Adding libuv p/invokes

This commit is contained in:
Louis DeJardin 2014-06-02 16:32:31 -07:00
parent 3404100f08
commit 1b412bc99f
8 changed files with 582 additions and 0 deletions

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Reflection;
using System.Runtime.InteropServices;
namespace Microsoft.AspNet.Server.Kestrel.Networking
{
public class Libuv
{
private IntPtr _module = IntPtr.Zero;
[DllImport("kernel32")]
public static extern IntPtr LoadLibrary(string dllToLoad);
[DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName);
[DllImport("kernel32")]
public static extern bool FreeLibrary(IntPtr hModule);
public void Load(string dllToLoad)
{
var module = LoadLibrary(dllToLoad);
foreach (var field in GetType().GetTypeInfo().DeclaredFields)
{
var procAddress = GetProcAddress(module, field.Name.TrimStart('_'));
if (procAddress == IntPtr.Zero)
{
continue;
}
var value = Marshal.GetDelegateForFunctionPointer(procAddress, field.FieldType);
field.SetValue(this, value);
}
}
public int Check(int statusCode)
{
if (statusCode < 0)
{
throw new Exception("Status code " + statusCode);
}
return statusCode;
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_loop_init(UvLoopHandle a0);
uv_loop_init _uv_loop_init;
public void loop_init(UvLoopHandle handle)
{
Check(_uv_loop_init(handle));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_loop_close(IntPtr a0);
uv_loop_close _uv_loop_close;
public void loop_close(UvLoopHandle handle)
{
Check(_uv_loop_close(handle.DangerousGetHandle()));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_run(UvLoopHandle handle, int mode);
uv_run _uv_run;
public int run(UvLoopHandle handle, int mode)
{
return Check(_uv_run(handle, mode));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void uv_stop(UvLoopHandle handle);
uv_stop _uv_stop;
public void stop(UvLoopHandle handle)
{
_uv_stop(handle);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void uv_close_cb(IntPtr handle);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void uv_close(IntPtr handle, uv_close_cb close_cb);
uv_close _uv_close;
public void close(UvHandle handle, uv_close_cb close_cb)
{
_uv_close(handle.DangerousGetHandle(), close_cb);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void uv_async_cb(IntPtr handle);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_async_init(UvLoopHandle loop, UvAsyncHandle handle, uv_async_cb cb);
uv_async_init _uv_async_init;
public void async_init(UvLoopHandle loop, UvAsyncHandle handle, uv_async_cb cb)
{
Check(_uv_async_init(loop, handle, cb));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_async_send(UvAsyncHandle handle);
uv_async_send _uv_async_send;
public void async_send(UvAsyncHandle handle)
{
Check(_uv_async_send(handle));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_tcp_init(UvLoopHandle loop, UvTcpHandle handle);
uv_tcp_init _uv_tcp_init;
public void tcp_init(UvLoopHandle loop, UvTcpHandle handle)
{
Check(_uv_tcp_init(loop, handle));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_tcp_bind(UvTcpHandle handle, ref sockaddr addr, int flags);
uv_tcp_bind _uv_tcp_bind;
public void tcp_bind(UvTcpHandle handle, ref sockaddr addr, int flags)
{
Check(_uv_tcp_bind(handle, ref addr, flags));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void uv_connection_cb(IntPtr server, int status);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_listen(UvStreamHandle handle, int backlog, uv_connection_cb cb);
uv_listen _uv_listen;
public void listen(UvStreamHandle handle, int backlog, uv_connection_cb cb)
{
Check(_uv_listen(handle, backlog, cb));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_accept(UvStreamHandle server, UvStreamHandle client);
uv_accept _uv_accept;
public void accept(UvStreamHandle server, UvStreamHandle client)
{
Check(_uv_accept(server, client));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void uv_alloc_cb(IntPtr server, int suggested_size, out uv_buf_t buf);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void uv_read_cb(IntPtr server, int nread, ref uv_buf_t buf);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_read_start(UvStreamHandle handle, uv_alloc_cb alloc_cb, uv_read_cb read_cb);
uv_read_start _uv_read_start;
public void read_start(UvStreamHandle handle, uv_alloc_cb alloc_cb, uv_read_cb read_cb)
{
Check(_uv_read_start(handle, alloc_cb, read_cb));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_read_stop(UvStreamHandle handle);
uv_read_stop _uv_read_stop;
public void read_stop(UvStreamHandle handle)
{
Check(_uv_read_stop(handle));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_ip4_addr(string ip, int port, out sockaddr addr);
uv_ip4_addr _uv_ip4_addr;
public void ip4_addr(string ip, int port, out sockaddr addr)
{
Check(_uv_ip4_addr(ip, port, out addr));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate int uv_ip6_addr(string ip, int port, out sockaddr addr);
uv_ip6_addr _uv_ip6_addr;
public void ip6_addr(string ip, int port, out sockaddr addr)
{
Check(_uv_ip6_addr(ip, port, out addr));
}
public struct sockaddr
{
long w;
long x;
long y;
long z;
}
public struct uv_buf_t
{
public uint len;
public IntPtr memory;
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Runtime.InteropServices;
namespace Microsoft.AspNet.Server.Kestrel.Networking
{
public class UvAsyncHandle : UvHandle
{
private static Libuv.uv_async_cb _uv_async_cb = AsyncCb;
unsafe static void AsyncCb(IntPtr handle)
{
GCHandle gcHandle = GCHandle.FromIntPtr(*(IntPtr*)handle);
var self = (UvAsyncHandle)gcHandle.Target;
self._callback.Invoke();
}
private Action _callback;
public void Init(UvLoopHandle loop, Action callback)
{
CreateHandle(loop, 256);
_callback = callback;
_uv.async_init(loop, this, _uv_async_cb);
}
private void UvAsyncCb(IntPtr handle)
{
_callback.Invoke();
}
public void Send()
{
_uv.async_send(this);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Runtime.InteropServices;
namespace Microsoft.AspNet.Server.Kestrel.Networking
{
public abstract class UvHandle : SafeHandle
{
protected Libuv _uv;
static Libuv.uv_close_cb _close_cb = DestroyHandle;
public UvHandle() : base(IntPtr.Zero, true)
{
}
public override bool IsInvalid
{
get
{
return handle == IntPtr.Zero;
}
}
unsafe protected void CreateHandle(Libuv uv, int size)
{
_uv = uv;
handle = Marshal.AllocCoTaskMem(size);
*(IntPtr*)handle = GCHandle.ToIntPtr(GCHandle.Alloc(this));
}
protected void CreateHandle(UvLoopHandle loop, int size)
{
CreateHandle(loop._uv, size);
}
protected override bool ReleaseHandle()
{
var memory = handle;
if (memory != IntPtr.Zero)
{
_uv.close(this, _close_cb);
handle = IntPtr.Zero;
}
return true;
}
unsafe protected static void DestroyHandle(IntPtr memory)
{
var gcHandlePtr = *(IntPtr*)memory;
if (gcHandlePtr != IntPtr.Zero)
{
GCHandle.FromIntPtr(gcHandlePtr).Free();
}
Marshal.FreeCoTaskMem(memory);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
namespace Microsoft.AspNet.Server.Kestrel.Networking
{
public class UvLoopHandle : UvHandle
{
public void Init(Libuv uv)
{
CreateHandle(uv, 256);
_uv.loop_init(this);
}
public int Run(int mode = 0)
{
return _uv.run(this, mode);
}
public void Stop()
{
_uv.stop(this);
}
protected override bool ReleaseHandle()
{
var memory = this.handle;
if (memory != IntPtr.Zero)
{
_uv.loop_close(this);
handle = IntPtr.Zero;
DestroyHandle(memory);
}
return true;
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Runtime.InteropServices;
namespace Microsoft.AspNet.Server.Kestrel.Networking
{
public abstract class UvStreamHandle : UvHandle
{
private Libuv.uv_connection_cb _connection_cb;
private Libuv.uv_alloc_cb _alloc_cb;
private Libuv.uv_read_cb _read_cb;
private Action<int, UvStreamHandle> _connection;
private Action<int, UvStreamHandle> _alloc;
private Action<int, byte[], UvStreamHandle> _read;
public void Listen(int backlog, Action<int, UvStreamHandle> connection)
{
_connection_cb = OnConnection;
_connection = connection;
_uv.listen(this, 10, _connection_cb);
}
public void OnConnection(IntPtr server, int status)
{
_connection(status, this);
}
public void Accept(UvStreamHandle handle)
{
_uv.accept(this, handle);
}
public void ReadStart(Action<int, byte[], UvStreamHandle> read)
{
_alloc_cb = OnAlloc;
_read_cb = OnRead;
_read = read;
_uv.read_start(this, _alloc_cb, _read_cb);
}
private void OnAlloc(IntPtr server, int suggested_size, out Libuv.uv_buf_t buf)
{
buf = new Libuv.uv_buf_t
{
memory = Marshal.AllocCoTaskMem(suggested_size),
len = (uint)suggested_size,
};
}
private void OnRead(IntPtr server, int nread, ref Libuv.uv_buf_t buf)
{
if (nread == -4095)
{
_read(0, null, this);
Marshal.FreeCoTaskMem(buf.memory);
return;
}
var length = _uv.Check(nread);
var data = new byte[length];
Marshal.Copy(buf.memory, data, 0, length);
Marshal.FreeCoTaskMem(buf.memory);
_read(length, data, this);
}
public void ReadStop()
{
_uv.read_stop(this);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Net;
namespace Microsoft.AspNet.Server.Kestrel.Networking
{
public class UvTcpHandle : UvStreamHandle
{
public void Init(UvLoopHandle loop)
{
CreateHandle(loop, 256);
_uv.tcp_init(loop, this);
}
public void Bind(IPEndPoint endpoint)
{
Libuv.sockaddr addr;
_uv.ip4_addr(endpoint.Address.ToString(), endpoint.Port, out addr);
_uv.tcp_bind(this, ref addr, 0);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.AspNet.Server.Kestrel.Networking;
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using Xunit;
namespace Microsoft.AspNet.Server.KestralTests
{
/// <summary>
/// Summary description for NetworkingTests
/// </summary>
public class NetworkingTests
{
Libuv _uv;
public NetworkingTests()
{
_uv = new Libuv();
_uv.Load("libuv.dll");
}
[Fact]
public async Task LoopCanBeInitAndClose()
{
var loop = new UvLoopHandle();
loop.Init(_uv);
loop.Run();
loop.Close();
}
[Fact]
public async Task AsyncCanBeSent()
{
var loop = new UvLoopHandle();
loop.Init(_uv);
var trigger = new UvAsyncHandle();
var called = false;
trigger.Init(loop, () =>
{
called = true;
trigger.Close();
});
trigger.Send();
loop.Run();
loop.Close();
Assert.True(called);
}
[Fact]
public async Task SocketCanBeInitAndClose()
{
var loop = new UvLoopHandle();
loop.Init(_uv);
var tcp = new UvTcpHandle();
tcp.Init(loop);
tcp.Bind(new IPEndPoint(IPAddress.Loopback, 0));
tcp.Close();
loop.Run();
loop.Close();
}
[Fact]
public async Task SocketCanListenAndAccept()
{
var loop = new UvLoopHandle();
loop.Init(_uv);
var tcp = new UvTcpHandle();
tcp.Init(loop);
tcp.Bind(new IPEndPoint(IPAddress.Loopback, 54321));
tcp.Listen(10, (status, handle) =>
{
var tcp2 = new UvTcpHandle();
tcp2.Init(loop);
tcp.Accept(tcp2);
tcp2.Close();
tcp.Close();
});
var t = Task.Run(async () =>
{
var socket = new Socket(
AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
await Task.Factory.FromAsync(
socket.BeginConnect,
socket.EndConnect,
new IPEndPoint(IPAddress.Loopback, 54321),
null,
TaskCreationOptions.None);
socket.Close();
});
loop.Run();
loop.Close();
await t;
}
[Fact]
public async Task SocketCanRead()
{
int bytesRead = 0;
var loop = new UvLoopHandle();
loop.Init(_uv);
var tcp = new UvTcpHandle();
tcp.Init(loop);
tcp.Bind(new IPEndPoint(IPAddress.Loopback, 54321));
tcp.Listen(10, (status, handle) =>
{
var tcp2 = new UvTcpHandle();
tcp2.Init(loop);
tcp.Accept(tcp2);
tcp2.ReadStart((nread, data, handle2) =>
{
bytesRead += nread;
if (nread == 0)
{
tcp2.Close();
}
});
tcp.Close();
});
var t = Task.Run(async () =>
{
var socket = new Socket(
AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
await Task.Factory.FromAsync(
socket.BeginConnect,
socket.EndConnect,
new IPEndPoint(IPAddress.Loopback, 54321),
null,
TaskCreationOptions.None);
await Task.Factory.FromAsync(
socket.BeginSend,
socket.EndSend,
new[] { new ArraySegment<byte>(new byte[] { 1, 2, 3, 4, 5 }) },
SocketFlags.None,
null,
TaskCreationOptions.None);
socket.Close();
});
loop.Run();
loop.Close();
await t;
}
}
}

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