The logic that binds event handlers was interfering with the code that
prevents component properties from receiving complex content.
This check was a little overzealous.
The problem is that the new HTML rewrite pass was traversing into
attributes of all kinds and would turn any HTML content inside those
attributes into elements where possible. The solution is to not do
that.
* In Blazor cshtml files, auto-import Microsoft.AspNetCore.Blazor and Microsoft.AspNetCore.Blazor.Components. Fixes#749
* Remove redundant @using directives from tests
* Update assertion in test
* Update all affected baselines
* Before refactoring ParameterCollection assignment logic, add more test coverage
* Begin caching parameter assignment info
* Factor out some reflection code to a reusable location
* Use IPropertySetter to avoid all per-property-assignment reflection
* More error cases and tests for parameter assignment
* Enable binding to nonpublic properties
* Add analyzer to warn and provide fix for public component parameters
* Unit test for analyzer
* Component tag helper now includes private properties if they have [Parameter]
* CR feedback: Remove garbage from csproj
* CR feedback: Rename .Build.Analyzers to .Analyzers
* CR feedback: Move BlazorApi.cs to shared; use it from Analyzers test
* Fix incorrect test name
* Make as many parameters private as possible. Replace ILayoutComponent with BlazorLayoutComponent.
* In component tag helper discovery, consider private members too
* Reduce the work in component parameter discovery by not inspecting the BlazorComponent base class (or System.Object)
This change introduces ParameterAttribute to specify a bindable
component parameter. As of the 0.3 release of Blazor we plan to make
[Parameter] required to make a property bindable by callers.
This also applies to parameters when their value is set by the
infrastructure, such as `Body` for layouts, and route paramters.
The rationale behind this change is that we think there is a need to
separate the definition of properties from their suitability for a
caller to set them through markup. We plan to introduce more features in
this area in the future such as marking parameters as required. This is
first step, and we think that this approach will scale nicely as we add
more functionaly.
The 0.3 release seems like the right time to change this behavior since
we're also introducing `ref` for captures in this release.
* In Razor compilation, trim leading and trailing whitespace
* Update all unit tests to account for whitespace trimming
* Recognize that TagHelperIntermediateNode produces output too
* Skip TrimWhitespacePass during first phase of two-phase compile
* Skip TrimWhitespacePass during design-time builds
* Update baselines after rebase
* Improve support for more types of event handlers
Improves support for for other types of event handlers with eventargs
types derived from UIEventArgs. Additionally fleshes out the set of
event handler types.
This change improves support for using more specific event handler types
like:
```
<button onclick="@Clicked" />
@functions {
public void Clicked(UIMouseEventArgs e) { ... }
}
```
And:
```
builder.AddAttribute(12, "onkeypressed", KeyPressed);
...
void KeyPressed(UIKeyboardEventArgs e) { ... }
```
In particular what got better is:
- overload resolution for the AddAttribute method
- performance of different cases for AddAttribute
-----
The runtime now treats delegates as one of three types:
- arbitrary delegate: not attached to DOM events, not tracked by
renderer
- UIEventHandler: can attach to DOM events, tracked by renderer, first
class in IHandleEvents
- UIEventHandler-like: can attach to DOM events, tracked by renderer,
requires some special runtime support.
The set of overloads on AddAttribute has been tuned with a few specific
cases in mind.
Lambda expressions in an attribute will be inferred as UIEventHandler
unless the compiler does something more specific. So for instance,
passing a lambda as an attribute value for a component, where the
component doesn't define a matching attribute, will always be inferred
as UIEventHandler.
We now support method-group to delegate conversion for methods that
accept a derived UIEventArgs type. This means you can use a signature
like `void KeyPressed(UIKeyboardEventArgs e)` without any compiler
magic, and this will work in the runtime as long as the event type
produced by the runtime matches.
We also allow user-defined UIEventArgs-derived types. There's a pattern
for this and it requires defining an extension method and delegate type.
The method-group to delegate conversion part required some doing. It
doesn't play well with generics (Action<T> where T : UIEventArgs)
doesn't work at all. Adding more actual overloads (as opposed to
extensions) would cause lambda cases we want to work to be ambiguous.
----
The performance win here is to remove the need for a 'wrapper' delegate
created by the event handler tag helper code. This wrapper is now
created by the runtime, but only *after* we have checked the frame for
changes. This requires more heavy lifting in the runtime, but has the
advantage of producing no-op diffs as often as possible.
You will still get some inefficient behavior if your component uses a
capturing lambda in an event handler, so don't do that.
* Add selenium logs to test output
* Minor feedback
* WIP
This change introduces a 'tag helper' that replaces @bind with custom
code generation that accomplishes roughly the same thing.
This feature lights up by dynamically generating tag helpers that are
visible to tooling and affect the code generation based on:
- pattern recognition of component properties
- attributes that create definitions for elements
- a 'fallback' case for elements
'bind' also supports format strings (currently only for DateTime) via
a separate attribute.
This change introduces the basic framework for bind and tooling support.
We know that we'll have to do more work to define the set of default
'bind' cases for the DOM and to flesh out the conversion/formatting
infrastructure.
This change gets us far enough to replace all of the cases we currently
have tests for :) with the new features. The old @bind technique still
works for now.
Examples:
@* bind an input element to an expression *@
<input bind="@SelectedDate" format="mm/dd/yyyy" />
@functions {
public DateTime SelectedDate { get; set; }
}
@* bind an arbitrary expression to an arbitrary set of attributes *@
<div bind-myvalue-myevent="@SomeExpression">...</div>
@* write a component that supports bind *@
@* in Counter.cshtml *@
<div>...html omitted for brevity...</div>
@functions {
public int Value { get; set; } = 1;
public Action<int> ValueChanged { get; set; }
}
@* in another file *@
<Counter bind-Value="@CurrentValue" />
@functions {
public int CurrentValue { get; set; }
}
This change removes the magic 'auto-lambda' feature that has some
unconvincing UX.
Also working around a razor bug where explicit expressions are lowered
incorrectly. This should make it possible to write code like:
<Foo Bar="@(e => { OnChanged(e); })" />
This removes a limitation that prevented callers from passing
attributes to a component that aren't backed by properties.
The majority of the complication here is required to deal with the more
sophisticated way that HTML attributes are represented in the Razor IR.
Implements Component code generation and tooling support end to end
udditionally adds some default `@addTagHelper` directives to make
programming in Blazor a little nicer.
Components are discovered as Tag Helpers using Razor's extensibility
during the build/IDE process. This drives the code generation during
build and lights up a bunch of editor features.
Add
Adds a little more use of Razor extensibility.
Razor is a plugin model, so we can't be the 'first mover' for initiating
compilation in the build tools and IDE.
Reorganizes tests and fills out more reusable test infrastructure for
Razor-driven testing.
Adds tests for declaration-only configuration.