* Enable `/warnAsError` in Windows builds
- already enabled in non-Windows builds because override existed only in build.ps1
* Allow some warnings related to closed issues
- common `<NoWarn>$(NoWarn);CS1591</NoWarn>` case unchanged
- /Directory.Build.props ensures that warning remains a warning but doesn't hide it
* !fixup! Root build.sh _does_ disable warnings as errors
- variable eng/common/tools.sh uses named `warn_as_error`
* nit: Remove useless `$(HasReferenceAssembly)` settings
- set in /Directory.Build.targets
- `true` only in `$(IsAspNetCoreApp)` projects
* nit: Remove useless `$(CompileUsingReferenceAssemblies)` settings
- no current versioning differences between ref/ and src/ assemblies when targeting default TFM
* Add more `$(GenerateDocumentationFile)` settings
- increases the number of generated doc files, mostly without problems
- !fixup! correct typo in `DebugProxyHost` doc comments
- was not generating a doc file before
- remove previous (ineffective) src/Components/Directory.Build.targets setting
- nit: remove a duplicate `$(GenerateDocumentationFile)` setting
* nit: Remove useless `$(IsPackable)` settings
- only analyzers and implementation projects are packable by default
- main use case for explicit setting is projects shipping only in shared framework
- conditional setting in src/Mvc/Directory.Build.props just subset logic in /Directory.Build.targets
* nit: Remove useless `$(IsProjectReferenceProvider)` settings
- only implementation projects are providers by default
* nit: Remove useless `$(IsTestAssetProject)` settings
- set in src/Mvc/test/WebSites/Directory.Build.props
* !fixup! Looks like `InProcessNewShimWebSite` must compile w/o ref/ assemblies
- restore `$(CompileUsingReferenceAssemblies)` in this one project
- Enabled Helix for:
- `Microsoft.AspNetCore.Mvc.Razor.Extensions.Test`
- `Microsoft.AspNetCore.Mvc.Razor.Extensions.Version1_X.Test`
- `Microsoft.AspNetCore.Mvc.Razor.Extensions.Version2_X.Test`
- These tests depended on our MVC shim project's deps.json's to exist in the test bin directory during publish. Therefore added an additional target copy over those assets at publish time.
- There were some tests that were relying on source positions from a string to match a runtime generated source position. In Helix dll's are built on Windows (string's get compiled with \r\n) and then deployed to potentially non-Windows boxes resulting in mismatches of expectations. To address this I changed the test that had this dependency to dynamically generate the input string.
- Our common language test project used to rely on test files being on disk. At some point in the past those test files started being embedded in the assembly but we maintained directory checking logic to ensure various directories existed on disk (no longe required). Changed the logic to not enforce directories to be on disk (they aren't in Helix) and instead only rely on the embedded TestFiles.
dotnet/aspnetcore#22100
This additionally gets rid of an extra whole buffer allocation in the ParserContext. The most complex bit of the change is around avoiding TextLineCollection.GetLocation.
Overall, I'm seeing a pretty big win here, about 35% less time spent in RazorSyntaxTree.Parse for the typing scenario I was doing in a very large file.
This method allocated multiple strings on every invocation when they were rarely needed. With this change, I see a reduction in memory allocated during RazorProjectEngine.ProcessDesignTime of 1.4%.
This is the last of the easy wins that I could find for typing in large razor files (minus the logged bug to move the divergence checker code off the UI thread). In the profile for the large document editing, these changes reduce allocated memory during RazorSyntaxTree.Parse by about 25%. CPU wise, the win isn't quite as dramatic, only a couple percent improvement under RazorSyntaxTree.Parse.
* Razor SDK build ordering issues
* Build the SDK completely regardless of the MSBuild runtime type
* Split SDK integration tests into a separate project. Clean up project file
* Add project to sln
* Update Microsoft.NET.Sdk.Razor.csproj
* Fixup tests
* Avoid rebuilding dependencies if they appear up to date. Fixup tests
* Fixup
* Update CSharp.Common.props
* Cleanup the build
* Add mechanism where IR token generation can defer allocation of it's content.
It turns out that many IR tokens access their content, and thus allocating it is unnecessary. In particular, with this change against a large file, I've seen allocations under SyntaxNodeExtensions.GetContent reduced by about 33%. Performance wise, I've seen the number of CPU samples in the profile under GetContent reduce by about 40% (in my sample I typed 26 characters and there was about 600 ms less spent in GetContent)
* ContentGetter => ContentFactory
* Make tests happy with the switch from IntermediateToken to IntermediateTokenWithDeferreedContentAllocation
* IntermediateTokenWithDeferredContentAllocation => LazyIntermediateToken
* Previous optimization didn't help as much as intended.
By specifying a method group as the arguments to method like ReadWhile, an allocation was still occurring. Instead, cache the Func as a member in the class and use it instead of the method group.\n\nCommit migrated from 2e6aa150bc
* Improve CSharpLanguageCharacteristics.MapKeyword performance
The razor typing perf test profile I'm looking at has 156 ms of CPU cycles spent in this method, mostly in Enum.ToString()
\n\nCommit migrated from e821a4642e
In the razor perf typing test, Accept was showing 27 ms allocating enumerators. Additionally, modified ReadWhile to only allocate if it would return a non-empty collection (and to not use the complexity introduced by using yield enumerators)\n\nCommit migrated from 27a14af36a
The razor perf test shows about 70 ms CPU of WithSpanContext is in allocation. GetAnnotation similarly is showing about 60 ms in allocation (of which this only partly improves)\n\nCommit migrated from a060f129ff
Our razor typing test measured 153 CPU ms in this method. Optimized by fewer calls to CurrentCharacter, not checking '<' twice, and uswing a switch stmt.\n\nCommit migrated from c601c2f11e
* Several changes targeted to improving perf of RazorSyntaxTree.Parse
1) Modify ParserHelpers.IsNewLine to use a switch instead of Array.IndexOf
2) Modify Tokenizer.CreateToken to take in an array of RazorDiagnostics rather than an IReadOnlyList as that was causing a ToArray call on an empty diagnostics very often (during a SyntaxFactory.Token call)
3) Modify TokenizerBackedParser.Putback to allow an IReadOnlyList as a parameter to not require creation of a reverse enumerator.
4) Cut down allocations in HtmlMarkupParser.GetParserState by:
a) Using an IReadOnlyList instead of IEnumerable to get rid of the allocations from the .any calls
b) Don't allocate while reading initial spacing
c) Inline the IsSpacingToken code so cut down on code executed and need to allocate a separate Func
5) Modify CSharpCodeParser.IsSpacingToken to now be a set of methods instead of a single method that allocates a Func. This is a very high traffic method.
6) Implement a fairly rudimentary Whitespace token cache, as they can be reused. This was based off Roslyn's SyntaxNodeCache, but simplified significantly. It's probably worth investigating whether you should more fully embrance token caching outside of whitespace.
* PR feedback and added one more optimization in LocateOwner that's been bugging me for years. Assuming all chidlren are contained within a nodes span, we can short-circuit the DFS this code was doing significantly cutting time in this method which is important as it's exercised on the main thread during typing.
* missed a space
* StringTextToSnapshot's switch to IsNewLine needed to use start as the index to begin the search, not zero.\n\nCommit migrated from 45411f7526
I noticed several hundred ms spent in this method from a customer profile. Primarilly, the method was doing a linear scan of all lines trying to find one that contained the requested position. I changed this to a binary search, but kept/improved the optimization around checking next/previous lines before instigating the search.
Note, there was also a bug where the old code did:
else if (absoluteIndex > _currentLine.Index && _currentLine.Index + 1 < _lines.Count)
but it should have been coparing absoluteIndex with _currentLine.Start
\n\nCommit migrated from 32a0f28708
* Improves the reliability of the affected tests with retries
* Pack and restore fail/hang in some occasions. The retries minimize
the chances of these happening.
* For pack, we retry a few times but we ultimately continue as we've
seen the package gets generated when pack hangs and looks correct.
If that were not to be the case in the future, the test will fail.\n\nCommit migrated from 0d03b57617