The Arcade SDK requires that the obj/ and bin/ folders be placed in the top-level artifacts/ folder of the repo. Although this PR does not complete our Arcade convergence, this is a step towards updating our repo to build with the Arcade SDK.
Changes:
* Set output path for build to artifacts/bin/$(ProjectName)/
* Set intermediate output path for build to artifacts/obj/$(ProjectName)/
* Cleanup .gitignore files (remove duplication between repo-root and tested gitignore files)
* Add code check which looks for project files that share the same name (could cause issues)
* Rename project files to have unique names (avoid race condition of build output)
* Update all locations which were hard-coded to expect bin/ and obj/ in the project directory
* Add overrides for tests which still assert test binaries exist in a given location relative to the source code
Add new command line parameters for working with the project:
* `-NoBuild`, `-NoRestore` - these already existed, but users found it hard to discover this powershell syntax: '-build:$false'
* `-Arch`/`--arch` - set the target CPU architecture to build. Defaults to x64
* `--os-name` - on non-Windows builds, manually specify if the build should target Alpine. generic Linux, or MacOS
* Rename flags used to build specific project types. The pattern now is `--build-$(group)` or `--no-build-$(group)` (In PowerShell its `-Build$(Group)` or `-NoBuild$(Group). Example: -NoBuildJava
Changes to build definitions:
* Update the ci build definition to build all supported architectures
* Support publishing multiple artifacts per job
Other changes:
* `-NoBuild` implies `-NoRestore`
* Add new properties, `TargetArchitecture`, `TargetOsName`, and `TargetRuntimeIdentifier`
* Replace usages of `SharedFxRid` with these new properties
* To make `--no-build-nodejs` actually work, replaced Components.Browser.JS.csproj with Components.Browser.JS.npmproj
* Fix errors when building for win-arm on a clean machine
* Fix a few other project errors, like using the wrong syntax for DefaultItemExcludes, or using the wrong Platform value for x86
Changes:
* Remove obsolete targets which are unnecessary now that this repo no longer builds git submodules in a separate build process
* Remove the need for static analysis of 'ArtifactInfo' items
* Simplify how the code signing task is configured
* Remove unused repo tasks
* Remove duplicate lists of external dependencies and packages to be produced
* Remove obsolete build definition
* Remove obsolete build script parameters
* Add VisualStudioSetupOutputPath