Merge pull request #335 from benaadams/used-pool-array

Consume body without allocating or reading
This commit is contained in:
David Fowler 2015-11-16 11:47:18 -08:00
commit e3a62ff09f
5 changed files with 52 additions and 15 deletions

View File

@ -85,7 +85,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Filter
private Task<int> ReadAsync(ArraySegment<byte> buffer)
{
return _input.ReadAsync(buffer);
return _input.ReadAsync(buffer.Array, buffer.Offset, buffer.Count);
}
}
}

View File

@ -234,10 +234,8 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
await ProduceEnd();
while (await RequestBody.ReadAsync(_nullBuffer, 0, _nullBuffer.Length) != 0)
{
// Finish reading the request body in case the app did not.
}
// Finish reading the request body in case the app did not.
await MessageBody.Consume();
}
terminated = !_keepAlive;

View File

@ -38,6 +38,37 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
return result;
}
public async Task Consume(CancellationToken cancellationToken = default(CancellationToken))
{
Task<int> result;
var send100checked = false;
do
{
result = ReadAsyncImplementation(default(ArraySegment<byte>), cancellationToken);
if (!result.IsCompleted)
{
if (!send100checked)
{
if (Interlocked.Exchange(ref _send100Continue, 0) == 1)
{
_context.FrameControl.ProduceContinue();
}
send100checked = true;
}
}
else if (result.GetAwaiter().GetResult() == 0)
{
// Completed Task, end of stream
return;
}
else
{
// Completed Task, get next Task rather than await
continue;
}
} while (await result != 0);
}
public abstract Task<int> ReadAsyncImplementation(ArraySegment<byte> buffer, CancellationToken cancellationToken);
public static MessageBody For(
@ -108,7 +139,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
public override Task<int> ReadAsyncImplementation(ArraySegment<byte> buffer, CancellationToken cancellationToken)
{
return _context.SocketInput.ReadAsync(buffer);
return _context.SocketInput.ReadAsync(buffer.Array, buffer.Offset, buffer.Array == null ? 8192 : buffer.Count);
}
}
@ -129,14 +160,13 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
{
var input = _context.SocketInput;
var limit = Math.Min(buffer.Count, _inputLength);
var limit = buffer.Array == null ? _inputLength : Math.Min(buffer.Count, _inputLength);
if (limit == 0)
{
return 0;
}
var limitedBuffer = new ArraySegment<byte>(buffer.Array, buffer.Offset, limit);
var actual = await _context.SocketInput.ReadAsync(limitedBuffer);
var actual = await _context.SocketInput.ReadAsync(buffer.Array, buffer.Offset, limit);
_inputLength -= actual;
if (actual == 0)
@ -189,7 +219,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
}
while (_mode == Mode.ChunkData)
{
var limit = Math.Min(buffer.Count, _inputLength);
var limit = buffer.Array == null ? _inputLength : Math.Min(buffer.Count, _inputLength);
if (limit != 0)
{
await input;

View File

@ -8,7 +8,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
{
public static class SocketInputExtensions
{
public static async Task<int> ReadAsync(this SocketInput input, ArraySegment<byte> buffer)
public static async Task<int> ReadAsync(this SocketInput input, byte[] buffer, int offset, int count)
{
while (true)
{
@ -16,7 +16,7 @@ namespace Microsoft.AspNet.Server.Kestrel.Http
var begin = input.ConsumingStart();
int actual;
var end = begin.CopyTo(buffer.Array, buffer.Offset, buffer.Count, out actual);
var end = begin.CopyTo(buffer, offset, count, out actual);
input.ConsumingComplete(end, end);
if (actual != 0)

View File

@ -600,18 +600,27 @@ namespace Microsoft.AspNet.Server.Kestrel.Infrastructure
if (remaining <= following)
{
actual = count;
Buffer.BlockCopy(block.Array, index, array, offset, remaining);
if (array != null)
{
Buffer.BlockCopy(block.Array, index, array, offset, remaining);
}
return new MemoryPoolIterator2(block, index + remaining);
}
else if (block.Next == null)
{
actual = count - remaining + following;
Buffer.BlockCopy(block.Array, index, array, offset, following);
if (array != null)
{
Buffer.BlockCopy(block.Array, index, array, offset, following);
}
return new MemoryPoolIterator2(block, index + following);
}
else
{
Buffer.BlockCopy(block.Array, index, array, offset, following);
if (array != null)
{
Buffer.BlockCopy(block.Array, index, array, offset, following);
}
offset += following;
remaining -= following;
block = block.Next;