The project snapshot now maintains a RazorProjectEngine as well as set
of Tag Helpers that are known for that snapshot.
Pivoted some more services to be snapshot-centric.
Also added the ability to track .cshtml documents to the project system.
For now most components just ignore document changes.
- Tied into VS4Macs ProjectExtensions in order to bootstrap our Razor world.
- We currently watch all DotNet projects with the expectation that they're the only ones that can potentially turn into Razor compatible projects.
- Added a fallback Razor project host which is used for pre-Razor SDK Razor versions (< 2.1).
- Added a default Razor project host which consumes all MSBuild data from the users packages and sets up the Razor world accordingly.
- Had to modify some existing contracts to work better with new expectations. one of these was the VS4Mac specific Workspace accessor; essentially we needed to be able to lookup a workspace from a solution.
- Some of our previous expectations about addins were wrong (not being able to directly reference your libraries). To avoid using reflection to bootstrap our types I tried out directly referencing our libraries and all worked fine.
- Refactored the DefaultRazorProjectHost in windows (since we had to in Mac) for testing purposes.
#2081
Razor AddIn generation of C# projection content inside .cshtml depends on code completion being visible hence it needs to know state.
Since we are using Roslyn code completion API which doesn't have method to check if code completion is visible and also it's internal, only other way would be to make some public static field inside CSharpBinding which indicates visibility of code completion, hence it's better to just store this value inside textView.Properties. We should be able to remove this in 15.8 when we switch to new VSEditor code completion API.
- The Mac implementation does not have fallback logic like the windows variant because Workspaces in VS mac world are spun up / torn down regularly. We don't want to be tracking down bugs that involve us adding services or Razor logic to Workspaces that have nothing to do with Razor.
- Added a test for the `DefaultVisualStudioWorkspaceAccessor`. Could not add other tests due to limitations of MonoDevelop's abstractions.
#1989
- Updated the a `VisualStudioWorkspaceAccessor` API in windows to enable the factory to retrieve a workspace given a text buffer.
- Added a way to add test services to `AdhocWorkspace` so we can test against services being retrieved from a `Workspace`. This will be much more common once we rely on services coming from `TextBuffer`s in our other tooling pieces.
- Added tests for the default workspace provider.
#1989
- The `ForegroundDispatcher` needed to be accessible by services without requiring a workspace; given that it doesn't have any ties to the `Workspace` other than being a service of one I was able to move it into a MEF service.
- Updated all workspace inclusions of the dispatcher to use importing constructors instead.
- Updated the Mac + Windows implementations to be exported as MEF pieces.
#1979
- Added a Mac specific implementation of the project build change trigger. It applies to all types of project builds so we need to do a little extra filtering to ensure that we're not operating on a non-ASP.NET Core project.
- Added tests to validate that the project build event fires correctly.
#1851
- Added a LanguageServices Mac test project.
- Added a few tests for the new `DefaultFileChangeTracker`. There's currently an issue with the MonoDevelop.Core binaries we're compiling against which doesn't allow me to unit test other pieces of the class (they depend on instantiating mono develop objects).
- Added IVT from product projects to new mac testing project.
#1789
- Removed the `Microsoft.VisualStudio.Language.IntelliSense` dependency from `Microsoft.VisualStudio.Editor.Razor` because it isn't supported in VS for mac.
- Replaced `ICompletionBroker` usage in the VS agnostic dll with a new abstract type `VisualStudioCompletionBroker`. This also enables us to implement completion
- Added Mac implementation of new `VisualStudioCompletionBroker`.
#1789
- Moved the existing error reporter factory temporarily into the windows specific language service assembly so it did not conflict with the Mac specific implementation. The Windows VS API will be exposed later via https://github.com/aspnet/Razor/issues/1795.
- Updated the error reporter factory to specify service layers so the VS for mac implementation took priority.
#1789
- Added the runtime package dependency to allow for proper assembly building.
- Added a new external package source for the MonoDevelop.Sdk.
- Had to change the MPack version to be compliant with VS for mac versioning support.
#1789
- As part of this work I also added `Microsoft.VisualStudio.Mac.LanguageServices.Razor` to be the Visual Studio for Mac specific Razor code.
- Added MSBuild infrastructure to automate creation of MonoDevelop addins (MPacks). This work enables us to not have a dependency on a specific version of monodevelop and does not require us to have tool-prerequisites on the box. Every build outputs the mpacks into the artifacts/build directory.
- Built in build-level metadata pieces to workaround how addins are typically developed. They are usually authored C# first and then config files are generated after the fact; with this changeset we auto-generate the addin.info and its corresponding assembly attributes. Both of these take information directly from the build system.
#1696