This builds support for tracking the effect of changes to imports on
other documents, and completes our model for being able to keep
generated code up to date.
The project snapshot now maintains a RazorProjectEngine as well as set
of Tag Helpers that are known for that snapshot.
Pivoted some more services to be snapshot-centric.
Also added the ability to track .cshtml documents to the project system.
For now most components just ignore document changes.
- Tied into VS4Macs ProjectExtensions in order to bootstrap our Razor world.
- We currently watch all DotNet projects with the expectation that they're the only ones that can potentially turn into Razor compatible projects.
- Added a fallback Razor project host which is used for pre-Razor SDK Razor versions (< 2.1).
- Added a default Razor project host which consumes all MSBuild data from the users packages and sets up the Razor world accordingly.
- Had to modify some existing contracts to work better with new expectations. one of these was the VS4Mac specific Workspace accessor; essentially we needed to be able to lookup a workspace from a solution.
- Some of our previous expectations about addins were wrong (not being able to directly reference your libraries). To avoid using reflection to bootstrap our types I tried out directly referencing our libraries and all worked fine.
- Refactored the DefaultRazorProjectHost in windows (since we had to in Mac) for testing purposes.
#2081
- Added a LanguageServices Mac test project.
- Added a few tests for the new `DefaultFileChangeTracker`. There's currently an issue with the MonoDevelop.Core binaries we're compiling against which doesn't allow me to unit test other pieces of the class (they depend on instantiating mono develop objects).
- Added IVT from product projects to new mac testing project.
#1789