Commit Graph

10 Commits

Author SHA1 Message Date
N. Taylor Mullen 1d602d1205 Add host project system for VS4Mac.
- Tied into VS4Macs ProjectExtensions in order to bootstrap our Razor world.
- We currently watch all DotNet projects with the expectation that they're the only ones that can potentially turn into Razor compatible projects.
- Added a fallback Razor project host which is used for pre-Razor SDK Razor versions (< 2.1).
- Added a default Razor project host which consumes all MSBuild data from the users packages and sets up the Razor world accordingly.
- Had to modify some existing contracts to work better with new expectations. one of these was the VS4Mac specific Workspace accessor; essentially we needed to be able to lookup a workspace from a solution.
- Some of our previous expectations about addins were wrong (not being able to directly reference your libraries). To avoid using reflection to bootstrap our types I tried out directly referencing our libraries and all worked fine.
- Refactored the DefaultRazorProjectHost in windows (since we had to in Mac) for testing purposes.

#2081
2018-03-13 15:31:45 -07:00
N. Taylor Mullen e2703fe5f6 Added version constant so WebTooling can consume.
- Updated the VS for mac versions to 7.5.

#1918
2018-01-09 10:27:08 -08:00
N. Taylor Mullen cd1d57f97b Add MonoDevelop.Core and MonoDevelop.Ide addin dependencies.
- Added the runtime package dependency to allow for proper assembly building.
- Added a new external package source for the MonoDevelop.Sdk.
- Had to change the MPack version to be compliant with VS for mac versioning support.

#1789
2017-12-04 17:35:54 -08:00
Nate McMaster 4d737af167 Pin tool and package versions to make builds more repeatable
Part of aspnet/Universe#575
2017-11-01 18:12:08 -07:00
N. Taylor Mullen 88a950d436 Revert "Revert MonoAddin build steps."
This reverts commit 44519485fd.
2017-10-02 11:56:45 -07:00
N. Taylor Mullen 44519485fd Revert MonoAddin build steps. 2017-10-02 11:34:41 -07:00
N. Taylor Mullen 059264ba34 Fix RazorAddin project.
- Move assembly attributes to work with incremental compilation.
- Utilize Mono.Addins from nuget.org.
2017-09-29 17:46:51 -07:00
N. Taylor Mullen 3c73812f8a Revert "Revert "Add Microsoft.MonoDevelop.RazorAddin.""
This reverts commit fa0990fe00.
2017-09-29 17:17:44 -07:00
N. Taylor Mullen fa0990fe00 Revert "Add Microsoft.MonoDevelop.RazorAddin."
This reverts commit fca4f23895.
2017-09-29 17:08:17 -07:00
N. Taylor Mullen fca4f23895 Add Microsoft.MonoDevelop.RazorAddin.
- As part of this work I also added `Microsoft.VisualStudio.Mac.LanguageServices.Razor` to be the Visual Studio for Mac specific Razor code.
- Added MSBuild infrastructure to automate creation of MonoDevelop addins (MPacks). This work enables us to not have a dependency on a specific version of monodevelop and does not require us to have tool-prerequisites on the box. Every build outputs the mpacks into the artifacts/build directory.
- Built in build-level metadata pieces to workaround how addins are typically developed. They are usually authored C# first and then config files are generated after the fact; with this changeset we auto-generate the addin.info and its corresponding assembly attributes. Both of these take information directly from the build system.

#1696
2017-09-29 16:26:50 -07:00