- Get rid of LimitArrayPoolWriteStream and use MemoryBufferWriter in its place in the MessagePackProtocol implementation.
- Added tests for MemoryPoolBufferWriter and fixed a bug in CopyToAsync
- Added CopyTo(`IBufferWriter<byte>`)
- Changed MemoryBufferWriter to fill the underlying arrays that back segments, the segment size is now a minimum.
- Don't create the PipeWriterStream per operation, make it per Connection
- Reduce the buffer size for CopyToAsync operations to 4K where possible instead of 81K (the default)
- Renamed StreamPipeConnection to PipeReaderFactory
- Flow the transport cancellation token to the CopyToAsync routine
- Other small cleanup and nits to make the style consistent with the other pipe reader loops
- Return a cancelled ValueTask from PipeWriterStream.WriteAsync
- Move event stream request to start itself
- We no longer need to pass the tcs through.
- It also cleans up handling failure in start since the application pipe hasn't been read or written to
- Return ValueTask instead of Task from WriteAsync helpers
- Use TryGet instead of foreach to avoid enumerator (though it's just a stack allocation here)
* Tackling some low hanging performance fruit
- Use native Memory/Span APIs on Stream and WebSocket in .NET Core 2.1
- Remove double copying in formatters
- Implemented custom HttpContent over ReadOnlyBuffer<byte>
* convert to new protocol
* removed InvocationDescriptorRegistry because we're not yet sure about custom protocols
* update SocialWeather sample
* Moving ts client to using new protocol
* make the functional tests a little easier to run on ctrl-f5