Lazy allocate dictionary in ItemsDictionary (#9284)
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@ -406,7 +406,7 @@ namespace Microsoft.AspNetCore.Http.Internal
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{
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public ItemsDictionary() { }
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public ItemsDictionary(System.Collections.Generic.IDictionary<object, object> items) { }
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public System.Collections.Generic.IDictionary<object, object> Items { [System.Runtime.CompilerServices.CompilerGeneratedAttribute]get { throw null; } }
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public System.Collections.Generic.IDictionary<object, object> Items { get { throw null; } }
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int System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.Object,System.Object>>.Count { get { throw null; } }
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bool System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.Object,System.Object>>.IsReadOnly { get { throw null; } }
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object System.Collections.Generic.IDictionary<System.Object,System.Object>.this[object key] { get { throw null; } set { } }
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@ -8,111 +8,155 @@ namespace Microsoft.AspNetCore.Http.Internal
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{
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public class ItemsDictionary : IDictionary<object, object>
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{
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private IDictionary<object, object> _items;
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public ItemsDictionary()
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: this(new Dictionary<object, object>())
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{
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}
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{}
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public ItemsDictionary(IDictionary<object, object> items)
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{
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Items = items;
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_items = items;
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}
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public IDictionary<object, object> Items { get; }
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public IDictionary<object, object> Items => this;
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// Replace the indexer with one that returns null for missing values
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object IDictionary<object, object>.this[object key]
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{
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get
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{
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object value;
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if (Items.TryGetValue(key, out value))
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if (_items != null && _items.TryGetValue(key, out var value))
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{
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return value;
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}
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return null;
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}
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set { Items[key] = value; }
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set
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{
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EnsureDictionary();
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_items[key] = value;
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}
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}
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void IDictionary<object, object>.Add(object key, object value)
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{
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Items.Add(key, value);
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EnsureDictionary();
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_items.Add(key, value);
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}
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bool IDictionary<object, object>.ContainsKey(object key)
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{
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return Items.ContainsKey(key);
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}
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=> _items != null && _items.ContainsKey(key);
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ICollection<object> IDictionary<object, object>.Keys
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{
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get { return Items.Keys; }
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get
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{
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if (_items == null)
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{
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return EmptyDictionary.Dictionary.Keys;
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}
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return _items.Keys;
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}
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}
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bool IDictionary<object, object>.Remove(object key)
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{
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return Items.Remove(key);
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}
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=> _items != null && _items.Remove(key);
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bool IDictionary<object, object>.TryGetValue(object key, out object value)
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{
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return Items.TryGetValue(key, out value);
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value = null;
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return _items != null && _items.TryGetValue(key, out value);
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}
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ICollection<object> IDictionary<object, object>.Values
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{
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get { return Items.Values; }
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get
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{
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if (_items == null)
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{
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return EmptyDictionary.Dictionary.Values;
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}
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return _items.Values;
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}
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}
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void ICollection<KeyValuePair<object, object>>.Add(KeyValuePair<object, object> item)
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{
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Items.Add(item);
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EnsureDictionary();
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_items.Add(item);
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}
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void ICollection<KeyValuePair<object, object>>.Clear()
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{
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Items.Clear();
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}
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void ICollection<KeyValuePair<object, object>>.Clear() => _items?.Clear();
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bool ICollection<KeyValuePair<object, object>>.Contains(KeyValuePair<object, object> item)
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{
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return Items.Contains(item);
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}
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=> _items != null && _items.Contains(item);
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void ICollection<KeyValuePair<object, object>>.CopyTo(KeyValuePair<object, object>[] array, int arrayIndex)
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{
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Items.CopyTo(array, arrayIndex);
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if (_items == null)
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{
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//Delegate to Empty Dictionary to do the argument checking.
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EmptyDictionary.Collection.CopyTo(array, arrayIndex);
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}
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_items.CopyTo(array, arrayIndex);
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}
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int ICollection<KeyValuePair<object, object>>.Count
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{
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get { return Items.Count; }
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}
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int ICollection<KeyValuePair<object, object>>.Count => _items?.Count ?? 0;
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bool ICollection<KeyValuePair<object, object>>.IsReadOnly
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{
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get { return Items.IsReadOnly; }
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}
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bool ICollection<KeyValuePair<object, object>>.IsReadOnly => _items?.IsReadOnly ?? false;
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bool ICollection<KeyValuePair<object, object>>.Remove(KeyValuePair<object, object> item)
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{
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object value;
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if (Items.TryGetValue(item.Key, out value) && Equals(item.Value, value))
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if (_items == null)
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{
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return Items.Remove(item.Key);
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return false;
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}
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if (_items.TryGetValue(item.Key, out var value) && Equals(item.Value, value))
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{
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return _items.Remove(item.Key);
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}
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return false;
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}
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IEnumerator<KeyValuePair<object, object>> IEnumerable<KeyValuePair<object, object>>.GetEnumerator()
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private void EnsureDictionary()
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{
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return Items.GetEnumerator();
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if (_items == null)
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{
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_items = new Dictionary<object, object>();
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}
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}
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IEnumerator IEnumerable.GetEnumerator()
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IEnumerator<KeyValuePair<object, object>> IEnumerable<KeyValuePair<object, object>>.GetEnumerator()
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=> _items?.GetEnumerator() ?? EmptyEnumerator.Instance;
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IEnumerator IEnumerable.GetEnumerator() => _items.GetEnumerator() ?? EmptyEnumerator.Instance;
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private class EmptyEnumerator : IEnumerator<KeyValuePair<object, object>>
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{
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return Items.GetEnumerator();
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// In own class so only initalized if GetEnumerator is called on an empty ItemsDictionary
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public readonly static IEnumerator<KeyValuePair<object, object>> Instance = new EmptyEnumerator();
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public KeyValuePair<object, object> Current => default;
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object IEnumerator.Current => null;
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public void Dispose()
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{ }
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public bool MoveNext() => false;
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public void Reset()
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{ }
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}
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private static class EmptyDictionary
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{
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// In own class so only initalized if CopyTo is called on an empty ItemsDictionary
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public readonly static IDictionary<object, object> Dictionary = new Dictionary<object, object>();
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public static ICollection<KeyValuePair<object, object>> Collection => Dictionary;
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}
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}
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}
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