Add server-side localization test.

This commit is contained in:
Ryan Nowak 2019-07-05 17:27:56 -07:00 committed by Ryan Nowak
parent 8c67a6ebc6
commit 6d1ef39dcc
10 changed files with 461 additions and 16 deletions

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@ -0,0 +1,53 @@
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using BasicTestApp;
using Microsoft.AspNetCore.Components.E2ETest.Infrastructure;
using Microsoft.AspNetCore.Components.E2ETest.Infrastructure.ServerFixtures;
using Microsoft.AspNetCore.E2ETesting;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.UI;
using Xunit;
using Xunit.Abstractions;
namespace Microsoft.AspNetCore.Components.E2ETest.ServerExecutionTests
{
// For now this is limited to server-side execution because we don't have the ability to set the
// culture in client-side Blazor.
public class LocalizationTest : BasicTestAppTestBase
{
public LocalizationTest(
BrowserFixture browserFixture,
ToggleExecutionModeServerFixture<Program> serverFixture,
ITestOutputHelper output)
: base(browserFixture, serverFixture.WithServerExecution(), output)
{
}
protected override void InitializeAsyncCore()
{
// On WebAssembly, page reloads are expensive so skip if possible
Navigate(ServerPathBase, _serverFixture.ExecutionMode == ExecutionMode.Client);
MountTestComponent<CulturePicker>();
WaitUntilExists(By.Id("culture-selector"));
}
[Theory]
[InlineData("en-US", "Hello!")]
[InlineData("fr-FR", "Bonjour!")]
public void CanSetCultureAndReadLocalizedResources(string culture, string message)
{
var selector = new SelectElement(Browser.FindElement(By.Id("culture-selector")));
selector.SelectByValue(culture);
// That should have triggered a redirect, wait for the main test selector to come up.
MountTestComponent<LocalizedText>();
var cultureDisplay = WaitUntilExists(By.Id("culture-name-display"));
Assert.Equal($"Culture is: {culture}", cultureDisplay.Text);
var messageDisplay = Browser.FindElement(By.Id("message-display"));
Assert.Equal(message, messageDisplay.Text);
}
}
}

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@ -19,4 +19,17 @@
<ProjectReference Include="..\TestContentPackage\TestContentPackage.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<EmbeddedResource Update="Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -0,0 +1,18 @@
@inject IUriHelper UriHelper
<h3>Select your language</h3>
<select @onchange="@OnSelected" id="culture-selector">
<option>Select...</option>
<option value="en-US">English</option>
<option value="fr-FR">Français</option>
</select>
@code {
void OnSelected(UIChangeEventArgs e)
{
// Included fragment to preserve choice of Blazor client or server.
var redirect = new Uri(UriHelper.GetAbsoluteUri()).GetComponents(UriComponents.PathAndQuery | UriComponents.Fragment, UriFormat.UriEscaped);
var query = $"?culture={Uri.EscapeDataString((string)e.Value)}&redirectUri={redirect}";
UriHelper.NavigateTo("/Culture/SetCulture" + query, forceLoad: true);
}
}

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@ -1,6 +1,6 @@
@using Microsoft.AspNetCore.Components.RenderTree
<div id="test-selector">
Select test:
Select test:
<select @bind=SelectedComponentTypeName>
<option value="none">Choose...</option>
<option value="BasicTestApp.InteropComponent">Interop component</option>
@ -60,13 +60,17 @@
<option value="BasicTestApp.DuplicateAttributesComponent">Duplicate attributes</option>
<option value="BasicTestApp.MovingCheckboxesComponent">Moving checkboxes diff case</option>
<option value="BasicTestApp.LaggyTypingComponent">Laggy typing</option>
<option value="BasicTestApp.CulturePicker">Culture Picker</option>
<option value="BasicTestApp.LocalizedText">Localized Text</option>
</select>
@if (SelectedComponentType != null)
{
<span id="source-info"><code><tt>@(SelectedComponentType.Name.Replace(".", "/")).cshtml</tt></code></span>
}
<hr />
<span id="runtime-info"><code><tt>@System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription</tt></code></span>
@if (SelectedComponentType != null)
{
<span id="source-info"><code><tt>@(SelectedComponentType.Name.Replace(".", "/")).razor</tt></code></span>
}
<hr />
</div>
<app>

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@ -0,0 +1,2 @@
<h3 id="culture-name-display">Culture is: @System.Globalization.CultureInfo.CurrentCulture.Name</h3>
<p id="message-display">@Resources.Message</p>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BasicTestApp {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BasicTestApp.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Hello!.
/// </summary>
internal static string Message {
get {
return ResourceManager.GetString("Message", resourceCulture);
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Message" xml:space="preserve">
<value> Bonjour!</value>
</data>
</root>

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Message" xml:space="preserve">
<value>Hello!</value>
</data>
</root>

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@ -0,0 +1,21 @@
using Microsoft.AspNetCore.Localization;
using Microsoft.AspNetCore.Mvc;
namespace Components.TestServer.Controllers
{
[Route("[controller]/[action]")]
public class CultureController : Controller
{
public IActionResult SetCulture(string culture, string redirectUri)
{
if (culture != null)
{
HttpContext.Response.Cookies.Append(
CookieRequestCultureProvider.DefaultCookieName,
CookieRequestCultureProvider.MakeCookieValue(new RequestCulture(culture)));
}
return LocalRedirect(redirectUri);
}
}
}

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@ -1,3 +1,4 @@
using System.Threading.Tasks;
using BasicTestApp;
using Microsoft.AspNetCore.Authentication.Cookies;
using Microsoft.AspNetCore.Builder;
@ -63,14 +64,22 @@ namespace TestServer
app.UseAuthentication();
// Mount the server-side Blazor app on /subdir
app.Map("/subdir", subdirApp =>
app.Map("/subdir", app =>
{
subdirApp.UseStaticFiles();
subdirApp.UseClientSideBlazorFiles<BasicTestApp.Startup>();
app.UseStaticFiles();
app.UseClientSideBlazorFiles<BasicTestApp.Startup>();
subdirApp.UseRouting();
app.UseRequestLocalization(options =>
{
options.AddSupportedCultures("en-US", "fr-FR");
options.AddSupportedUICultures("en-US", "fr-FR");
subdirApp.UseEndpoints(endpoints =>
// Cookie culture provider is included by default.
});
app.UseRouting();
app.UseEndpoints(endpoints =>
{
endpoints.MapBlazorHub(typeof(Index), selector: "root");
endpoints.MapFallbackToClientSideBlazor<BasicTestApp.Startup>("index.html");
@ -78,12 +87,12 @@ namespace TestServer
});
// Separately, mount a prerendered server-side Blazor app on /prerendered
app.Map("/prerendered", subdirApp =>
app.Map("/prerendered", app =>
{
subdirApp.UsePathBase("/prerendered");
subdirApp.UseStaticFiles();
subdirApp.UseRouting();
subdirApp.UseEndpoints(endpoints =>
app.UsePathBase("/prerendered");
app.UseStaticFiles();
app.UseRouting();
app.UseEndpoints(endpoints =>
{
endpoints.MapFallbackToPage("/PrerenderedHost");
endpoints.MapBlazorHub();
@ -96,6 +105,13 @@ namespace TestServer
{
endpoints.MapControllers();
endpoints.MapRazorPages();
// Redirect for convenience when testing locally since we're hosting the app at /subdir/
endpoints.Map("/", context =>
{
context.Response.Redirect("/subdir");
return Task.CompletedTask;
});
});
}
}