrites
- ZeroContentLengthSetAutomaticallyForNonKeepAliveRequests
- ZeroContentLengthNotSetAutomaticallyForHeadRequests
- ZeroContentLengthNotSetAutomaticallyForCertainStatusCodes
- ConnectionClosedAfter101Response
- ThrowingResultsIn500Response
- ThrowingAfterWritingKillsConnection
- ThrowingAfterPartialWriteKillsConnection
- ThrowingInOnStartingResultsInFailedWritesAnd500Response
- ThrowingInOnCompletedIsLoggedAndClosesConnection
- FailedWritesResultInAbortedRequest
- NoErrorsLoggedWhenServerEndsConnectionBeforeClient
- NoResponseSentWhenConnectionIsClosedByServerBeforeClientFinishesSendingRequest
- ResponseHeadersAreResetOnEachRequest
- OnStartingCallbacksAreCalledInLastInFirstOutOrder
- OnCompletedCallbacksAreCalledInLastInFirstOutOrder
- Remove:
- RePathEscapeTests (theory data to HttpParsingData)
- ReDisconnectingClient (what was that testing?)
- Put everything in the libuv transport package under `Microsoft.AspNetCore.Server.Kestrel.Transport.Libuv.*` namespaces.
- Move stuff in Transport.Libuv/Internal/Http and Transport.Libuv/Internal/Infrastructure to Transport.Libuv/Internal (keep the Networking directory for the libuv wrappers).
- Add `Libuv` prefix to most libuv internal classes.
- Rename `KestrelEngine` to `LibuvTransport`.
- Rename `SocketOutputConsumer` to `LibuvOutputConsumer`.
- Rename `SocketOutputProducer` to `OutputProducer`.
- Fix namespaces in `Microsoft.AspNetCore.Server.Kestrel.Core.`
This feature generates a unique ID per request. This unique ID can be
used in event source and logging.
Also, this change improves KestrelEventSource by moving it back into the
Kestrel.Core assembly and de-coupling from the Libuv transport. This
adds two new events, RequestStart and RequestStop, which can be used to
identify the correlation between connection ID and request trace
identifier.
* Fixed regression caused by transport refactoring
- Libuv should not close the socket until it has started it. Before this was enforced
by calling ReadStart before starting the frame but the flow has changed. Now that closing the connection
is communicated via the pipe, we need to start consuming writes after calling ReadStart.
- Renamed OnSocketClosed to Close and moved dispose and logging into that method.
Fixes#1571