* Disable package analysis because it incorrectly issues NU5109 on macOS, but not windows
* Normalize file paths because if you mix slashes, NuGet will just skip the entire folder
* Normalize the project path given to restore. If it not normalized, restore skips the project and issues a warning
This refactors the targets used to build the shared framework and its .zip files. There are lots of reasons motivating this: Arcade convergence, migration to VSTS, making it easier to build this locally, etc.
Changes:
* Moves move content of build/Sharedfx.{props/targets} into eng/targets/SharedFx.Common.{props/targets}
* Update the build to produce a `runtime.$rid.Microsoft.AspNetCore.App` package (not just the one with symbols in it)
* Refactor the targets which produce .tar.gz/.zip files into separate projects in `src/Installers/`
* Refactor installers, unit tests, and the framework projects to use ProjectReference to flow dependencies between different parts of the build.
* Makes it easier to build the shared framework locally (for the inner dev loop, you can run `dotnet build -p src/Framework/Microsoft.AspNetCore.App/src/ -r win-x64`)
As a part of merging and reducing the number of repos we use, the aspnet/Common repo was renamed to aspnet/Extensions and it now builds on its own and not as a submodule of this repo.
* Fix README links to use https
* Add a bigger timeout to PushToBlobFeed
* Remove hard-coded restore source for the 2.1.4 build
* Fail the build if korebuild.json cannot be parsed
* Fix output path for sharedfx .tar.gz files to avoid max path issues
* Add build definition for Azure DevOps
* Put code for metapackages in a subfolder
* Update targets to prepare for submodules merging into this repo
* Add source code for windows installer
* Add source code for Debian installers
This shares the DOTNET_HOME variable on CI builds between Universe and each sub-repo build. This prevents each repository build installing duplicate copies of .NET Core SDK and runtimes.
As a part of converging repos, we no longer need this code. It is currently buggy and slow, and we can get away without by hard-coding the repo graph (which rarely changes)