fix #90: ResourceStringLocalizerFactory creates string localizer based on resourcetype's name instead of full name
This commit is contained in:
parent
18b63b9dbf
commit
90116ddd78
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@ -64,7 +64,8 @@ namespace Microsoft.Extensions.Localization
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var typeInfo = resourceSource.GetTypeInfo();
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var assembly = typeInfo.Assembly;
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var baseName = _applicationEnvironment.ApplicationName + "." + _resourcesRelativePath + resourceSource.Name;
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var baseName = _applicationEnvironment.ApplicationName + "." + _resourcesRelativePath + typeInfo.FullName;
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return new ResourceManagerStringLocalizer(
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new ResourceManager(baseName, assembly),
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@ -0,0 +1,123 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Hello" xml:space="preserve">
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<value>Bonjour from Customer in root folder</value>
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</data>
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</root>
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@ -0,0 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace LocalizationWebsite.Models
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{
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public class Customer
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{
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}
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}
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@ -0,0 +1,123 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Hello" xml:space="preserve">
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<value>Bonjour from Customer in resources folder</value>
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</data>
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</root>
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@ -1,6 +1,7 @@
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// Copyright (c) .NET Foundation. All rights reserved.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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using LocalizationWebsite.Models;
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using Microsoft.AspNet.Builder;
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using Microsoft.AspNet.Http;
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using Microsoft.Extensions.DependencyInjection;
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@ -20,7 +21,8 @@ namespace LocalizationWebsite
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IApplicationBuilder app,
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ILoggerFactory loggerFactory,
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IStringLocalizerFactory stringLocalizerFactory,
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IStringLocalizer<StartupResourcesAtRootFolder> startupStringLocalizer)
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IStringLocalizer<StartupResourcesAtRootFolder> startupStringLocalizer,
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IStringLocalizer<Customer> customerStringLocalizer)
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{
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loggerFactory.AddConsole(minLevel: LogLevel.Warning);
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@ -33,6 +35,8 @@ namespace LocalizationWebsite
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await context.Response.WriteAsync(startupStringLocalizer["Hello"]);
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await context.Response.WriteAsync(" ");
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await context.Response.WriteAsync(stringLocalizer["Hello"]);
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await context.Response.WriteAsync(" ");
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await context.Response.WriteAsync(customerStringLocalizer["Hello"]);
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});
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) .NET Foundation. All rights reserved.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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using LocalizationWebsite.Models;
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using Microsoft.AspNet.Builder;
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using Microsoft.AspNet.Http;
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using Microsoft.Extensions.DependencyInjection;
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@ -20,7 +21,8 @@ namespace LocalizationWebsite
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IApplicationBuilder app,
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ILoggerFactory loggerFactory,
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IStringLocalizerFactory stringLocalizerFactory,
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IStringLocalizer<StartupResourcesInFolder> startupStringLocalizer)
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IStringLocalizer<StartupResourcesInFolder> startupStringLocalizer,
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IStringLocalizer<Customer> custromerStringLocalizer)
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{
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loggerFactory.AddConsole(minLevel: LogLevel.Warning);
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@ -33,6 +35,8 @@ namespace LocalizationWebsite
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await context.Response.WriteAsync(startupStringLocalizer["Hello"]);
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await context.Response.WriteAsync(" ");
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await context.Response.WriteAsync(stringLocalizer["Hello"]);
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await context.Response.WriteAsync(" ");
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await context.Response.WriteAsync(custromerStringLocalizer["Hello"]);
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});
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}
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}
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@ -27,7 +27,7 @@ namespace Microsoft.AspNet.Localization.FunctionalTests
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applicationBaseUrl,
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"ResourcesInFolder",
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"fr-FR",
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"Bonjour from StartupResourcesInFolder Bonjour from Test in resources folder");
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"Bonjour from StartupResourcesInFolder Bonjour from Test in resources folder Bonjour from Customer in resources folder");
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}
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[ConditionalTheory]
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@ -46,7 +46,7 @@ namespace Microsoft.AspNet.Localization.FunctionalTests
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applicationBaseUrl,
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"ResourcesInFolder",
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"fr-FR",
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"Bonjour from StartupResourcesInFolder Bonjour from Test in resources folder");
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"Bonjour from StartupResourcesInFolder Bonjour from Test in resources folder Bonjour from Customer in resources folder");
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}
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[ConditionalTheory]
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@ -66,7 +66,7 @@ namespace Microsoft.AspNet.Localization.FunctionalTests
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applicationBaseUrl,
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"ResourcesAtRootFolder",
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"fr-FR",
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"Bonjour from StartupResourcesAtRootFolder Bonjour from Test in root folder");
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"Bonjour from StartupResourcesAtRootFolder Bonjour from Test in root folder Bonjour from Customer in root folder");
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}
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[ConditionalTheory]
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@ -85,7 +85,7 @@ namespace Microsoft.AspNet.Localization.FunctionalTests
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applicationBaseUrl,
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"ResourcesAtRootFolder",
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"fr-FR",
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"Bonjour from StartupResourcesAtRootFolder Bonjour from Test in root folder");
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"Bonjour from StartupResourcesAtRootFolder Bonjour from Test in root folder Bonjour from Customer in root folder");
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}
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}
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}
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