Use new InMemoryFileProvider behaviours to clean up ReferencedAssemblyFileProvider

This commit is contained in:
Steve Sanderson 2017-12-11 15:14:07 +00:00
parent 867cb66b97
commit 5ec2a5eb1e
3 changed files with 138 additions and 134 deletions

View File

@ -1,6 +1,7 @@
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.Blazor.Mono;
using System.Linq;
using Xunit;
@ -8,18 +9,33 @@ namespace Microsoft.Blazor.Server.Test
{
public class ReferencedAssemblyFileProviderTest
{
[Fact]
public void RootDirContainsOnlyBinDir()
{
var provider = new ReferencedAssemblyFileProvider(
typeof (HostedInAspNet.Client.Program).Assembly,
MonoStaticFileProvider.Instance);
Assert.Collection(provider.GetDirectoryContents("/"), item =>
{
Assert.Equal("/bin", item.PhysicalPath);
Assert.True(item.IsDirectory);
});
}
[Fact]
public void FindsEntrypointAssemblyAndReferencedAssemblies()
{
var provider = new ReferencedAssemblyFileProvider<HostedInAspNet.Client.Program>();
var contents = provider.GetDirectoryContents(string.Empty).OrderBy(i => i.Name).ToList();
var provider = new ReferencedAssemblyFileProvider(
typeof(HostedInAspNet.Client.Program).Assembly,
MonoStaticFileProvider.Instance);
var contents = provider.GetDirectoryContents("/bin").OrderBy(i => i.Name).ToList();
Assert.Collection(contents,
item => { Assert.Equal("HostedInAspNet.Client.dll", item.PhysicalPath); },
item => { Assert.Equal("mscorlib.dll", item.PhysicalPath); },
item => { Assert.Equal("System.Console.dll", item.PhysicalPath); },
item => { Assert.Equal("System.Core.dll", item.PhysicalPath); },
item => { Assert.Equal("System.dll", item.PhysicalPath); },
item => { Assert.Equal("System.Runtime.dll", item.PhysicalPath); });
item => { Assert.Equal("/bin/HostedInAspNet.Client.dll", item.PhysicalPath); },
item => { Assert.Equal("/bin/mscorlib.dll", item.PhysicalPath); },
item => { Assert.Equal("/bin/System.Console.dll", item.PhysicalPath); },
item => { Assert.Equal("/bin/System.Core.dll", item.PhysicalPath); },
item => { Assert.Equal("/bin/System.dll", item.PhysicalPath); },
item => { Assert.Equal("/bin/System.Runtime.dll", item.PhysicalPath); });
}
}
}

View File

@ -54,6 +54,7 @@ namespace Microsoft.Blazor.Internal.Common.FileProviders
{
dataStream.CopyTo(ms);
_fileData = ms.ToArray();
dataStream.Dispose();
}
}
}

View File

@ -1,168 +1,155 @@
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.IO;
using Microsoft.Extensions.FileProviders;
using Microsoft.Extensions.Primitives;
using System.Collections.Generic;
using System.Collections;
using System.Linq;
using Mono.Cecil;
using Microsoft.Blazor.Mono;
using Microsoft.Blazor.Internal.Common.FileProviders;
using System.Reflection;
using System;
namespace Microsoft.Blazor.Server
{
internal class ReferencedAssemblyFileProvider<TApp> : IFileProvider
internal class ReferencedAssemblyFileProvider : InMemoryFileProvider
{
private static readonly Dictionary<string, IFileInfo> _frameworkDlls = ReadFrameworkDlls();
private readonly Contents _referencedAssemblyContents = new Contents(FindReferencedAssemblies());
private readonly Contents _emptyContents = new Contents(null);
public IDirectoryContents GetDirectoryContents(string subpath)
public ReferencedAssemblyFileProvider(Assembly entrypointAssembly, IFileProvider clientBcl)
: base(ComputeContents(entrypointAssembly, clientBcl))
{
return subpath == string.Empty
? _referencedAssemblyContents
: _emptyContents;
}
public IFileInfo GetFileInfo(string subpath)
private static IEnumerable<(string, Stream)> ComputeContents(
Assembly entrypointAssembly,
IFileProvider clientBcl)
{
throw new System.NotImplementedException();
}
public IChangeToken Watch(string filter)
{
throw new System.NotImplementedException();
}
private static IEnumerable<AssemblyDefinition> FindReferencedAssemblies()
{
var foundAssemblies = new Dictionary<string, AssemblyDefinition>();
FindReferencedAssembliesRecursive(
AssemblyDefinition.ReadAssembly(typeof(TApp).Assembly.Location),
var foundAssemblies = new Dictionary<string, ReferencedAssembly>();
AddWithReferencesRecursive(
new ReferencedAssembly(AssemblyDefinition.ReadAssembly(entrypointAssembly.Location)),
clientBcl,
foundAssemblies);
return foundAssemblies.Values;
return foundAssemblies.Values.Select(assembly => (
$"/bin/{assembly.Name}.dll",
(Stream)new MemoryStream(assembly.Data)));
}
private static void FindReferencedAssembliesRecursive(AssemblyDefinition root, IDictionary<string, AssemblyDefinition> results)
private static void AddWithReferencesRecursive(
ReferencedAssembly root,
IFileProvider clientBcl,
IDictionary<string, ReferencedAssembly> results)
{
results.Add(root.Name.Name, root);
foreach (var module in root.Modules)
results.Add(root.Name, root);
foreach (var module in root.Definition.Modules)
{
foreach (var referenceName in module.AssemblyReferences)
{
if (!results.ContainsKey(referenceName.Name))
{
var resolvedReference = FindAssembly(referenceName, module.AssemblyResolver);
// Some of the referenced assemblies aren't included in the Mono BCL, e.g.,
// Mono.Security.dll which is referenced from System.dll. These ones are not
// required at runtime, so just skip them.
var resolvedReference = ResolveReference(clientBcl, module, referenceName);
if (resolvedReference != null)
{
FindReferencedAssembliesRecursive(resolvedReference, results);
AddWithReferencesRecursive(resolvedReference, clientBcl, results);
}
}
}
}
}
private static AssemblyDefinition FindAssembly(AssemblyNameReference name, IAssemblyResolver nativeResolver)
private static ReferencedAssembly ResolveReference(IFileProvider clientBcl, ModuleDefinition module, AssemblyNameReference referenceName)
{
try
if (SearchInFileProvider(clientBcl, string.Empty, $"{referenceName.Name}.dll", out var bclFile))
{
return _frameworkDlls.TryGetValue($"{name.Name}.dll", out var fileInfo)
? AssemblyDefinition.ReadAssembly(fileInfo.CreateReadStream())
: AllowNativeDllResolution(name) ? nativeResolver.Resolve(name) : null;
// Where possible, we resolve references to client BCL assemblies
return new ReferencedAssembly(bclFile);
}
catch (AssemblyResolutionException)
else
{
return null;
}
}
private static bool AllowNativeDllResolution(AssemblyNameReference name)
{
// System.* assemblies must only be resolved from the browser-reachable FrameworkFiles.
// It's no use resolving them using the native resolver, because those files wouldn't
// be accessible at runtime anyway.
return !name.Name.StartsWith("System.", StringComparison.Ordinal);
}
private static Dictionary<string, IFileInfo> ReadFrameworkDlls()
{
// TODO: Stop leaking knowledge of the Microsoft.Blazor.Mono file provider internal
// structure into this unrelated class. Currently it's needed because that file provider
// doesn't support proper directory hierarchies and therefore keeps all files in the
// top-level directory, putting '$' into filenames in place of directories.
// To fix this, make MonoStaticFileProvider expose a regular directory structure, and
// then change this method to walk it recursively.
return MonoStaticFileProvider.Instance
.GetDirectoryContents(string.Empty)
.Where(file => file.Name.EndsWith(".dll", StringComparison.Ordinal))
.ToDictionary(MonoEmbeddedResourceToFilename, file => file);
string MonoEmbeddedResourceToFilename(IFileInfo fileInfo)
{
var name = fileInfo.Name;
var lastDirSeparatorPos = name.LastIndexOf('$');
return name.Substring(lastDirSeparatorPos + 1);
}
}
private class Contents : IDirectoryContents
{
private readonly bool _exists;
private readonly IReadOnlyDictionary<string, IFileInfo> _items;
public Contents(IEnumerable<AssemblyDefinition> assemblies)
{
_exists = assemblies != null;
_items = (assemblies ?? Enumerable.Empty<AssemblyDefinition>())
.Select(assembly => new AssemblyFileInfo(assembly))
.ToDictionary(item => item.Name, item => (IFileInfo)item);
}
public bool Exists => _exists;
public IEnumerator<IFileInfo> GetEnumerator() => _items.Values.GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => _items.Values.GetEnumerator();
}
private class AssemblyFileInfo : IFileInfo
{
private readonly byte[] _data;
public bool Exists => true;
public long Length => _data.Length;
public string PhysicalPath => Name;
public string Name { get; }
public DateTimeOffset LastModified => default(DateTimeOffset);
public bool IsDirectory => false;
public Stream CreateReadStream()
{
return new MemoryStream(_data);
}
public AssemblyFileInfo(AssemblyDefinition assembly)
{
Name = $"{assembly.Name.Name}.dll";
using (var ms = new MemoryStream())
try
{
assembly.Write(ms);
_data = ms.GetBuffer();
// If it's not a client BCL assembly, maybe we can resolve it natively
// (e.g., if it's in the app's bin directory, or a NuGet package)
var nativelyResolved = module.AssemblyResolver.Resolve(referenceName);
return AllowServingAssembly(nativelyResolved)
? new ReferencedAssembly(nativelyResolved)
: null;
}
catch (AssemblyResolutionException)
{
// Some of the referenced assemblies aren't included in the Mono BCL, e.g.,
// Mono.Security.dll which is referenced from System.dll. These ones are not
// required at runtime, so just skip them.
return null;
}
}
}
private static bool AllowServingAssembly(AssemblyDefinition nativelyResolvedAssembly)
{
// When we use the native assembly resolver, it might return something from a NuGet
// packages folder which we do want to serve, or it might return something from the
// core .NET BCL which we *don't* want to serve (because the core BCL assemblies
// should come from the Mono WASM distribution only). Currently there isn't a good
// way to differentiate these cases, so as a temporary heuristic, assume anything
// named System.* shouldn't be resolved natively.
return !nativelyResolvedAssembly.MainModule.Name.StartsWith(
"System.",
StringComparison.Ordinal);
}
private static bool SearchInFileProvider(IFileProvider fileProvider, string searchRootDirNoTrailingSlash, string name, out IFileInfo file)
{
var possibleFullPath = $"{searchRootDirNoTrailingSlash}/{name}";
var possibleResult = fileProvider.GetFileInfo(possibleFullPath);
if (possibleResult.Exists)
{
file = possibleResult;
return true;
}
var childDirs = fileProvider.GetDirectoryContents(searchRootDirNoTrailingSlash)
.Where(item => item.IsDirectory);
foreach (var childDir in childDirs)
{
if (SearchInFileProvider(fileProvider, childDir.PhysicalPath, name, out file))
{
return true;
}
}
file = null;
return false;
}
private class ReferencedAssembly
{
public string Name { get; }
public byte[] Data { get; }
public AssemblyDefinition Definition { get; }
public ReferencedAssembly(AssemblyDefinition definition)
{
Name = definition.Name.Name;
Data = File.ReadAllBytes(definition.MainModule.FileName);
Definition = definition;
}
public ReferencedAssembly(IFileInfo fileInfo)
{
using (var ms = new MemoryStream())
using (var readStream = fileInfo.CreateReadStream())
{
readStream.CopyTo(ms);
Data = ms.ToArray();
}
using (var readStream = new MemoryStream(Data))
{
Definition = AssemblyDefinition.ReadAssembly(readStream);
}
Name = Definition.Name.Name;
}
}
}