- Tied into VS4Macs ProjectExtensions in order to bootstrap our Razor world.
- We currently watch all DotNet projects with the expectation that they're the only ones that can potentially turn into Razor compatible projects.
- Added a fallback Razor project host which is used for pre-Razor SDK Razor versions (< 2.1).
- Added a default Razor project host which consumes all MSBuild data from the users packages and sets up the Razor world accordingly.
- Had to modify some existing contracts to work better with new expectations. one of these was the VS4Mac specific Workspace accessor; essentially we needed to be able to lookup a workspace from a solution.
- Some of our previous expectations about addins were wrong (not being able to directly reference your libraries). To avoid using reflection to bootstrap our types I tried out directly referencing our libraries and all worked fine.
- Refactored the DefaultRazorProjectHost in windows (since we had to in Mac) for testing purposes.
#2081
Step 1: Add HostProject
This is a somewhat complex addition to the ProjectSnapshotManager. Now
that we accept updates from the underlying IDE project system we need to
coordinate those with the Workspace.
This means that ProjectSnapshot itself now also has a version concept.
Step 2: Introduce a new project system based on CPS
We use project capabilities defined by the Razor SDK to determine
whether to rely on MSBuild evaluation to detect the configuration or
whether to fallback to assembly-based detection.
Step 3: Flow RazorConfiguration everywhere
We use now expose the RazorConfiguration to the language service and
editor. This means that we no longer need to detect the project's
configuration asynchronously, it happens much faster now.
This is failing on the CI due to an issue with a newer build of the SDK.
I opened https://github.com/dotnet/sdk/issues/1854 to track the SDK bug.
- update korebuild
- upgrade deps
- remove System.Diagnostics.DiagnosticSource from test projects
- Removed the `Microsoft.VisualStudio.Language.IntelliSense` dependency from `Microsoft.VisualStudio.Editor.Razor` because it isn't supported in VS for mac.
- Replaced `ICompletionBroker` usage in the VS agnostic dll with a new abstract type `VisualStudioCompletionBroker`. This also enables us to implement completion
- Added Mac implementation of new `VisualStudioCompletionBroker`.
#1789
- Added the runtime package dependency to allow for proper assembly building.
- Added a new external package source for the MonoDevelop.Sdk.
- Had to change the MPack version to be compliant with VS for mac versioning support.
#1789
This uses a feature of KoreBuild which will select PackageReference
versions based on a lineup file. This helps unify versions between repos
and helps us ensure we are consistent across multiple components.