- Get rid of LimitArrayPoolWriteStream and use MemoryBufferWriter in its place in the MessagePackProtocol implementation.
- Added tests for MemoryPoolBufferWriter and fixed a bug in CopyToAsync
- Added CopyTo(`IBufferWriter<byte>`)
- Changed MemoryBufferWriter to fill the underlying arrays that back segments, the segment size is now a minimum.
This change rationalizes the 2 very similar abstractions that exist in Connections.Abstractions, IConnection and ConnectionContext. It also introduces an IConnectionFactory to SignalR that is used to create a new ConnectionContext for a HubConnection.
- HubConnection just completes both ends of the transport pipe instead of calling DisposeAsync.
- Implemented ConnectionContext on HttpConnection and added HttpConnectionFactory
- Updated tests
- Rename file to HttpTransportType.cs
- Add HttpTransportType.None
- Move All to static readonly field
- Make TransportType on client and service HttpConnectionOptions consistent
- Move setting defaults into ctor
- Use the AddLogging extension method by default in the HubConnection
- Removed WithConsoleLogger extension methods
- Removed WithLoggerFactory extension method (moved to test only)
- Added WithLogger that uses the new the new ILoggerBuilder
- Removed SendUtils.PrepareRequst and instead used HttpClient.DefaultRequstHeaders to set the common headers to apply HttpOptions to all outbound requests
- Modified how we check for the user agent request testing
- Cancel reading from the application when initiating a transport stop
- Complete each side of the pipe in the place where the pipe is being consumed
- Errors from sending end up getting sent to the application
- The Running task never throws
- Removes ContinueWith
- These are the finishing touches before we disable batching on the
C# client and on the server. We're changing the IHubProtocol interface to
modify the input buffer with what was consumed. We're also changing it
to parse a single message at a time to be match what output writing does.
- Added TryParseResponseMessage and made it look like TryParseRequestMessage
- React to rename of EndPoint to ConnectionHandler
- Rename UseSockets to UseConnections
- Rename MapEndPoint to MapConnectionHandler
- Rename HttpSocketOptions to HttpConnectionOptions
- Introduced Utf8BufferTextReader that writes buffers directly into
the char[] allocated by JSON.NET when reading via the JsonReader.
- Use IArrayPool implementation over ArrayPool<char> when reading
incomming messages.
- Replaced JToken parsing with manual parsing using JsonTextReader.
- Added tests for parsing incoming JSON messages with out of order
properties.
- Make access to message headers lazy
- Changed IHubProtocol.TryParseMessage to be ReadOnlyMemory<byte> instead of ReadOnlySpan<byte>