[ApiAuthorization] Updates dependency versions
* Updates to the latest version of Identity Server.
* Updates to the latest version of oidc-client.
* Removes unncessary code from the templates.
* Updates EF migrations.
* Removes unnecessary ref assembly.
Fixes: #11610
I took the approach here of building this into `ComponentBase` instead
of `IHandleAfterRender` - *because* my reasoning is that `firstTime` is
an opinionated construct. There's nothing fundamental about `firstTime`
that requires tracking by the rendering, it's simply an opinion that
it's going to be useful for component authors, and reinforces a common
technique.
Feedback on this is welcome.
This is no longer shipped, because the templates installed by `dotnet
new -i` show up in VS now. Removing it now so we don't have to keep it
around in servicing forever.
* Add empty Authorization src and test projects
* Add references
* Move auth types into .Authorization project
* Move auth tests
* Fix Mvc.ViewFeatures
* Remove the reference from .Web to .Authorization, so it's truly optional
* Add empty Forms src and test projects
* Remove dependencies from Components.csproj
* Move forms sources and tests
* Reference .Forms from .Web (needed unless we also have .Forms.Web)
* Rebase on #12936
* Update reference assemblies
* CR: Add Authorization namespace
* Update ref sources
* Add missing using
* Add another missing using
This change prevents thread pool starvation when running a bunch of
selenium-based tests, by turning the blocking wait for a WebDriver to
start into an async wait.
This also seems to help with speed, and reliability since we're not
running too many browsers at once. I was experencing timeouts, and
seeing them in the debugger while running tests locally, this no longer
happens.
* Remove IVTs from Microsoft.AspNetCore.Components.Web to .Blazor/.Server
* Eliminate RendererRegistry from .Web, as it's not needed for server-side Blazor
* Reintroduce RendererRegistry as a WebAssembly-specific concept. Refactor event data parsing.
* Remove redundant guard
* Corresponding test updates
* Update ref sources
* CR: Remove renderer ID fully from server-side Blazor code
* CR: Make WebEventData internal and shared-source
* Hub test updates
* Clean whitespace
* Update binaries
* Regenerate binaries AGAIN
* Update Jest test
* CR: Replace constructor with static parse
* Yet again attempt to refresh the .js binaries
* Fix ref assembly
* Fix test
* Adds a new API endpoint to trigger graceful disconnection from blazor clients.
* Uses the sendBeacon API on the Blazor client to trigger graceful disconnections on the client when the document gets unloaded, which happens when closing the window, navigating away from the page or refreshing the page.
* Add analzyer for pubternal
This is based on some existing code from EF. I'm having a discussion
with them right now on the best way to share this logic.
I also added support for parameters here which was missing. We might
want to make this code converge with `BannedApiAnalyzer` which is much
more thorough than this.
This is using our existing package for testing analyzers thats the
*official* way to do it in our repo. Filed #12868 to track that.
* Add S C A R Y warnings to render tree types
* PR feedback
* Improve SetParametersAsync docs
Fixes: #12820
* Clarify semantics of clashing cascading parameters
This change attempts to lock down the semantics of how cascading
parameters behave inside ParameterView.SetParameterProperties.
Previously a cascading value could be used to set a non-cascading
parameter, and vice-versa. We were just missing tests in general for how
cascading values are interpreted by the parameter set logic.
[Blazor][Fixes#11964] Limit the amount of pending renders
* Adds a default limit of 10 queued pending renders per application.
* Stops producing new render batches after that limit is hit.
* Resumes producing render batches as soon as the client acknowledges a batch.
* Revert "Revert "Improve components infrastructure (#12145)" (#12679)"
This reverts commit e2d57e2806. The improvement to components infrastructure is now reinstated with the following changes:
* Check in release JS artifacts and use them as a fallback when it's not possible to build npmproj.
* Dont' build nodejs in source build.
* Ensure JsonSerializer always HTML encodes output.
* Update JsonOptions.JsonSerializerOptions to use encoder scheme that does not encode non-ASCII
characters by default. This makes the encoding comparable to Json.NET's defaults
* In SystemTextJsonHelper, ensure that the content is always HTML-encoded
* Unskip skipped test
Fixes https://github.com/aspnet/AspNetCore/issues/9946
Fixes https://github.com/aspnet/AspNetCore/issues/11459
This change adds a fail-fast mechanism to our E2E tests based on
the browser console. This will fail super hard if an unhandled exception
is thrown.
I think it would be interesting to also see if we could do the same
thing for 404s.
The goal of this change is to make it so that the E2E tests can fail
faster (3-4s) than the 30s timeout in the case that something
catastrophic happens. As a nice side benefit you get to see the
exception message.
- In preview8 we warned users for non-public `[Parameter]`s and `[Parameter]` setters. For preview9 this is now an error because things will not work as they expect.
- Updated existing tests to reflect the new error expectation.
#12294
- #12786
- escape `'<'` chars in attribute values to make the .targets file valid XML
- escape `'\''` chars nested within single-quoted values to make `msbuild` conditions valid
* Rename IUriHelper -> NavigationManager
- Remove IUriHelper interface
- Rename to NavigationManager
- Remove all traces of old naming
There's no functional or design change in this commit - just removing
all traces of the old name. The next few iterations will try to improve
the design.
* Minor API tweaks to NavigationManager
Making Initialize protected causes problems because right now the
server-side code needs to deal with one of two different
implementations, hence an exchange type is used. I followed the same
pattern that was used for auth for symmetry but I have some *cool*
thoughts.
- We can remove this when we remove stateful prerendering
- I have another idea to banish this pattern to the land of wind and
ghosts
If this ends up sticking around longer than a week in the code, lets
discuss other ideas and try to improve the pattern.
* Use hub method for server-side navigation
* Get rid of async local
* Add hub method test
* Misc bikeshedding
* Update src/Components/Server/src/Circuits/DefaultCircuitFactory.cs
Co-Authored-By: campersau <buchholz.bastian@googlemail.com>
* PR feedback
Fixes: #5496Fixes: #10448
This change adds a *utility* base class that encourages you to do the
right thing when you need to interact with a disposable scoped or
transient service.
This solution ties the lifetime of a DI scope and a service to a
component instance. Note that this is not recursive - we expect users to
pass services like this around (or as cascading values) if the design
dictates it.
Fixes: #12245Fixes: #12630
This change removes stateful pre-rendering from Server-Side Blazor. This
means that when you render a component during the initial HTTP request,
we we will no longer preserve the component instances and their
parameters. While this feature was useful, it cause serious scalability
concerns.
This means that it will now be required to register "entry-point"
components in startup similar to client-side Blazor.
* Immediately releases the circuit when the client disconnects gracefully.
* This functionality is limited to websockets.
* We are able to release the circuit in the following situations:
* The user closes the browser.
* The user navigates away.
* The user reloads the page.
* Insert seed localization for templates.
* Updated loc strings for Worker for some langs
* Update en string.json for Blazor project template
* Refresh strings for initial seeding
Fixes: #12548
Renaming properties to drop 'Content' as a suffix. We haven't been
consistent in using this, and we're removing it instead of adding it
elsewhere.
Fixes: #12550
Removes UIEventArgs in favor of EventArgs as the base class.
Moving Type into all of our event args types - this is important because
many of the events types are used for multiple events.
The only think about this that isn't perfect is that we have keep
special casing change because of how binding works. I renamed the type
to drop the `UI` prefix. It's not possible to define a subclass in the
Web project because of the way covariance works (or doesn't work) in
.NET.
Fixes: #12631
These mappings were missing and adding them restores the correct
behaviour. Mixing up the usage of `@bind` vs `@bind-value` so we have
more coverage of this.
* Remove generated Web.JS javascript files files
* Build NodeJS project referenced by managed projects by default
* Build Web.JS before other CI jobs
- We can't build Web.JS on Linux Musl for example
* Make BuildAll not override explicit BuildJava/NodeJS/Native/Managed settings
* Capture CodeCheck logs for debugging
* Skip NodeJS projects when generation ref assemblies
* Do not build dependent projects if NodeJS is not built
* Make build fail immediately if BuildNodeJS is true but NodeJS is not installed
* Do not build nodejs in installer builds
* Update HubProtocol.md
Updated the code sample in the protocol doc to reflect the actual programming API
* Update src/SignalR/docs/specs/HubProtocol.md
Co-Authored-By: Brennan <brecon@microsoft.com>
* fix#12516 by cleaning up error page
* add a Diagnostics.slnf because I was there
* missed the IIS update
* update WebHost's error page
* Fix slnf path
* Moves Identity UI to use Static Web Assets
* Removes the static files as embedded content.
* Stops plugging the static assets through the embedded file provider.
* Selects the UI framework at build time instead of runtime.
- In the case that other middleware change the path of an `HttpContext` and cause middleware to re-invoke we used to short-circuit on second time through the middleware pipeline, now we allow routing to occur.
- Added unit tests to validate the clearing of state.
#11233
[Blazor] [Fixes#11847] Renderer.DispatchEventAsync throws null
reference exception if event handler throws synchronously
* Returns after handling the exception.
* Adds a unit test and an E2E test to validate expected behavior.