* Fixes multiple issues that happened due to the E2E tests not running on the CI
* Enforces prerequisites for E2E tests on the CI and when building projects with E2E tests.
* Re-enables the E2E tests for templates.
* Replace usages of $(CI) with $(ContinuousIntegrationBuild)
* Move RepoTasks to eng/tools/
* Remove dead code
* Update build.sh/ps1 to invoke Arcade instead of KoreBuild
* build/repo.props => eng/Build.props
* build/CodeSign.{props,targets} => eng/Signing.props
* build/repo.targets => eng/Build.props, eng/CodeGen.proj, and eng/AfterSolutionBuild.targets
* Remove AddAllProjectRefsToSolution.ps1
* Put selenium process tracking into artifacts/tmp/
* build/docker => eng/docker
* Move content from korebuild.json to global.json
* Remove cibuild.{sh,cmd} and update ci.yml
* Ensure vswhere detects BuildTools installations
* Remove sign check exclusions (Arcade does not support)
* list VS required components in global.json
* Update CodeCheck.ps1
* Update arcade (#11143)
* Fixups to broken build
* capture test results in xunit form
* attempt to fix code check
* restore before linux build
* remove duplicate signinfos
* More build fixes
* exclude node_modules from unique project check
* fixup signing props
* More build fixes
* Remove unused NoWarns
* Skip building site extension
* Suppress xunit color in console output
* Install x86 runtime
* Run KillProcesses.ps1 at end of build on CI
* activate env vars in codecheck.ps1
* Fix signing and generate build manifests
* Fixup code check and linux installers build
* Remove custom restore targets
* Import flaky test props
* Restore original manifest generation code and set warnAsErrors=false
* Alwasy restore the toolset
* More attempts at build fixes
* run restore before building deb/rpm packages
* pre-install Yarn.MSBuild
* Remove WIX workaround
* Attempt to fix RPM installers and x86 build
* Fix helix tests, java auto-detection, and code gen steps
* Globally disable MSBuild node resuse and capture MSbuild crash logs
* Cleanup build invocation for installers
* Set max time on xunit tests to 15 min
* Update helix-test.yml
* Fix Hosting tests
* Fix TestHost
* Fix Negotiate.Test
* Fix Mvc tests
* Capture results
* Fix Hosting tests
* Fix Kestrel tests
* Fix ServerComparison tests
* Fix DefaultBuilder functional tests
* Skip template tests
Need to run pack before running tests on mac/linux now
* Fix Identity test
* Fix ServerComparison tests
* Verify nginx installation on ubuntu
* Verify nginx installation?
* Try adding to path
* Try symlink
* Sudo?
* Woot it works
* Disable timeout
Template tests require more than 15 mins
* list env vars
* Use correct dotnet_home
* Prepent path instead
* Fix npmproj tests
* Fix CORS tests
* Debug signalr tests
* Debug signalr
* Capture bin
* Try building templates sequentially
* Debug signalr
* Cleanup
* Disable signalr npm tests
* Debug template test
* Try to fix templates again and make steps more reliable
* Cleanup
* Feedback
* Update build.cmd to install .NET Core into $repoRoot/.dotnet instead of $repoRoot/.dotnet/x64
* Move restore sources from build/sources.props into eng/Versions.props (following arcade conventions)
* Remove usages of RuntimeFrameworkVersion in tests and build
* Update Blazor VSIX to use Arcade VSIX tools
* Rename Common.Tests to IIS.Common.TestLib and make it a test asset
* Remove custom versions props for ANCM installer code
* Remove duplicate references to xunit and remove usages of IsTestProject
* Remove duplicate references to Internal.AspNetCore.Analyzers
* Import Arcade.Sdk props and targets and remove custom versioning props
* Remove references to Internal.AspNetCore.Sdk
* Rename PackageLicenseType => PackageLicenseExpression
* Remove dependency on tasks in Internal.AspNetCore.Sdk, add ref to Internal.AspNetCore.BuildTasks as a temporary workaround
* Use Arcade's nuspec support
* Rename SignalR.Client.FunctionalTests to SignalR.Client.FunctionalTestApp
* Fixes for changes to property evaluation order
* Update BaseLineGenerator to netcoreapp3.0
* React to changes in evaluation order in RPM files and quirks in using <Exec> instead of <Run>
* Update Microsoft.Extensions.ApiDescription.Server to react to changes in Arcade packaging
* Workaround aspnet/AspNetCore#11009
This is required to workaround several limitations in the way the .NET Core SDK finds shared frameworks and targeting packs. It allow tests to use shared frameworks and targeting packs.
It also matches the patterns established in other aspnet and dotnet repos. This should reduce the friction required to adopt Arcade SDK.
## Changes
* This moves the default location of the .NET Core SDK installation into `$repoRoot/.dotnet`. This location was already in use for CI builds.
* Update the build step for Microsoft.AspNetCore.App to install the shared framework into the local copy of the .NET Core SDK
## Recommendations
* Use the "startvs.cmd" script to launch Visual Studio. This will set required environment variables to make VS happier than if you just double click the .sln file.
* Use "activate.sh/ps1" if you want to run `dotnet build`, `dotnet test` and other dotnet commands. These will set required environment variables, including PATH.
* I recommend removing %USERPROFILE%/.dotnet to your PATH variable if you had added it manually before. This will no longer match what build tools will install.
* `git clean -xfd -e .dotnet/` preserves the folder so you don’t have to re-download the SDK again.