* Replace usages of $(CI) with $(ContinuousIntegrationBuild)
* Move RepoTasks to eng/tools/
* Remove dead code
* Update build.sh/ps1 to invoke Arcade instead of KoreBuild
* build/repo.props => eng/Build.props
* build/CodeSign.{props,targets} => eng/Signing.props
* build/repo.targets => eng/Build.props, eng/CodeGen.proj, and eng/AfterSolutionBuild.targets
* Remove AddAllProjectRefsToSolution.ps1
* Put selenium process tracking into artifacts/tmp/
* build/docker => eng/docker
* Move content from korebuild.json to global.json
* Remove cibuild.{sh,cmd} and update ci.yml
* Ensure vswhere detects BuildTools installations
* Remove sign check exclusions (Arcade does not support)
* list VS required components in global.json
* Update CodeCheck.ps1
* Update arcade (#11143)
* Fixups to broken build
* capture test results in xunit form
* attempt to fix code check
* restore before linux build
* remove duplicate signinfos
* More build fixes
* exclude node_modules from unique project check
* fixup signing props
* More build fixes
* Remove unused NoWarns
* Skip building site extension
* Suppress xunit color in console output
* Install x86 runtime
* Run KillProcesses.ps1 at end of build on CI
* activate env vars in codecheck.ps1
* Fix signing and generate build manifests
* Fixup code check and linux installers build
* Remove custom restore targets
* Import flaky test props
* Restore original manifest generation code and set warnAsErrors=false
* Alwasy restore the toolset
* More attempts at build fixes
* run restore before building deb/rpm packages
* pre-install Yarn.MSBuild
* Remove WIX workaround
* Attempt to fix RPM installers and x86 build
* Fix helix tests, java auto-detection, and code gen steps
* Globally disable MSBuild node resuse and capture MSbuild crash logs
* Cleanup build invocation for installers
* Set max time on xunit tests to 15 min
* Update helix-test.yml
* Fix Hosting tests
* Fix TestHost
* Fix Negotiate.Test
* Fix Mvc tests
* Capture results
* Fix Hosting tests
* Fix Kestrel tests
* Fix ServerComparison tests
* Fix DefaultBuilder functional tests
* Skip template tests
Need to run pack before running tests on mac/linux now
* Fix Identity test
* Fix ServerComparison tests
* Verify nginx installation on ubuntu
* Verify nginx installation?
* Try adding to path
* Try symlink
* Sudo?
* Woot it works
* Disable timeout
Template tests require more than 15 mins
* list env vars
* Use correct dotnet_home
* Prepent path instead
* Fix npmproj tests
* Fix CORS tests
* Debug signalr tests
* Debug signalr
* Capture bin
* Try building templates sequentially
* Debug signalr
* Cleanup
* Disable signalr npm tests
* Debug template test
* Try to fix templates again and make steps more reliable
* Cleanup
* Feedback
- Make sure we always await the last flush task before calling FlushAsync
again instead of preemptively calling FlushAsync and checking to see
if the ValueTask is incomplete before bothering to acquire the _flushLock
- This now acquires the _flushLock fore every call to Response.Body.Write
whereas this only happened for truly async writes before.
- I don't think this is a big concern since this should normally be uncontested,
and DefaultPipeWriter.FlushAsync/GetResult already acquire a lock.
- Refactored the HttpConnection to not depend on OnReaderCompleted and OnWriterCompleted. Instead we use ConnectionClosed to detect the FIN that we propagate via ConnectedAborted.
- Fire ConnectionClosed when a FIN is received from both transports.
- Remove pipe completion from Http1Connection and Http1OutputProducer. Instead just return from request processing.
- Cancel the transport input on RawStream to yield the pending read. This is much more efficient than passing a cancellation token into everything (and more reliable)
- Fixed the RequestTests to not depend on inline scheduling
- Properly dispose things in the LibuvOutputConsumerTests
- Skipped flaky test
* Add option for only packing runtime-specific packages
* Remove Microsoft.AspNetCore.Blazor.Templates.dll from the Blazor VSIX
* Cleanup implementation of ANCMSymbols packaging
* Update build.cmd to install .NET Core into $repoRoot/.dotnet instead of $repoRoot/.dotnet/x64
* Move restore sources from build/sources.props into eng/Versions.props (following arcade conventions)
* Remove usages of RuntimeFrameworkVersion in tests and build
* Update Blazor VSIX to use Arcade VSIX tools
* Rename Common.Tests to IIS.Common.TestLib and make it a test asset
* Remove custom versions props for ANCM installer code
* Remove duplicate references to xunit and remove usages of IsTestProject
* Remove duplicate references to Internal.AspNetCore.Analyzers
* Import Arcade.Sdk props and targets and remove custom versioning props
* Remove references to Internal.AspNetCore.Sdk
* Rename PackageLicenseType => PackageLicenseExpression
* Remove dependency on tasks in Internal.AspNetCore.Sdk, add ref to Internal.AspNetCore.BuildTasks as a temporary workaround
* Use Arcade's nuspec support
* Rename SignalR.Client.FunctionalTests to SignalR.Client.FunctionalTestApp
* Fixes for changes to property evaluation order
* Update BaseLineGenerator to netcoreapp3.0
* React to changes in evaluation order in RPM files and quirks in using <Exec> instead of <Run>
* Update Microsoft.Extensions.ApiDescription.Server to react to changes in Arcade packaging
* Workaround aspnet/AspNetCore#11009
- The current theory is that the tests are experiencing starvation so add more logs to see if if anything in the application is running between the FIN being received on the server side and application code receiving the notification that the pipe was completed.
- Detect OperationAborted to avoid the connection reset log.
* fix#7548 by updating to v142 toolset (again)
* small note
* it's a compiler bug. let's just try
* you get a pass vc++... THIS TIME
* should no longer need v141 toolset!
- We added 3 critical logs to see if there was a resource leak happeing during the loop thread shutdown, turns out that during testing its very common for the thread to not end immediately because of the latency of thread pool dispatching (the latency between queuing and execution of the work item). As a result, we log a warning instead of an error.
This is a massive set of changes to Kestrel to remove the existing pubternal transport layer and implement a public facing API for listeners and clients, see the details here #10308.
This change only has the server side pieces of the story as I don't want to add the client APIs without having ported SignalR to use them. Here are the highlights:
- Transport.Abstractions is empty (will be removed in a separate PR as it requires removing it from a ton of places)
- TransportConnection has been moved to Connection.Abstractions (we can decide if we need to consolidate with DefaultConnectionContext in a later PR)
- Added FileHandleEndPoint which allows binding to a file handle (could be a pipe or tcp handle)
ListenOptions has been gutted for most pubternal API and returns various types of binding information . The source of truth is the EndPoint instance.
- Cleaned up a bunch of libuv tests decoupling them from Kestrel.Core
## Breaking changes
- Removing pubternal API is itself a breaking change but one that we already planned to do.
- We've removed the ability to set the scheduling mode on Kestrel
- DisposeAsync was added to ConnectionContext
- NoDelay was removed from ListenOptions. This has been moved to each of the transports. One major difference though is that it's no longer localized per endpoint but is global. We'd need a derived EndPoint type (or maybe extend IPEndPoint) to store both the socket options and the binding information.