Response headers don't need to be queued before subsequent write

This commit is contained in:
Louis DeJardin 2015-07-17 07:43:06 -07:00 committed by Stephen Halter
parent c0728edda7
commit f6dc72544c
3 changed files with 7 additions and 6 deletions

View File

@ -250,7 +250,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
public void Write(ArraySegment<byte> data, Action<Exception, object> callback, object state)
{
ProduceStart();
ProduceStart(immediate: false);
SocketOutput.Write(data, callback, state);
}
@ -293,7 +293,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
}
}
public void ProduceStart()
public void ProduceStart(bool immediate = true)
{
if (_resultStarted) return;
_resultStarted = true;
@ -315,7 +315,8 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
}
((IDisposable)x).Dispose();
},
responseHeader.Item2);
responseHeader.Item2,
immediate: immediate);
}
public void ProduceEnd(Exception ex)

View File

@ -10,6 +10,6 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
/// </summary>
public interface ISocketOutput
{
void Write(ArraySegment<byte> buffer, Action<Exception, object> callback, object state);
void Write(ArraySegment<byte> buffer, Action<Exception, object> callback, object state, bool immediate = true);
}
}

View File

@ -36,7 +36,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
_callbacksPending = new Queue<CallbackContext>();
}
public void Write(ArraySegment<byte> buffer, Action<Exception, object> callback, object state)
public void Write(ArraySegment<byte> buffer, Action<Exception, object> callback, object state, bool immediate)
{
//TODO: need buffering that works
var copy = new byte[buffer.Count];
@ -75,7 +75,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
});
}
if (_writesPending < _maxPendingWrites)
if (_writesPending < _maxPendingWrites && immediate)
{
ScheduleWrite();
_writesPending++;