* Merging changes (from dev branch; doing manually to squash them really)of HTML Parser to be aware of HTML Comments so TagHelpers don't complain about comments as content.
Since the default tag helper provider is used by MVC then MVC should
include it. Now that Blazor is in the mix we shouldn't include it for
all configurations.
Step 1: Add HostProject
This is a somewhat complex addition to the ProjectSnapshotManager. Now
that we accept updates from the underlying IDE project system we need to
coordinate those with the Workspace.
This means that ProjectSnapshot itself now also has a version concept.
Step 2: Introduce a new project system based on CPS
We use project capabilities defined by the Razor SDK to determine
whether to rely on MSBuild evaluation to detect the configuration or
whether to fallback to assembly-based detection.
Step 3: Flow RazorConfiguration everywhere
We use now expose the RazorConfiguration to the language service and
editor. This means that we no longer need to detect the project's
configuration asynchronously, it happens much faster now.
- Updated all implementations of `IImportProjectFeature`; for MVC I went ahead and made a single project item that's always returned for MVC scenarios. That project item is smart about returning its content in a light-weight stream fashion.
- Had to add a `RazorProjectItem` => `RazorSourceDocument` conversion mechanic into `DefaultRazorProjectEngine`.
- Added tests for `DefaultRazorProjectItem.ConvertToSourceDocument`.
- Removed the `ProjectEngine` API from `VisualStudioRazorParser`. This was unrelated but was missed feedback.
#2068
- Instead of using Razor/Mvc TemplateEngine use `RazorProjectEngine`. This involved changing several locations (each of which used `RazorTemplateEngine` in an entirely different way) to use the RazorProjectEngine's two Process methods.
- Changed an unused public API `VisualStudioRazorParser.TemplateEngine` to `VisualStudioRazorParser.RazorProjectEngine`.
- Ported the remainder of `RazorEngineBuilder`'s extension methods over to `RazorProjectEngineBuilder`. These were used in tests and our `RazorGenerate` tool.
- Added a few test helper methods/classes to enable simple testing of the `RazorProjectEngine`.
- Resolved several test hacks that were working around little discrepancies each of the `RazorTemplateEngine` APIs.
- Changed the template engine factory service to be a project engine factory service.
This change makes it so that we no longer create 'design time' engines.
The choice of design time or runtime is made when we initiate a code
generation operation.
Options instances are now created as part of the CodeDocument
initialization. Our existing code can still be created using a
RazorEngine so our passes that initialize the options still support the
old code path.
- Changed all existing APIs to utilize `RazorProjectFileSystem`. This was possible because `RazorProjectFileSystem` inherits from RazorProject.
- Renamed `FileSystemRazorProject` to `DefaultRazorProjectFileSystem`.
- Renamed FileSystemRazorProjectItem` to `DefaultRazorProjectItem`.
- Obsoleted `RazorProject.Create`
#1828
* Add prelimianry support for extensions to Razor
This PR adds MSBuild insfrastructure to the SDK that can understand
concepts we need to expose to the project, code generator and runtime
like:
- Language version
- Configuration
- Extensions (plugins)
As an example of how this works, I've done the wireup for MVC. This will
now generate assembly attributes in your application that can act as a
source-of-truth for what should be included in runtime compilation, and
it's all based on the project-file. This means that it can be delivered
and configured by packages.
The next step here is to implement a loader for RazorProjectEngine based
on these primitives, and then use it in our CLI tools and MVC.
The next step after that is to expose it in VS and VS4Mac through the
project system.
(cherry picked from commit 5b28c06d64)
* Add prelimianry support for extensions to Razor
This PR adds MSBuild insfrastructure to the SDK that can understand
concepts we need to expose to the project, code generator and runtime
like:
- Language version
- Configuration
- Extensions (plugins)
As an example of how this works, I've done the wireup for MVC. This will
now generate assembly attributes in your application that can act as a
source-of-truth for what should be included in runtime compilation, and
it's all based on the project-file. This means that it can be delivered
and configured by packages.
The next step here is to implement a loader for RazorProjectEngine based
on these primitives, and then use it in our CLI tools and MVC.
The next step after that is to expose it in VS and VS4Mac through the
project system.
- Updated the `DefaultRazorDocumentManager` to also not be a workspace service. It didn't end up having any workspace specific logic so it made sense to have the lifetime of the IDE.
#2010
- Removed `TagHelperFactsServiceInternal` since we had no way of retrieving the internal Workspace service given the exposed public API. Not to mention I think the `TagHelperFactsService` made more sense as a MEF service anyhow.
- Moved `TagHelperFactsServiceInternal` tests to `Microsoft.VisualStudio.Editor.Razor.Test` project and changed them to utilize the non-"internal" version.
- Updated completion service API to rely on non-`TagHelperFactsServiceInternal` pieces.
#2004
- Changed the `RazorCodeDocumentProvider` and its `TextBufferCodeDocumentProvider` dependency to be MEF services. This changes their lifetimes from per-workspace to per-IDE.
- Updated `RazorDirectiveCompletionProvider` to get the code document provider via MEF instead of the old primary workspace".
- Removed language service factory types.
#2007
- Updated the a `VisualStudioWorkspaceAccessor` API in windows to enable the factory to retrieve a workspace given a text buffer.
- Added a way to add test services to `AdhocWorkspace` so we can test against services being retrieved from a `Workspace`. This will be much more common once we rely on services coming from `TextBuffer`s in our other tooling pieces.
- Added tests for the default workspace provider.
#1989
- Lifted `DefaultEditorSettingsManagerInternal`s state / event handling functionality into its `DefaultEditorSettingsManager`.
- Re-purposed `EditorSettingsManagerInternal` into a less-API heavy middleman `WorkspaceEditorSettings` for any workspace services concerned with editor settings to consume.
- Moved `DefaultEditorSettingsManagerInternal` into the Editor.Razor assembly and renamed it to `DefaultWorkspaceEditorSettings` since it needed the `EditorSettingsManager` API to function properly. The contract still exists at the `CodeAnalysis.Razor.Workspace` level.
#1982
- Restructured RazorLanguageVersion to be a sealed concrete type to enable things like `RazorLanguageVersion.Latest`; it also allows us to make broader changes in the future. Also, in the future if we want to add support for overriding operators to enable greater than comparisons we can as well.
- Removed version validity checks because we restrict who can construct a `RazorLanguageVersion` now. This way we don't have to check for valid versions all throughout our code.
- Added a simple `ProjectExtensibilityConfiguration` => `RazorLanguageVersion` method in the `DefaultProjectExtensibilityConfigurationFactory` to temporarily enable letting the system operate on the `RazorLanguageVersion`. Eventually that entire class will change.
#1961
- The `ForegroundDispatcher` needed to be accessible by services without requiring a workspace; given that it doesn't have any ties to the `Workspace` other than being a service of one I was able to move it into a MEF service.
- Updated all workspace inclusions of the dispatcher to use importing constructors instead.
- Updated the Mac + Windows implementations to be exported as MEF pieces.
#1979
- Restructured RazorLanguageVersion to be a sealed concrete type to enable things like `RazorLanguageVersion.Latest`; it also allows us to make broader changes in the future. Also, in the future if we want to add support for overriding operators to enable greater than comparisons we can as well.
- Removed version validity checks because we restrict who can construct a `RazorLanguageVersion` now. This way we don't have to check for valid versions all throughout our code.
- Added a simple `ProjectExtensibilityConfiguration` => `RazorLanguageVersion` method in the `DefaultProjectExtensibilityConfigurationFactory` to temporarily enable letting the system operate on the `RazorLanguageVersion`. Eventually that entire class will change.
#1961
Adding this via a properties object that encompasses all of the optional
properties. This way if we need to add more items that are optional we
can continue to do so without overload explosion.
- Already had a good variety of integration tests so refactored the service to properly unit test each piece.
- Found several pieces of unneeded code (wasn't being used) so removed it.
- Removed the `LocateOwner` logic that was embedded in the service. We already have an equivalent locate owner on our `SyntaxTreeNode` items.
#1698
- Prior to this when the partial parser would successfully parse a change we'd mutate the returned syntax tree so any data inquired about the tree would then be wrong. We now isolate mutations to copied versions of the syntax tree.
- Added copy tests to ensure that we were appropriately copying all the various syntax node types.
#1793
- Added a LanguageServices Mac test project.
- Added a few tests for the new `DefaultFileChangeTracker`. There's currently an issue with the MonoDevelop.Core binaries we're compiling against which doesn't allow me to unit test other pieces of the class (they depend on instantiating mono develop objects).
- Added IVT from product projects to new mac testing project.
#1789
- Added a `FileChangeTracker`, `FileChangeTrackerFactory` and corresponding implementations. These types now enable us to implement Windows and Mac file change tracking instead of replacing the entire import manager.
- Changed the import manager to be a Roslyn based service.
- Moved import manager implementation to the editor.razor assembly now since it no longer depends on windows.
- Updated import manager unit tests.
- Added import manager integration test
- Added file change tracking tests.
#1804
- Removed the `Microsoft.VisualStudio.Language.IntelliSense` dependency from `Microsoft.VisualStudio.Editor.Razor` because it isn't supported in VS for mac.
- Replaced `ICompletionBroker` usage in the VS agnostic dll with a new abstract type `VisualStudioCompletionBroker`. This also enables us to implement completion
- Added Mac implementation of new `VisualStudioCompletionBroker`.
#1789
- Moved the `BraceSmartIndenterFactory` into the `Microsoft.VisualStudio.Editor.Razor` assembly so it can be used on Windows and Mac.
- Changed how the factory is exported since its only used internally. It now uses Roslyn services in the context of a Razor language service to be consistent with how the rest of Razor works.
#1789