* Remove useless src/PackageArchive files
- not used outside 2.x branches
* Improve use of ref/ assemblies
- compile against ref/ assemblies but do not change package metadata
- update the metadata of implementation projects to include the ref/ assembly path
- update `@(ReferenceAssembly)` metadata for Extensions packages, not `@(PackageReference)`
- can be disabled using `$(CompileUsingReferenceAssemblies)` e.g. when generating ref/ projects
- include ref/ projects in source build by default
- remove `$(ExcludeFromSourceBuild)` overrides from ref/ project files
- use latest package references and use project references even when _not_ building the targeting packs
- restore previous `@(Reference)` -> `@(PackageReference)` logic
- add build-only Microsoft.Internal.Extensions.Refs package reference in most cases
- remove IndirectReferences.props and `@(_ExtensionInternalRefAssemblies)`; no longer needed
* Improve ref/ project generation
- use ../src/**/AssemblyInfo.cs files instead of including attributes in *.Manual.cs files
- for same reason, copy `@(InternalsVisibleto)` items from src/ to ref/ projects
- use eng/targets/CSharp.ReferenceAssembly.props instead of ref/Directory.Build.props files
- use TFM-specific *.Manual.cs files in ref/ project files instead of ref/Directory.Build.props files
optimizations and usability improvements:
- add `$(BuildMainlyReferenceProviders)` property to focus on reference providers when generating ref/ projects
- disable `$(UseReferenceAssemblyInImplementation)` to avoid using ref/ projects while generating them
nits:
- clean up whitespace and remove blank lines in ref/ project files
* Perform smaller cleanup
- remove `$(IsTargetingPackPatching)`; use only `$(IsTargetingPackBuilding)`
- remove `$(DisableServicingFeatures)`; enable the servicing features we need
- suppress baseline references even in servicing builds
- restore `$(AdditionalGenApiCmdOptions)`; useful when updating *.Manual.cs files
nits:
- simplify conditions using `$(HasReferenceAssembly)`
- correct spelling in comments
- shorten long lines
* Use a response file for GenAPI commands
- work around dotnet/arcade#4021 and help with additional ref assemblies
- mimic 111462e0c2 and integrate w/ other changes here
* Undo some manual ref/ project changes
- now done automatically or centrally
- remove manual `[TypeForwardedTo]` and `[InternalsVisibleTo]` attributes
- fully qualify a type now that `using` is gone
- remove dupe `@(Compile)` items for *.Manual.cs files; included in the ref/ project files
- remove redundant `$(AllowUnsafeBlocks)` and `$(NoWarn)` settings
nits:
- rename a *.Manual.cs file that's not TFM-specific
- remove `private` members
* Correct use of `@(ProjectReference)` items for reference providers
- use `@(Reference)` instead
* Remove recently-added `@(Compile)` and `@(Reference)` items
- were added due to missing `[InternalsVisibleTo]` attributes in ref/ assemblies or as early workarounds
- plus, now transitive references **Just Work™️**
- expose `ClosedGenericMatcher` in the usual (*.Manual.cs) way
- also undo Microsoft.Extensions.ApiDescription.Server workaround
* Remove `private` members from ref/ *.Manual.cs files
- not useful and bloat the ref/ assemblies
* Cleanup warnings
- avoid "CSC warning CS2008: No source files specified." building site extensions
- correct warnings (as errors) about `RenderToStringResult` being obsolete
- add Microsoft.AspNetCore.SpaServices.Tests to Middleware solution
* Remove `@(RuntimeHostConfigurationOption)` workarounds
- deps files are unaffected by new ref/ assembly handling and test projects aren't special-cased
- also execute a test previously skipped due to deps file problems
* Regenerate ref/ projects
- pick up the latest generation changes
(unclear why Mvc.RazorPages/ref/Microsoft.AspNetCore.Mvc.RazorPages.netcoreapp3.0.cs changed but works)
* Fill in missing `internal` types 1 of n
- rename Microsoft.AspNetCore.Components.netstandard2.0.Manual.cs; need `RenderTreeFrame` type everywhere
- add types needed in unit and perf tests to *.Manual.cs files
* Clean up recent commits
- remove recently-added `private` members
- restore `_dummyPrimitive` fields in Microsoft.AspNetCore.Server.HttpSys.Manual.cs
* Add *.Manual.cs files for more projects
* !fixup! fields in *.Manual.cs `struct`s
- GenAPI sometimes generates `_dummy` and `_dummyPrimitive` fields _instead of_ visible members
- what GenAPI generates sometimes have the right length but actual fields don't hurt
- that is, using the real fields corrects both the visible API and `struct`s' sizes
nits:
- consolidate `namespace`s in Microsoft.AspNetCore.Mvc.Core.Manual.cs
* Remove special case for generating ref/ projects on non-Windows
- referenced issue was closed with no action but workaround still not required
- no tabs in generated content
* Only create ref/ projects for assemblies in the shared framework
- restrict when `$(HasReferenceAssembly)` is `true` by default
- add warnings when `$(IsAspNetCoreApp)` or `$(HasReferenceAssembly)` have unexpected values
* Remove "extra" ref/ projects
- associated implementation projects no longer have `$(HasReferenceAssembly)` set to `true`
* Add a few GenAPI exclusions
- see dotnet/arcade#4488
- generation for these members leads to NREs
* Add more `internal` types and members
- Identity/Core
- Identity/Extensions.Core
- Mvc/Mvc.ViewFeatures
* Add direct dependencies to work around CS1705 errors
- add direct references to some test and sample projects to make intent clear i.e. address CS1705 root cause
- these projects must use implementation assemblies for those direct references
- requirement also applies to anything depending on them e.g. functional tests
- for simplicity, use `$(CompileUsingReferenceAssemblies)` instead of targeted `@(Reference)` metadata
- leads to ~40 projects that do not themselves add ref/ metadata
- this is _not_ transitive i.e. it applies only to projects that override `$(CompileUsingReferenceAssemblies)`
* nits: Remove a few more `private` members in *.Manual.cs files
* !fixup! correct namespaces of a few types in *.Manual.cs files
* Try another way to fix Microsoft.AspNetCore.Blazor.Build.Tests
* Try another way to fix missing targets in Web.JS.npmproj
* Store component/element keys on RenderTreeFrame
Also refactored how RenderTreeFrame gets constructed. The previous arrangement of having ad-hoc ctor overloads for different scenarios became intractible (too many combinations to avoid clashes; risk of accidentally losing field values when cloning). There's now one constructor per RenderTreeFrameType, so you always know where to add any new field values, and implicitly guarantees you don't lose other field values because adding a new param forces updates at all the call sites.
* Add StackObjectPool, which will be useful momentarily
* Support keyed insertions/deletions
* Refactor AppendDiffEntriesForRange to prepare for adding "move" logic
* Apply permutations on the JS side
* Handle keyed moves by writing a post-edit permutation list
* Shrink KeyedItemInfo struct
* Include sourcemaps when building client-side Blazor apps with ReferenceFromSource
* Update struct length of edit frames now it's explicit layout
It's longer now because all the reference-type fields, except the last, now have to be 8 bytes for compatibility with 64-bit runtimes. Previously on Mono WebAssembly the reference-type fields were all 4 bytes.
* Tolerate clashing keys (i.e., produce a valid diff, even if suboptimal)
* Tolerate keys being added/removed incorrectly
* E2E test harness for 'key'
* Some more unit test cases
* Invert diffing logic to prefer matching by key over sequence
Previously it preferred sequence over key, but that's wrong, and surfaces as bugs when you mix keyed and unkeyed items. We need to prefer key over sequence, because key is meant to guarantee preservation, whereas sequence is just best-effort preservation.
* Make unit test cases more adversarial
* First actual E2E test
* In E2E test, verify correct preservation of components
* E2E tests for simple insert/delete cases (with and without keys)
* E2E test for reordering. Also extend other tests to verify simultaneous editing.
* E2E test for many simultaneous changes
* Update reference sources
* CR: Avoid x = y = z
* CR: Only use 'finally' for actual cleanup
* CR: Clean up RenderTreeFrame assignment
* CR: Include 'key' in RenderTreeFrame.ToString()
* CR: Avoid "new T()" in StackObjectPool
* CR: Make KeyedItemInfo readonly
* CR: Handle change of frame type with matching keys (and sequence)
* CR: Add E2E test showing form + key scenarios
* Preserve focus across edits
* Tweak E2E test case
* In client-side Blazor, prevent recursive event handler invocations
* Actual E2E tests for moving form elements
Changes:
* Make Visual Studio 2019 a prerequisite for building this repo
* Update .sln files
* Update Windows SDK to 17134
* Update developer docs
* Disable ANCM tests
* Update to .NET Core SDK 3.0 Preview 2
* Use Microsoft.NET.Sdk.Razor as a package consistently accross the repo
* React to changes in metadata from Microsoft.NETCore.App
* React to changes in .NET Core SDK
* Attempt to workaround CodeCheck.ps1 failure which doesn't repro locally or on different agents. Possibly due to differences in the version of the PowerShell task?
* Remove dead YML file
* Rename usages of win7-{x64,x86} to win-{x64,x86}
* Update KoreBuild to 3.0.0-build-20190219.1