This is no longer shipped, because the templates installed by `dotnet
new -i` show up in VS now. Removing it now so we don't have to keep it
around in servicing forever.
* Add empty Authorization src and test projects
* Add references
* Move auth types into .Authorization project
* Move auth tests
* Fix Mvc.ViewFeatures
* Remove the reference from .Web to .Authorization, so it's truly optional
* Add empty Forms src and test projects
* Remove dependencies from Components.csproj
* Move forms sources and tests
* Reference .Forms from .Web (needed unless we also have .Forms.Web)
* Rebase on #12936
* Update reference assemblies
* CR: Add Authorization namespace
* Update ref sources
* Add missing using
* Add another missing using
Fixes: #12245Fixes: #12630
This change removes stateful pre-rendering from Server-Side Blazor. This
means that when you render a component during the initial HTTP request,
we we will no longer preserve the component instances and their
parameters. While this feature was useful, it cause serious scalability
concerns.
This means that it will now be required to register "entry-point"
components in startup similar to client-side Blazor.
This is part of API review for Blazor. We're renaming these projects to
reflect the fact that they are for Blazor using web technologies (html
+css).
The old naming of .Browser of whether it meant client-side (in the
browser).
* Add Ignitor
* Finish headless Blazor client.
* Added support for click events.
* Move Ignitor into testassets folder.
- Also added Ignitor to the no deps solution.
* Add Ignitor tests to validate RenderBatchReader stays consistent.
The Arcade SDK requires that the obj/ and bin/ folders be placed in the top-level artifacts/ folder of the repo. Although this PR does not complete our Arcade convergence, this is a step towards updating our repo to build with the Arcade SDK.
Changes:
* Set output path for build to artifacts/bin/$(ProjectName)/
* Set intermediate output path for build to artifacts/obj/$(ProjectName)/
* Cleanup .gitignore files (remove duplication between repo-root and tested gitignore files)
* Add code check which looks for project files that share the same name (could cause issues)
* Rename project files to have unique names (avoid race condition of build output)
* Update all locations which were hard-coded to expect bin/ and obj/ in the project directory
* Add overrides for tests which still assert test binaries exist in a given location relative to the source code
Fixes: #6887 and #6887 and #5624
Adds support for calling Blazor.start({...}) and passing in a
configuration object.
For now all you can configure is the SignalR HubConnectionBuilder. This
is a priority right now because we want to make configuring SignalR's
logging accessible.
* Removes a bunch of trivial usage of Blazor
... in names and comments where we don't specifically mean Blazor.
* Remove obsolete Startup from Components app
* Move UseBlazor into Blazor.Server
Moves UseBlazor and the related features in Blazor.Server - along with
some other general cleanup of misc shared files.
Now Components.Server has a much slimmer set of dependencies (MVC is
gone) and doesn't contain the "double startup" pattern that we
introduced (sorry).
We'll revisit UseBlazor and the dependencies there once the new
MapFallbackToFile support is available from static files.
* minor PR feedback
* Update reference assemblies
* fix broken test
Changes:
* Make Visual Studio 2019 a prerequisite for building this repo
* Update .sln files
* Update Windows SDK to 17134
* Update developer docs
* Disable ANCM tests
* Update to .NET Core SDK 3.0 Preview 2
* Use Microsoft.NET.Sdk.Razor as a package consistently accross the repo
* React to changes in metadata from Microsoft.NETCore.App
* React to changes in .NET Core SDK
* Attempt to workaround CodeCheck.ps1 failure which doesn't repro locally or on different agents. Possibly due to differences in the version of the PowerShell task?
* Remove dead YML file
* Rename usages of win7-{x64,x86} to win-{x64,x86}
* Update KoreBuild to 3.0.0-build-20190219.1
Add new command line parameters for working with the project:
* `-NoBuild`, `-NoRestore` - these already existed, but users found it hard to discover this powershell syntax: '-build:$false'
* `-Arch`/`--arch` - set the target CPU architecture to build. Defaults to x64
* `--os-name` - on non-Windows builds, manually specify if the build should target Alpine. generic Linux, or MacOS
* Rename flags used to build specific project types. The pattern now is `--build-$(group)` or `--no-build-$(group)` (In PowerShell its `-Build$(Group)` or `-NoBuild$(Group). Example: -NoBuildJava
Changes to build definitions:
* Update the ci build definition to build all supported architectures
* Support publishing multiple artifacts per job
Other changes:
* `-NoBuild` implies `-NoRestore`
* Add new properties, `TargetArchitecture`, `TargetOsName`, and `TargetRuntimeIdentifier`
* Replace usages of `SharedFxRid` with these new properties
* To make `--no-build-nodejs` actually work, replaced Components.Browser.JS.csproj with Components.Browser.JS.npmproj
* Fix errors when building for win-arm on a clean machine
* Fix a few other project errors, like using the wrong syntax for DefaultItemExcludes, or using the wrong Platform value for x86
* Remove Blazor.LanguageServices
The text-view-listener was the only thing here and it's not needed
anymore now that these features are build into our main VS payload.
We won't have any more code to put in this project because it's this
VSIX is pretty temporary.
* Remove reference to ProjectSystem
We don't need this reference, and it's got some breaking changes between
15 and 16 - rahter then mess with nuget sources for vs16 packages, I'm
just going to drop the dependency
* Remove unused cruft
* Target net472
* Add Blazor VSIX to build
* Add Extension to .sln
* Use AsyncPackage
* Update and streamline references
* Update manifest for 16.0
* Pack Templates before building VSIX
* Fix version of templates
* Move Components.Build to blazor/src/. No content changes yet.
* Rename Components.Build to Blazor.Build and update file paths
* Move Components.Build.Test files. No content changes yet.
* Update contents in Blazor.Test
* Fix names of props/targets files
* Add minimal Components.Build package that just imports Razor targets and analyzer
* Make Blazor.Build depend on Components.Build and get Razor compilation targets from there
* Fix version of reference from .Blazor.Build to .Components.Build
* Fix signing error on local builds
* Update artifacts.props