- Ripped of Kestrel's SocketConnection to make a TcpConnection
IConnection implementation.
- Fixed issue with SignalR assuming there will always be a non-null user
on the ConnectionContext.
- Renamed StreamPipeConnection to PipeReaderFactory
- Flow the transport cancellation token to the CopyToAsync routine
- Other small cleanup and nits to make the style consistent with the other pipe reader loops
- Return a cancelled ValueTask from PipeWriterStream.WriteAsync
- Move event stream request to start itself
- We no longer need to pass the tcs through.
- It also cleans up handling failure in start since the application pipe hasn't been read or written to
- Removed SendUtils.PrepareRequst and instead used HttpClient.DefaultRequstHeaders to set the common headers to apply HttpOptions to all outbound requests
- Modified how we check for the user agent request testing
- 5 seconds seems to be too low for long polling's RTT. We often see super flaky tests and it seems like this is the best fix. Ideally, we would do something more sophisitcated than just timeout the entire time to parse.
- We made a change to not initialize pipes up front
on connection creation. That change make it null ref in disposal because we didn't check if the pipes were initialized.
- Added a test
- Also fixed the EchoConnectionHandler in the functional ts tests.
- We made a change to not initialize pipes up front
on connection creation. That change make it null ref in disposal because we didn't check if the pipes were initialized.
- Added a test
- Also fixed the EchoConnectionHandler in the functional ts tests.
- Cancel reading from the application when initiating a transport stop
- Complete each side of the pipe in the place where the pipe is being consumed
- Errors from sending end up getting sent to the application
- The Running task never throws
- Removes ContinueWith
- These are the finishing touches before we disable batching on the
C# client and on the server. We're changing the IHubProtocol interface to
modify the input buffer with what was consumed. We're also changing it
to parse a single message at a time to be match what output writing does.
- Added TryParseResponseMessage and made it look like TryParseRequestMessage