This is part of API review for Blazor. We're renaming these projects to
reflect the fact that they are for Blazor using web technologies (html
+css).
The old naming of .Browser of whether it meant client-side (in the
browser).
* Add a diagnostic source event that fires when a route is matched
- Usually more information becomes available about a request once route is matched. This event shoud allow diagnositc systems to enlighten the typical "begin request" metadata to include more information about the matched route and more importantly the selected endpoint and associated metadata.
* Update src/Http/Routing/test/UnitTests/EndpointRoutingMiddlewareTest.cs
Co-Authored-By: campersau <buchholz.bastian@googlemail.com>
* PR feedback and test fixes
* Add support for static web assets in blazor client-side
* Blazor serve use MSBuild data instead of heuristics to run the app
* Remove blazor-client-side app Static Web Assets when hosted in an ASP.NET Core
* Ensure CircuitRegistry evicts CircuitHost entries after configured
duration
* Use an active expiration token to trigger expiration
* Add logging during host state transitions
Fixes https://github.com/aspnet/AspNetCore/issues/9893
* Add Ignitor
* Finish headless Blazor client.
* Added support for click events.
* Move Ignitor into testassets folder.
- Also added Ignitor to the no deps solution.
* Add Ignitor tests to validate RenderBatchReader stays consistent.
* Fix RendererSyncContext.Post()
Fixes: #9683 - SignalR connection breaks on large DOM
The root cause here is a misbehaving sync context. It's not legal for a
Post() implementation to run a callback synchronously. We want that
behavior for most of the functionality Blazor calls directly, but Post()
should always go async or else various threading primitives are broken.
* Fix incorrect tests
These tests have the assumption that setting the result of a TCS will
execution continuations synchronously. This was a bug in our
SyncContext, and these tests needed updating to be more resiliant.
* Remove a delegate allocation
* Store component/element keys on RenderTreeFrame
Also refactored how RenderTreeFrame gets constructed. The previous arrangement of having ad-hoc ctor overloads for different scenarios became intractible (too many combinations to avoid clashes; risk of accidentally losing field values when cloning). There's now one constructor per RenderTreeFrameType, so you always know where to add any new field values, and implicitly guarantees you don't lose other field values because adding a new param forces updates at all the call sites.
* Add StackObjectPool, which will be useful momentarily
* Support keyed insertions/deletions
* Refactor AppendDiffEntriesForRange to prepare for adding "move" logic
* Apply permutations on the JS side
* Handle keyed moves by writing a post-edit permutation list
* Shrink KeyedItemInfo struct
* Include sourcemaps when building client-side Blazor apps with ReferenceFromSource
* Update struct length of edit frames now it's explicit layout
It's longer now because all the reference-type fields, except the last, now have to be 8 bytes for compatibility with 64-bit runtimes. Previously on Mono WebAssembly the reference-type fields were all 4 bytes.
* Tolerate clashing keys (i.e., produce a valid diff, even if suboptimal)
* Tolerate keys being added/removed incorrectly
* E2E test harness for 'key'
* Some more unit test cases
* Invert diffing logic to prefer matching by key over sequence
Previously it preferred sequence over key, but that's wrong, and surfaces as bugs when you mix keyed and unkeyed items. We need to prefer key over sequence, because key is meant to guarantee preservation, whereas sequence is just best-effort preservation.
* Make unit test cases more adversarial
* First actual E2E test
* In E2E test, verify correct preservation of components
* E2E tests for simple insert/delete cases (with and without keys)
* E2E test for reordering. Also extend other tests to verify simultaneous editing.
* E2E test for many simultaneous changes
* Update reference sources
* CR: Avoid x = y = z
* CR: Only use 'finally' for actual cleanup
* CR: Clean up RenderTreeFrame assignment
* CR: Include 'key' in RenderTreeFrame.ToString()
* CR: Avoid "new T()" in StackObjectPool
* CR: Make KeyedItemInfo readonly
* CR: Handle change of frame type with matching keys (and sequence)
* CR: Add E2E test showing form + key scenarios
* Preserve focus across edits
* Tweak E2E test case
* In client-side Blazor, prevent recursive event handler invocations
* Actual E2E tests for moving form elements
* Always fully build Components.Server.csproj
* Use pre-built js files instead of building on the fly
* Use a sourcemap file for Debug. .gitignore sourcemap files
* Install nodejs on CodeCheck agents
Fixes https://github.com/aspnet/AspNetCore/issues/9402
* Move contents of Microsoft.AspNetCore.Components.Services namespace to Microsoft.AspNetCore.Components
* Rename Components to Blazor
* Make Blazor server-side part of the shared framework.
* [MVC][Components] Prerendering + Robust reconnect
* Relayers prerendering support on a separate package on top of MVC and
components.
* Implements robust reconects with acknowledgements from the client.
* Improves interactive prerendering with the ability to reconnect to
prerendered components.
* Removes the need to register components statically when prerendering
them.
* Removes the need of using an element selector when prerendering an
interactive component.
* Updates the templates to use the new fallback routing pattern and
reenables the components test.
* Adds eslint to the Typescript project to help maintain a consistent
style.
* Adds logging to support better debugging based on the pattern used by
signalr.
* Fixes exception handling on the server to always report exceptions correctly to the client.
* Basic implementation of IComponentContext with IsConnected flag
* Update ref assembly code
* Begin infrastructure for prerendered E2E tests
* Actual E2E test for prerendered-to-interactive transition
* Make endpoint middleware explicit
This change makes the endpoint middleware explicit again, and updates
all of the templates.
The other change here is make UseEndpoints be the place where you
register endpoints. This is vital because it puts your code visually at
the point of the pipeline where it executes.
Lastly, I removed support for UseMvc with endpoint routing. This is
causing issues for some security features, and we're moving in the
direction of trying to make the middleware heavy implementation required
in 3.0. There are some issues we won't be able to fix in MVC if we can't
unambiguously know if UseMvc was used or the middleware.
Fixes: #8609
Currently exceptions thrown during prerendering are simply logged. This
change uses the existing *unhandled exception* mechanism of the
renderer/circuit to throw these. The result is that the developer
exception page just works for prerendering.