Don't explicitly import Arcade SDK in AfterSigning.targets (#22429)

* Don't explicitly import Arcade SDK in AfterSigning.targets

* Only import sdk.targets

* Set _SuppressSdkImports

* Undo whitespace
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William Godbe 2020-06-03 14:18:17 -07:00 committed by GitHub
parent eccd6272b3
commit b817a39cae
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1 changed files with 1 additions and 3 deletions

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@ -1,12 +1,10 @@
<Project>
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" Condition="'$(GenerateChecksums)' == 'true'" />
<PropertyGroup Condition="'$(GenerateChecksums)' == 'true'">
<!-- The one use of ArtifactsDir in Publish.proj adds an additional slash, confusing itself. -->
<ArtifactsDir Condition=" HasTrailingSlash('$(ArtifactsDir)') ">$(ArtifactsDir.Substring(0, $([MSBuild]::Subtract($(ArtifactsDir.Length), 1))))</ArtifactsDir>
<!-- $(InstallersOutputPath) is not defined. Root Directory.Build.props is not imported. -->
<InstallersOutputPath>$(ArtifactsDir)\installers\</InstallersOutputPath>
<_SuppressSdkImports>false</_SuppressSdkImports>
</PropertyGroup>
<Target Name="PopulateGenerateChecksumItems"