* Need a separate set of primitives to handle messaging
* Using Channels (not Pipelines!) to provide the data flow for messaging
* All transports are now "message" based transports
* Added an adaptor to convert message-based transports to serve
streaming endpoints
Making sure that OnConnected/OnDisconnected events are invoked correctly (e.g. if invoking OnDisconnectedAsync on hub threw we would not call OnDisconnectedAsync on lifetime manager and therefore we would continue to use/track connections that were already closed)