The Arcade SDK requires that the obj/ and bin/ folders be placed in the top-level artifacts/ folder of the repo. Although this PR does not complete our Arcade convergence, this is a step towards updating our repo to build with the Arcade SDK.
Changes:
* Set output path for build to artifacts/bin/$(ProjectName)/
* Set intermediate output path for build to artifacts/obj/$(ProjectName)/
* Cleanup .gitignore files (remove duplication between repo-root and tested gitignore files)
* Add code check which looks for project files that share the same name (could cause issues)
* Rename project files to have unique names (avoid race condition of build output)
* Update all locations which were hard-coded to expect bin/ and obj/ in the project directory
* Add overrides for tests which still assert test binaries exist in a given location relative to the source code
* Move Components.Build to blazor/src/. No content changes yet.
* Rename Components.Build to Blazor.Build and update file paths
* Move Components.Build.Test files. No content changes yet.
* Update contents in Blazor.Test
* Fix names of props/targets files
* Add minimal Components.Build package that just imports Razor targets and analyzer
* Make Blazor.Build depend on Components.Build and get Razor compilation targets from there
* Fix version of reference from .Blazor.Build to .Components.Build
* Fix signing error on local builds
* Update artifacts.props
This simplifies the way that we publish files to our network drop share.
Changes:
* Instead of explicitly listing every file that needs to publish, use directories to classify packages and artifacts into different categories.
* Add documentation for the expected layout of artifacts/
* Remove the need for static analysis to determine which packages go to which project
* Add the MSBuild property "IsProductPackage" to .csproj files which ship as a package to NuGet.org.
As a result of removing Razor's VS projects and upgrading all projects to netcoreapp3.0, we no longer need dependency variable for .NET Core 1.x and 2.x and Visual Studio packages.
Changes:
* Remove 'StandardTestTfm'
* Remove variables for .NET Core 1.0, 1.1, 2.0, 2.1, and 2.2
* Remove VSIX variables
* Stop generating 'branding.props' - this hasn't been used in a while and is no longer needed