- #13864
- use latest Arcade from '.NET 3 Tools'
- pick up @joeloff's #4083 signing validation fixes
- update signing validation exclusions to get them working
- remove custom embedded package icon bits and use Arcade approach
- also switch VS.Redist.* packages to use license expressions
* Update dependencies from https://github.com/dotnet/arcade build 20190924.3
* Update dependencies from https://github.com/aspnet/Blazor build 20191003.2
* Update dependencies from https://github.com/aspnet/AspNetCore-Tooling build 20191007.2
* Update dependencies from https://github.com/aspnet/EntityFrameworkCore build 20191010.4
* Remove potentially unnecessary feeds
* Install the runtime during source build
* Pin m.nc.app.ref
* Add aspnetcore-dev feed back to nuget.config
* Pin internal refs package
* Move efcore internal refs dependency
* Compile against ref assemblies
* Add manually generated internal ref assembly:
* DataProtection
* Kestrel
* Hosting
* Http
* Mvc
* Middleware
* SignalR
* Identity
* Components
* Fix crossgen for ref compilation
* Fix tools for ref compilation
* Explicitly specify ExcludeFromSourceBuild
* Build targeting pack for 3.0.1
* Improve condition for building targeting pack in 3.0.1
* Fixing siteex build for ref compilation
* Resolve reference assemblies from Extensions
* Don't build refPack during source build
* Add big list of project references, for tests to use
* Exclude sources files from indirect references
* The types in these packages will be compiled into the binaries of the projects that directly depended o it
* Add manual indirect references to project references
* Add samples/test assets
* Don't add indirect refs for ProjectRefs with ReferenceOutputAssembly=false
* Fix JSInterop for ref compilation
* Do not substitute ext ref assemblies in ref pack
* Disable the TestFramework assembly attribute from Logging.Testing
There's custom logic in ProjectTemplates.Tests to use a different TestFramework instead
* Fix Functional tests
* Issues caused by incorrect deps files working around this via test infrastructure instead
* Mvc
* Analyzers
* StaticFiles
* SignalR
* HttpOverrides
* [Blazor] Allows multiple components as entry points
* Removes all overloads that register a component statically with aborts
selector.
* Updates render component to have a RenderMode parameter that indicates
how the component must render. Valid values are Static, Server, and
ServerPrerendered.
* When using Server or ServerPrerendered we emit marker comments into
the page that are later used by blazor.server.js to bootrstrap a
blazor server-side application.
Fixes: #12245Fixes: #12630
This change removes stateful pre-rendering from Server-Side Blazor. This
means that when you render a component during the initial HTTP request,
we we will no longer preserve the component instances and their
parameters. While this feature was useful, it cause serious scalability
concerns.
This means that it will now be required to register "entry-point"
components in startup similar to client-side Blazor.
This is part of API review for Blazor. We're renaming these projects to
reflect the fact that they are for Blazor using web technologies (html
+css).
The old naming of .Browser of whether it meant client-side (in the
browser).
* Replace usages of $(CI) with $(ContinuousIntegrationBuild)
* Move RepoTasks to eng/tools/
* Remove dead code
* Update build.sh/ps1 to invoke Arcade instead of KoreBuild
* build/repo.props => eng/Build.props
* build/CodeSign.{props,targets} => eng/Signing.props
* build/repo.targets => eng/Build.props, eng/CodeGen.proj, and eng/AfterSolutionBuild.targets
* Remove AddAllProjectRefsToSolution.ps1
* Put selenium process tracking into artifacts/tmp/
* build/docker => eng/docker
* Move content from korebuild.json to global.json
* Remove cibuild.{sh,cmd} and update ci.yml
* Ensure vswhere detects BuildTools installations
* Remove sign check exclusions (Arcade does not support)
* list VS required components in global.json
* Update CodeCheck.ps1
* Update arcade (#11143)
* Fixups to broken build
* capture test results in xunit form
* attempt to fix code check
* restore before linux build
* remove duplicate signinfos
* More build fixes
* exclude node_modules from unique project check
* fixup signing props
* More build fixes
* Remove unused NoWarns
* Skip building site extension
* Suppress xunit color in console output
* Install x86 runtime
* Run KillProcesses.ps1 at end of build on CI
* activate env vars in codecheck.ps1
* Fix signing and generate build manifests
* Fixup code check and linux installers build
* Remove custom restore targets
* Import flaky test props
* Restore original manifest generation code and set warnAsErrors=false
* Alwasy restore the toolset
* More attempts at build fixes
* run restore before building deb/rpm packages
* pre-install Yarn.MSBuild
* Remove WIX workaround
* Attempt to fix RPM installers and x86 build
* Fix helix tests, java auto-detection, and code gen steps
* Globally disable MSBuild node resuse and capture MSbuild crash logs
* Cleanup build invocation for installers
* Set max time on xunit tests to 15 min
* Update helix-test.yml
* Fix Hosting tests
* Fix TestHost
* Fix Negotiate.Test
* Fix Mvc tests
* Capture results
* Fix Hosting tests
* Fix Kestrel tests
* Fix ServerComparison tests
* Fix DefaultBuilder functional tests
* Skip template tests
Need to run pack before running tests on mac/linux now
* Fix Identity test
* Fix ServerComparison tests
* Verify nginx installation on ubuntu
* Verify nginx installation?
* Try adding to path
* Try symlink
* Sudo?
* Woot it works
* Disable timeout
Template tests require more than 15 mins
* list env vars
* Use correct dotnet_home
* Prepent path instead
* Fix npmproj tests
* Fix CORS tests
* Debug signalr tests
* Debug signalr
* Capture bin
* Try building templates sequentially
* Debug signalr
* Cleanup
* Disable signalr npm tests
* Debug template test
* Try to fix templates again and make steps more reliable
* Cleanup
* Feedback
* Update build.cmd to install .NET Core into $repoRoot/.dotnet instead of $repoRoot/.dotnet/x64
* Move restore sources from build/sources.props into eng/Versions.props (following arcade conventions)
* Remove usages of RuntimeFrameworkVersion in tests and build
* Update Blazor VSIX to use Arcade VSIX tools
* Rename Common.Tests to IIS.Common.TestLib and make it a test asset
* Remove custom versions props for ANCM installer code
* Remove duplicate references to xunit and remove usages of IsTestProject
* Remove duplicate references to Internal.AspNetCore.Analyzers
* Import Arcade.Sdk props and targets and remove custom versioning props
* Remove references to Internal.AspNetCore.Sdk
* Rename PackageLicenseType => PackageLicenseExpression
* Remove dependency on tasks in Internal.AspNetCore.Sdk, add ref to Internal.AspNetCore.BuildTasks as a temporary workaround
* Use Arcade's nuspec support
* Rename SignalR.Client.FunctionalTests to SignalR.Client.FunctionalTestApp
* Fixes for changes to property evaluation order
* Update BaseLineGenerator to netcoreapp3.0
* React to changes in evaluation order in RPM files and quirks in using <Exec> instead of <Run>
* Update Microsoft.Extensions.ApiDescription.Server to react to changes in Arcade packaging
* Workaround aspnet/AspNetCore#11009
The Arcade SDK requires that the obj/ and bin/ folders be placed in the top-level artifacts/ folder of the repo. Although this PR does not complete our Arcade convergence, this is a step towards updating our repo to build with the Arcade SDK.
Changes:
* Set output path for build to artifacts/bin/$(ProjectName)/
* Set intermediate output path for build to artifacts/obj/$(ProjectName)/
* Cleanup .gitignore files (remove duplication between repo-root and tested gitignore files)
* Add code check which looks for project files that share the same name (could cause issues)
* Rename project files to have unique names (avoid race condition of build output)
* Update all locations which were hard-coded to expect bin/ and obj/ in the project directory
* Add overrides for tests which still assert test binaries exist in a given location relative to the source code
This change adds detection of various SignalR configure-related calls to
the startup analysis infrastructure.
Also adds a shim that VS is going to call into to analyze the project
pre-publish.
This is the first step, and just estabilishes a skeleton. The end goal
is organize our analyzers under this node because:
1. We're writing some 'top level' analyzers that depend on everything
else
2. We want to be able to service analyzers on the SDK schedule
(independent of runtime).
Next, we'll merge the MVC analyzers into this assembly since there's no
reason for them to be separate. The MVC API analyzers will remain a
separate package, but under this node. The component analyzers will
remain separate as they need to ship as a package, but will move under
this node as well.