Remove usage of the Microsoft.Extensions.Buffers.Sources package, copy the source into Kestrel
This moves source code that used to be in aspnet/Common. It was only used here, so this simplifies the process of working with these internal-only APIs. cref https://github.com/aspnet/Common/pull/386
This commit is contained in:
parent
181e521b40
commit
128eefdef3
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@ -18,8 +18,6 @@
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<MicrosoftAspNetCoreTestingPackageVersion>2.1.0</MicrosoftAspNetCoreTestingPackageVersion>
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<MicrosoftAspNetCoreTestingPackageVersion>2.1.0</MicrosoftAspNetCoreTestingPackageVersion>
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<MicrosoftAspNetCoreWebUtilitiesPackageVersion>2.1.1</MicrosoftAspNetCoreWebUtilitiesPackageVersion>
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<MicrosoftAspNetCoreWebUtilitiesPackageVersion>2.1.1</MicrosoftAspNetCoreWebUtilitiesPackageVersion>
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<MicrosoftExtensionsActivatorUtilitiesSourcesPackageVersion>2.1.1</MicrosoftExtensionsActivatorUtilitiesSourcesPackageVersion>
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<MicrosoftExtensionsActivatorUtilitiesSourcesPackageVersion>2.1.1</MicrosoftExtensionsActivatorUtilitiesSourcesPackageVersion>
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<MicrosoftExtensionsBuffersSourcesPackageVersion>2.1.1</MicrosoftExtensionsBuffersSourcesPackageVersion>
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<MicrosoftExtensionsBuffersTestingSourcesPackageVersion>2.1.1</MicrosoftExtensionsBuffersTestingSourcesPackageVersion>
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<MicrosoftExtensionsConfigurationBinderPackageVersion>2.1.1</MicrosoftExtensionsConfigurationBinderPackageVersion>
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<MicrosoftExtensionsConfigurationBinderPackageVersion>2.1.1</MicrosoftExtensionsConfigurationBinderPackageVersion>
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<MicrosoftExtensionsConfigurationCommandLinePackageVersion>2.1.1</MicrosoftExtensionsConfigurationCommandLinePackageVersion>
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<MicrosoftExtensionsConfigurationCommandLinePackageVersion>2.1.1</MicrosoftExtensionsConfigurationCommandLinePackageVersion>
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<MicrosoftExtensionsConfigurationJsonPackageVersion>2.1.1</MicrosoftExtensionsConfigurationJsonPackageVersion>
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<MicrosoftExtensionsConfigurationJsonPackageVersion>2.1.1</MicrosoftExtensionsConfigurationJsonPackageVersion>
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@ -0,0 +1,125 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Licensed under the MIT license. See LICENSE file in the project root for full license information.
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using System;
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using System.Buffers;
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using System.Runtime.CompilerServices;
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namespace System.Buffers
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{
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internal ref struct BufferReader
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{
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private ReadOnlySpan<byte> _currentSpan;
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private int _index;
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private ReadOnlySequence<byte> _sequence;
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private SequencePosition _currentSequencePosition;
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private SequencePosition _nextSequencePosition;
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private int _consumedBytes;
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private bool _end;
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public BufferReader(ReadOnlySequence<byte> buffer)
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{
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_end = false;
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_index = 0;
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_consumedBytes = 0;
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_sequence = buffer;
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_currentSequencePosition = _sequence.Start;
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_nextSequencePosition = _currentSequencePosition;
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_currentSpan = ReadOnlySpan<byte>.Empty;
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MoveNext();
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}
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public bool End => _end;
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public int CurrentSegmentIndex => _index;
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public SequencePosition Position => _sequence.GetPosition(_index, _currentSequencePosition);
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public ReadOnlySpan<byte> CurrentSegment => _currentSpan;
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public ReadOnlySpan<byte> UnreadSegment => _currentSpan.Slice(_index);
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public int ConsumedBytes => _consumedBytes;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int Peek()
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{
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if (_end)
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{
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return -1;
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}
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return _currentSpan[_index];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int Read()
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{
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if (_end)
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{
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return -1;
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}
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var value = _currentSpan[_index];
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_index++;
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_consumedBytes++;
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if (_index >= _currentSpan.Length)
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{
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MoveNext();
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}
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return value;
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void MoveNext()
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{
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var previous = _nextSequencePosition;
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while (_sequence.TryGet(ref _nextSequencePosition, out var memory, true))
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{
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_currentSequencePosition = previous;
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_currentSpan = memory.Span;
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_index = 0;
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if (_currentSpan.Length > 0)
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{
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return;
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}
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}
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_end = true;
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}
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public void Advance(int byteCount)
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{
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if (byteCount < 0)
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{
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ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.length);
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}
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_consumedBytes += byteCount;
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while (!_end && byteCount > 0)
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{
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if ((_index + byteCount) < _currentSpan.Length)
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{
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_index += byteCount;
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byteCount = 0;
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break;
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}
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var remaining = (_currentSpan.Length - _index);
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_index += remaining;
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byteCount -= remaining;
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MoveNext();
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}
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if (byteCount > 0)
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{
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ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.length);
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}
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}
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}
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}
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@ -0,0 +1,93 @@
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Runtime.CompilerServices;
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namespace System.Buffers
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{
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internal ref struct BufferWriter<T> where T: IBufferWriter<byte>
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{
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private T _output;
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private Span<byte> _span;
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private int _buffered;
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public BufferWriter(T output)
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{
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_buffered = 0;
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_output = output;
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_span = output.GetSpan();
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}
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public Span<byte> Span => _span;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Commit()
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{
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var buffered = _buffered;
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if (buffered > 0)
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{
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_buffered = 0;
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_output.Advance(buffered);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Advance(int count)
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{
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_buffered += count;
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_span = _span.Slice(count);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Write(ReadOnlySpan<byte> source)
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{
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if (_span.Length >= source.Length)
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{
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source.CopyTo(_span);
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Advance(source.Length);
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}
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else
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{
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WriteMultiBuffer(source);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Ensure(int count = 1)
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{
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if (_span.Length < count)
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{
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EnsureMore(count);
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void EnsureMore(int count = 0)
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{
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if (_buffered > 0)
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{
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Commit();
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}
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_output.GetMemory(count);
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_span = _output.GetSpan();
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}
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private void WriteMultiBuffer(ReadOnlySpan<byte> source)
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{
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while (source.Length > 0)
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{
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if (_span.Length == 0)
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{
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EnsureMore();
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}
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var writable = Math.Min(source.Length, _span.Length);
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source.Slice(0, writable).CopyTo(_span);
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source = source.Slice(writable);
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Advance(writable);
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}
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}
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}
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}
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@ -11,6 +11,10 @@
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<NoWarn>CS1591;$(NoWarn)</NoWarn>
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<NoWarn>CS1591;$(NoWarn)</NoWarn>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\shared\ThrowHelper.cs" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.AspNetCore.Certificates.Generation.Sources" PrivateAssets="All" Version="$(MicrosoftAspNetCoreCertificatesGenerationSourcesPackageVersion)" />
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<PackageReference Include="Microsoft.AspNetCore.Certificates.Generation.Sources" PrivateAssets="All" Version="$(MicrosoftAspNetCoreCertificatesGenerationSourcesPackageVersion)" />
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<PackageReference Include="Microsoft.AspNetCore.Hosting.Abstractions" Version="$(MicrosoftAspNetCoreHostingAbstractionsPackageVersion)" />
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<PackageReference Include="Microsoft.AspNetCore.Hosting.Abstractions" Version="$(MicrosoftAspNetCoreHostingAbstractionsPackageVersion)" />
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@ -21,7 +25,6 @@
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<PackageReference Include="Microsoft.Extensions.Options" Version="$(MicrosoftExtensionsOptionsPackageVersion)" />
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<PackageReference Include="Microsoft.Extensions.Options" Version="$(MicrosoftExtensionsOptionsPackageVersion)" />
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<PackageReference Include="System.Threading.Tasks.Extensions" Version="$(SystemThreadingTasksExtensionsPackageVersion)" />
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<PackageReference Include="System.Threading.Tasks.Extensions" Version="$(SystemThreadingTasksExtensionsPackageVersion)" />
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<PackageReference Include="System.Memory" Version="$(SystemMemoryPackageVersion)" />
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<PackageReference Include="System.Memory" Version="$(SystemMemoryPackageVersion)" />
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<PackageReference Include="Microsoft.Extensions.Buffers.Sources" Version="$(MicrosoftExtensionsBuffersSourcesPackageVersion)" PrivateAssets="All" />
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="$(SystemRuntimeCompilerServicesUnsafePackageVersion)" />
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="$(SystemRuntimeCompilerServicesUnsafePackageVersion)" />
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<PackageReference Include="System.Security.Cryptography.Cng" Version="$(SystemSecurityCryptographyCngPackageVersion)" />
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<PackageReference Include="System.Security.Cryptography.Cng" Version="$(SystemSecurityCryptographyCngPackageVersion)" />
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<PackageReference Include="System.Numerics.Vectors" Version="$(SystemNumericsVectorsPackageVersion)" />
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<PackageReference Include="System.Numerics.Vectors" Version="$(SystemNumericsVectorsPackageVersion)" />
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// Copyright (c) Microsoft. All rights reserved.
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// Licensed under the MIT license. See LICENSE file in the project root for full license information.
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#if DEBUG
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using System.Threading;
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using System.Diagnostics;
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namespace System.Buffers
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{
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/// <summary>
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/// Block tracking object used by the byte buffer memory pool. A slab is a large allocation which is divided into smaller blocks. The
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/// individual blocks are then treated as independent array segments.
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/// </summary>
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internal sealed class MemoryPoolBlock : MemoryManager<byte>
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{
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private readonly int _offset;
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private readonly int _length;
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private int _pinCount;
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/// <summary>
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/// This object cannot be instantiated outside of the static Create method
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/// </summary>
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internal MemoryPoolBlock(SlabMemoryPool pool, MemoryPoolSlab slab, int offset, int length)
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{
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_offset = offset;
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_length = length;
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Pool = pool;
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Slab = slab;
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}
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/// <summary>
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/// Back-reference to the memory pool which this block was allocated from. It may only be returned to this pool.
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/// </summary>
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public SlabMemoryPool Pool { get; }
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/// <summary>
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/// Back-reference to the slab from which this block was taken, or null if it is one-time-use memory.
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/// </summary>
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public MemoryPoolSlab Slab { get; }
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public override Memory<byte> Memory
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{
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get
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{
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if (!Slab.IsActive) ThrowHelper.ThrowObjectDisposedException(ExceptionArgument.MemoryPoolBlock);
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||||||
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return CreateMemory(_length);
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}
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}
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||||||
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||||||
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#if BLOCK_LEASE_TRACKING
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||||||
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public bool IsLeased { get; set; }
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public string Leaser { get; set; }
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#endif
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||||||
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~MemoryPoolBlock()
|
||||||
|
{
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if (Slab != null && Slab.IsActive)
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||||||
|
{
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||||||
|
Debug.Assert(false, $"{Environment.NewLine}{Environment.NewLine}*** Block being garbage collected instead of returned to pool" +
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#if BLOCK_LEASE_TRACKING
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||||||
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$": {Leaser}" +
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|
#endif
|
||||||
|
$" ***{ Environment.NewLine}");
|
||||||
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|
||||||
|
// Need to make a new object because this one is being finalized
|
||||||
|
Pool.Return(new MemoryPoolBlock(Pool, Slab, _offset, _length));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (!Slab.IsActive) ThrowHelper.ThrowObjectDisposedException(ExceptionArgument.MemoryPoolBlock);
|
||||||
|
|
||||||
|
if (Volatile.Read(ref _pinCount) > 0)
|
||||||
|
{
|
||||||
|
ThrowHelper.ThrowInvalidOperationException_ReturningPinnedBlock();
|
||||||
|
}
|
||||||
|
|
||||||
|
Pool.Return(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Span<byte> GetSpan() => new Span<byte>(Slab.Array, _offset, _length);
|
||||||
|
|
||||||
|
public override MemoryHandle Pin(int byteOffset = 0)
|
||||||
|
{
|
||||||
|
if (!Slab.IsActive) ThrowHelper.ThrowObjectDisposedException(ExceptionArgument.MemoryPoolBlock);
|
||||||
|
if (byteOffset < 0 || byteOffset > _length) ThrowHelper.ThrowArgumentOutOfRangeException(_length, byteOffset);
|
||||||
|
|
||||||
|
Interlocked.Increment(ref _pinCount);
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
return new MemoryHandle((Slab.NativePointer + _offset + byteOffset).ToPointer(), default, this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool TryGetArray(out ArraySegment<byte> segment)
|
||||||
|
{
|
||||||
|
segment = new ArraySegment<byte>(Slab.Array, _offset, _length);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Unpin()
|
||||||
|
{
|
||||||
|
if (Interlocked.Decrement(ref _pinCount) < 0)
|
||||||
|
{
|
||||||
|
ThrowHelper.ThrowInvalidOperationException_ReferenceCountZero();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Lease()
|
||||||
|
{
|
||||||
|
#if BLOCK_LEASE_TRACKING
|
||||||
|
Leaser = Environment.StackTrace;
|
||||||
|
IsLeased = true;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -0,0 +1,65 @@
|
||||||
|
// Copyright (c) Microsoft. All rights reserved.
|
||||||
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
||||||
|
|
||||||
|
#if RELEASE
|
||||||
|
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Block tracking object used by the byte buffer memory pool. A slab is a large allocation which is divided into smaller blocks. The
|
||||||
|
/// individual blocks are then treated as independent array segments.
|
||||||
|
/// </summary>
|
||||||
|
internal sealed class MemoryPoolBlock : IMemoryOwner<byte>
|
||||||
|
{
|
||||||
|
private readonly int _offset;
|
||||||
|
private readonly int _length;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This object cannot be instantiated outside of the static Create method
|
||||||
|
/// </summary>
|
||||||
|
internal MemoryPoolBlock(SlabMemoryPool pool, MemoryPoolSlab slab, int offset, int length)
|
||||||
|
{
|
||||||
|
_offset = offset;
|
||||||
|
_length = length;
|
||||||
|
|
||||||
|
Pool = pool;
|
||||||
|
Slab = slab;
|
||||||
|
|
||||||
|
Memory = MemoryMarshal.CreateFromPinnedArray(slab.Array, _offset, _length);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Back-reference to the memory pool which this block was allocated from. It may only be returned to this pool.
|
||||||
|
/// </summary>
|
||||||
|
public SlabMemoryPool Pool { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Back-reference to the slab from which this block was taken, or null if it is one-time-use memory.
|
||||||
|
/// </summary>
|
||||||
|
public MemoryPoolSlab Slab { get; }
|
||||||
|
|
||||||
|
public Memory<byte> Memory { get; }
|
||||||
|
|
||||||
|
~MemoryPoolBlock()
|
||||||
|
{
|
||||||
|
if (Slab != null && Slab.IsActive)
|
||||||
|
{
|
||||||
|
// Need to make a new object because this one is being finalized
|
||||||
|
Pool.Return(new MemoryPoolBlock(Pool, Slab, _offset, _length));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Pool.Return(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Lease()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -0,0 +1,97 @@
|
||||||
|
// Copyright (c) Microsoft. All rights reserved.
|
||||||
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
||||||
|
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Slab tracking object used by the byte buffer memory pool. A slab is a large allocation which is divided into smaller blocks. The
|
||||||
|
/// individual blocks are then treated as independant array segments.
|
||||||
|
/// </summary>
|
||||||
|
internal class MemoryPoolSlab : IDisposable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// This handle pins the managed array in memory until the slab is disposed. This prevents it from being
|
||||||
|
/// relocated and enables any subsections of the array to be used as native memory pointers to P/Invoked API calls.
|
||||||
|
/// </summary>
|
||||||
|
private readonly GCHandle _gcHandle;
|
||||||
|
private readonly IntPtr _nativePointer;
|
||||||
|
private byte[] _data;
|
||||||
|
|
||||||
|
private bool _isActive;
|
||||||
|
private bool _disposedValue;
|
||||||
|
|
||||||
|
public MemoryPoolSlab(byte[] data)
|
||||||
|
{
|
||||||
|
_data = data;
|
||||||
|
_gcHandle = GCHandle.Alloc(data, GCHandleType.Pinned);
|
||||||
|
_nativePointer = _gcHandle.AddrOfPinnedObject();
|
||||||
|
_isActive = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// True as long as the blocks from this slab are to be considered returnable to the pool. In order to shrink the
|
||||||
|
/// memory pool size an entire slab must be removed. That is done by (1) setting IsActive to false and removing the
|
||||||
|
/// slab from the pool's _slabs collection, (2) as each block currently in use is Return()ed to the pool it will
|
||||||
|
/// be allowed to be garbage collected rather than re-pooled, and (3) when all block tracking objects are garbage
|
||||||
|
/// collected and the slab is no longer references the slab will be garbage collected and the memory unpinned will
|
||||||
|
/// be unpinned by the slab's Dispose.
|
||||||
|
/// </summary>
|
||||||
|
public bool IsActive => _isActive;
|
||||||
|
|
||||||
|
public IntPtr NativePointer => _nativePointer;
|
||||||
|
|
||||||
|
public byte[] Array => _data;
|
||||||
|
|
||||||
|
public int Length => _data.Length;
|
||||||
|
|
||||||
|
public static MemoryPoolSlab Create(int length)
|
||||||
|
{
|
||||||
|
// allocate and pin requested memory length
|
||||||
|
var array = new byte[length];
|
||||||
|
|
||||||
|
// allocate and return slab tracking object
|
||||||
|
return new MemoryPoolSlab(array);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (!_disposedValue)
|
||||||
|
{
|
||||||
|
if (disposing)
|
||||||
|
{
|
||||||
|
// N/A: dispose managed state (managed objects).
|
||||||
|
}
|
||||||
|
|
||||||
|
_isActive = false;
|
||||||
|
|
||||||
|
if (_gcHandle.IsAllocated)
|
||||||
|
{
|
||||||
|
_gcHandle.Free();
|
||||||
|
}
|
||||||
|
|
||||||
|
// set large fields to null.
|
||||||
|
_data = null;
|
||||||
|
|
||||||
|
_disposedValue = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// override a finalizer only if Dispose(bool disposing) above has code to free unmanaged resources.
|
||||||
|
~MemoryPoolSlab()
|
||||||
|
{
|
||||||
|
// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
|
||||||
|
Dispose(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
// This code added to correctly implement the disposable pattern.
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
|
||||||
|
Dispose(true);
|
||||||
|
// uncomment the following line if the finalizer is overridden above.
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,193 @@
|
||||||
|
// Copyright (c) Microsoft. All rights reserved.
|
||||||
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
||||||
|
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
using System.Diagnostics;
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Used to allocate and distribute re-usable blocks of memory.
|
||||||
|
/// </summary>
|
||||||
|
internal class SlabMemoryPool : MemoryPool<byte>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The size of a block. 4096 is chosen because most operating systems use 4k pages.
|
||||||
|
/// </summary>
|
||||||
|
private const int _blockSize = 4096;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allocating 32 contiguous blocks per slab makes the slab size 128k. This is larger than the 85k size which will place the memory
|
||||||
|
/// in the large object heap. This means the GC will not try to relocate this array, so the fact it remains pinned does not negatively
|
||||||
|
/// affect memory management's compactification.
|
||||||
|
/// </summary>
|
||||||
|
private const int _blockCount = 32;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Max allocation block size for pooled blocks,
|
||||||
|
/// larger values can be leased but they will be disposed after use rather than returned to the pool.
|
||||||
|
/// </summary>
|
||||||
|
public override int MaxBufferSize { get; } = _blockSize;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 4096 * 32 gives you a slabLength of 128k contiguous bytes allocated per slab
|
||||||
|
/// </summary>
|
||||||
|
private static readonly int _slabLength = _blockSize * _blockCount;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Thread-safe collection of blocks which are currently in the pool. A slab will pre-allocate all of the block tracking objects
|
||||||
|
/// and add them to this collection. When memory is requested it is taken from here first, and when it is returned it is re-added.
|
||||||
|
/// </summary>
|
||||||
|
private readonly ConcurrentQueue<MemoryPoolBlock> _blocks = new ConcurrentQueue<MemoryPoolBlock>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Thread-safe collection of slabs which have been allocated by this pool. As long as a slab is in this collection and slab.IsActive,
|
||||||
|
/// the blocks will be added to _blocks when returned.
|
||||||
|
/// </summary>
|
||||||
|
private readonly ConcurrentStack<MemoryPoolSlab> _slabs = new ConcurrentStack<MemoryPoolSlab>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This is part of implementing the IDisposable pattern.
|
||||||
|
/// </summary>
|
||||||
|
private bool _disposedValue = false; // To detect redundant calls
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This default value passed in to Rent to use the default value for the pool.
|
||||||
|
/// </summary>
|
||||||
|
private const int AnySize = -1;
|
||||||
|
|
||||||
|
public override IMemoryOwner<byte> Rent(int size = AnySize)
|
||||||
|
{
|
||||||
|
if (size == AnySize) size = _blockSize;
|
||||||
|
else if (size > _blockSize)
|
||||||
|
{
|
||||||
|
ThrowHelper.ThrowArgumentOutOfRangeException_BufferRequestTooLarge(_blockSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
var block = Lease();
|
||||||
|
return block;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Called to take a block from the pool.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The block that is reserved for the called. It must be passed to Return when it is no longer being used.</returns>
|
||||||
|
private MemoryPoolBlock Lease()
|
||||||
|
{
|
||||||
|
Debug.Assert(!_disposedValue, "Block being leased from disposed pool!");
|
||||||
|
|
||||||
|
if (_blocks.TryDequeue(out MemoryPoolBlock block))
|
||||||
|
{
|
||||||
|
// block successfully taken from the stack - return it
|
||||||
|
|
||||||
|
block.Lease();
|
||||||
|
return block;
|
||||||
|
}
|
||||||
|
// no blocks available - grow the pool
|
||||||
|
block = AllocateSlab();
|
||||||
|
block.Lease();
|
||||||
|
return block;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Internal method called when a block is requested and the pool is empty. It allocates one additional slab, creates all of the
|
||||||
|
/// block tracking objects, and adds them all to the pool.
|
||||||
|
/// </summary>
|
||||||
|
private MemoryPoolBlock AllocateSlab()
|
||||||
|
{
|
||||||
|
var slab = MemoryPoolSlab.Create(_slabLength);
|
||||||
|
_slabs.Push(slab);
|
||||||
|
|
||||||
|
var basePtr = slab.NativePointer;
|
||||||
|
// Page align the blocks
|
||||||
|
var firstOffset = (int)((((ulong)basePtr + (uint)_blockSize - 1) & ~((uint)_blockSize - 1)) - (ulong)basePtr);
|
||||||
|
// Ensure page aligned
|
||||||
|
Debug.Assert((((ulong)basePtr + (uint)firstOffset) & (uint)(_blockSize - 1)) == 0);
|
||||||
|
|
||||||
|
var blockAllocationLength = ((_slabLength - firstOffset) & ~(_blockSize - 1));
|
||||||
|
var offset = firstOffset;
|
||||||
|
for (;
|
||||||
|
offset + _blockSize < blockAllocationLength;
|
||||||
|
offset += _blockSize)
|
||||||
|
{
|
||||||
|
var block = new MemoryPoolBlock(
|
||||||
|
this,
|
||||||
|
slab,
|
||||||
|
offset,
|
||||||
|
_blockSize);
|
||||||
|
#if BLOCK_LEASE_TRACKING
|
||||||
|
block.IsLeased = true;
|
||||||
|
#endif
|
||||||
|
Return(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
Debug.Assert(offset + _blockSize - firstOffset == blockAllocationLength);
|
||||||
|
// return last block rather than adding to pool
|
||||||
|
var newBlock = new MemoryPoolBlock(
|
||||||
|
this,
|
||||||
|
slab,
|
||||||
|
offset,
|
||||||
|
_blockSize);
|
||||||
|
|
||||||
|
return newBlock;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Called to return a block to the pool. Once Return has been called the memory no longer belongs to the caller, and
|
||||||
|
/// Very Bad Things will happen if the memory is read of modified subsequently. If a caller fails to call Return and the
|
||||||
|
/// block tracking object is garbage collected, the block tracking object's finalizer will automatically re-create and return
|
||||||
|
/// a new tracking object into the pool. This will only happen if there is a bug in the server, however it is necessary to avoid
|
||||||
|
/// leaving "dead zones" in the slab due to lost block tracking objects.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="block">The block to return. It must have been acquired by calling Lease on the same memory pool instance.</param>
|
||||||
|
internal void Return(MemoryPoolBlock block)
|
||||||
|
{
|
||||||
|
#if BLOCK_LEASE_TRACKING
|
||||||
|
Debug.Assert(block.Pool == this, "Returned block was not leased from this pool");
|
||||||
|
Debug.Assert(block.IsLeased, $"Block being returned to pool twice: {block.Leaser}{Environment.NewLine}");
|
||||||
|
block.IsLeased = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (block.Slab != null && block.Slab.IsActive)
|
||||||
|
{
|
||||||
|
_blocks.Enqueue(block);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GC.SuppressFinalize(block);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (!_disposedValue)
|
||||||
|
{
|
||||||
|
_disposedValue = true;
|
||||||
|
#if DEBUG && !INNER_LOOP
|
||||||
|
GC.Collect();
|
||||||
|
GC.WaitForPendingFinalizers();
|
||||||
|
GC.Collect();
|
||||||
|
#endif
|
||||||
|
if (disposing)
|
||||||
|
{
|
||||||
|
while (_slabs.TryPop(out MemoryPoolSlab slab))
|
||||||
|
{
|
||||||
|
// dispose managed state (managed objects).
|
||||||
|
slab.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Discard blocks in pool
|
||||||
|
while (_blocks.TryDequeue(out MemoryPoolBlock block))
|
||||||
|
{
|
||||||
|
GC.SuppressFinalize(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
// N/A: free unmanaged resources (unmanaged objects) and override a finalizer below.
|
||||||
|
|
||||||
|
// N/A: set large fields to null.
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -13,10 +13,11 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Connections.Abstractions\Connections.Abstractions.csproj" />
|
<Compile Include="..\shared\ThrowHelper.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Microsoft.Extensions.Buffers.Sources" Version="$(MicrosoftExtensionsBuffersSourcesPackageVersion)" PrivateAssets="All" />
|
<ProjectReference Include="..\Connections.Abstractions\Connections.Abstractions.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,87 @@
|
||||||
|
// Copyright (c) Microsoft. All rights reserved.
|
||||||
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
internal class ThrowHelper
|
||||||
|
{
|
||||||
|
public static void ThrowArgumentOutOfRangeException(int sourceLength, int offset)
|
||||||
|
{
|
||||||
|
throw GetArgumentOutOfRangeException(sourceLength, offset);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||||
|
private static ArgumentOutOfRangeException GetArgumentOutOfRangeException(int sourceLength, int offset)
|
||||||
|
{
|
||||||
|
if ((uint)offset > (uint)sourceLength)
|
||||||
|
{
|
||||||
|
// Offset is negative or less than array length
|
||||||
|
return new ArgumentOutOfRangeException(GetArgumentName(ExceptionArgument.offset));
|
||||||
|
}
|
||||||
|
|
||||||
|
// The third parameter (not passed) length must be out of range
|
||||||
|
return new ArgumentOutOfRangeException(GetArgumentName(ExceptionArgument.length));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ThrowArgumentOutOfRangeException(ExceptionArgument argument)
|
||||||
|
{
|
||||||
|
throw GetArgumentOutOfRangeException(argument);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ThrowInvalidOperationException_ReferenceCountZero()
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("Can't release when reference count is already zero");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ThrowInvalidOperationException_ReturningPinnedBlock()
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("Can't release when reference count is already zero");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ThrowArgumentOutOfRangeException_BufferRequestTooLarge(int maxSize)
|
||||||
|
{
|
||||||
|
throw GetArgumentOutOfRangeException_BufferRequestTooLarge(maxSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ThrowObjectDisposedException(ExceptionArgument argument)
|
||||||
|
{
|
||||||
|
throw GetObjectDisposedException(argument);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||||
|
private static ArgumentOutOfRangeException GetArgumentOutOfRangeException(ExceptionArgument argument)
|
||||||
|
{
|
||||||
|
return new ArgumentOutOfRangeException(GetArgumentName(argument));
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||||
|
private static ArgumentOutOfRangeException GetArgumentOutOfRangeException_BufferRequestTooLarge(int maxSize)
|
||||||
|
{
|
||||||
|
return new ArgumentOutOfRangeException(GetArgumentName(ExceptionArgument.size), $"Cannot allocate more than {maxSize} bytes in a single buffer");
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||||
|
private static ObjectDisposedException GetObjectDisposedException(ExceptionArgument argument)
|
||||||
|
{
|
||||||
|
return new ObjectDisposedException(GetArgumentName(argument));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetArgumentName(ExceptionArgument argument)
|
||||||
|
{
|
||||||
|
Debug.Assert(Enum.IsDefined(typeof(ExceptionArgument), argument), "The enum value is not defined, please check the ExceptionArgument Enum.");
|
||||||
|
|
||||||
|
return argument.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal enum ExceptionArgument
|
||||||
|
{
|
||||||
|
size,
|
||||||
|
offset,
|
||||||
|
length,
|
||||||
|
MemoryPoolBlock
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,300 @@
|
||||||
|
// Licensed to the .NET Foundation under one or more agreements.
|
||||||
|
// The .NET Foundation licenses this file to you under the MIT license.
|
||||||
|
// See the LICENSE file in the project root for more information.
|
||||||
|
|
||||||
|
using Xunit;
|
||||||
|
|
||||||
|
namespace System.Buffers.Tests
|
||||||
|
{
|
||||||
|
public abstract class ReadableBufferReaderFacts
|
||||||
|
{
|
||||||
|
public class Array : SingleSegment
|
||||||
|
{
|
||||||
|
public Array() : base(ReadOnlySequenceFactory.ArrayFactory) { }
|
||||||
|
internal Array(ReadOnlySequenceFactory factory) : base(factory) { }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class OwnedMemory : SingleSegment
|
||||||
|
{
|
||||||
|
public OwnedMemory() : base(ReadOnlySequenceFactory.OwnedMemoryFactory) { }
|
||||||
|
}
|
||||||
|
public class Memory : SingleSegment
|
||||||
|
{
|
||||||
|
public Memory() : base(ReadOnlySequenceFactory.MemoryFactory) { }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SingleSegment : SegmentPerByte
|
||||||
|
{
|
||||||
|
public SingleSegment() : base(ReadOnlySequenceFactory.SingleSegmentFactory) { }
|
||||||
|
internal SingleSegment(ReadOnlySequenceFactory factory) : base(factory) { }
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AdvanceSingleBufferSkipsBytes()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2, 3, 4, 5 }));
|
||||||
|
reader.Advance(2);
|
||||||
|
Assert.Equal(2, reader.CurrentSegmentIndex);
|
||||||
|
Assert.Equal(3, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
Assert.Equal(3, reader.Peek());
|
||||||
|
reader.Advance(2);
|
||||||
|
Assert.Equal(5, reader.Peek());
|
||||||
|
Assert.Equal(4, reader.CurrentSegmentIndex);
|
||||||
|
Assert.Equal(5, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void TakeReturnsByteAndMoves()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2 }));
|
||||||
|
Assert.Equal(0, reader.CurrentSegmentIndex);
|
||||||
|
Assert.Equal(1, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
Assert.Equal(1, reader.Read());
|
||||||
|
Assert.Equal(1, reader.CurrentSegmentIndex);
|
||||||
|
Assert.Equal(2, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
Assert.Equal(2, reader.Read());
|
||||||
|
Assert.Equal(-1, reader.Read());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SegmentPerByte : ReadableBufferReaderFacts
|
||||||
|
{
|
||||||
|
public SegmentPerByte() : base(ReadOnlySequenceFactory.SegmentPerByteFactory) { }
|
||||||
|
internal SegmentPerByte(ReadOnlySequenceFactory factory) : base(factory) { }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal ReadOnlySequenceFactory Factory { get; }
|
||||||
|
|
||||||
|
internal ReadableBufferReaderFacts(ReadOnlySequenceFactory factory)
|
||||||
|
{
|
||||||
|
Factory = factory;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PeekReturnsByteWithoutMoving()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2 }));
|
||||||
|
Assert.Equal(1, reader.Peek());
|
||||||
|
Assert.Equal(1, reader.Peek());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CursorIsCorrectAtEnd()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2 }));
|
||||||
|
reader.Read();
|
||||||
|
reader.Read();
|
||||||
|
Assert.True(reader.End);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CursorIsCorrectWithEmptyLastBlock()
|
||||||
|
{
|
||||||
|
var first = new BufferSegment(new byte[] { 1, 2 });
|
||||||
|
var last = first.Append(new byte[4]);
|
||||||
|
|
||||||
|
var reader = new BufferReader(new ReadOnlySequence<byte>(first, 0, last, 0));
|
||||||
|
reader.Read();
|
||||||
|
reader.Read();
|
||||||
|
reader.Read();
|
||||||
|
Assert.Same(last, reader.Position.GetObject());
|
||||||
|
Assert.Equal(0, reader.Position.GetInteger());
|
||||||
|
Assert.True(reader.End);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PeekReturnsMinuOneByteInTheEnd()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2 }));
|
||||||
|
Assert.Equal(1, reader.Read());
|
||||||
|
Assert.Equal(2, reader.Read());
|
||||||
|
Assert.Equal(-1, reader.Peek());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AdvanceToEndThenPeekReturnsMinusOne()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2, 3, 4, 5 }));
|
||||||
|
reader.Advance(5);
|
||||||
|
Assert.True(reader.End);
|
||||||
|
Assert.Equal(-1, reader.Peek());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AdvancingPastLengthThrows()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { 1, 2, 3, 4, 5 }));
|
||||||
|
try
|
||||||
|
{
|
||||||
|
reader.Advance(6);
|
||||||
|
Assert.True(false);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Assert.True(ex is ArgumentOutOfRangeException);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CtorFindsFirstNonEmptySegment()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
Assert.Equal(1, reader.Peek());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void EmptySegmentsAreSkippedOnMoveNext()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1, 2 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
Assert.Equal(1, reader.Peek());
|
||||||
|
reader.Advance(1);
|
||||||
|
Assert.Equal(2, reader.Peek());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PeekGoesToEndIfAllEmptySegments()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateOfSize(0);
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
Assert.Equal(-1, reader.Peek());
|
||||||
|
Assert.True(reader.End);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AdvanceTraversesSegments()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1, 2, 3 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
reader.Advance(2);
|
||||||
|
Assert.Equal(3, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
Assert.Equal(3, reader.Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AdvanceThrowsPastLengthMultipleSegments()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1, 2, 3 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
reader.Advance(4);
|
||||||
|
Assert.True(false);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Assert.True(ex is ArgumentOutOfRangeException);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void TakeTraversesSegments()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1, 2, 3 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
Assert.Equal(1, reader.Read());
|
||||||
|
Assert.Equal(2, reader.Read());
|
||||||
|
Assert.Equal(3, reader.Read());
|
||||||
|
Assert.Equal(-1, reader.Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PeekTraversesSegments()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1, 2 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
Assert.Equal(1, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
Assert.Equal(1, reader.Read());
|
||||||
|
|
||||||
|
Assert.Equal(2, reader.CurrentSegment[reader.CurrentSegmentIndex]);
|
||||||
|
Assert.Equal(2, reader.Peek());
|
||||||
|
Assert.Equal(2, reader.Read());
|
||||||
|
Assert.Equal(-1, reader.Peek());
|
||||||
|
Assert.Equal(-1, reader.Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PeekWorkesWithEmptySegments()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
Assert.Equal(0, reader.CurrentSegmentIndex);
|
||||||
|
Assert.Equal(1, reader.CurrentSegment.Length);
|
||||||
|
Assert.Equal(1, reader.Peek());
|
||||||
|
Assert.Equal(1, reader.Read());
|
||||||
|
Assert.Equal(-1, reader.Peek());
|
||||||
|
Assert.Equal(-1, reader.Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void WorkesWithEmptyBuffer()
|
||||||
|
{
|
||||||
|
var reader = new BufferReader(Factory.CreateWithContent(new byte[] { }));
|
||||||
|
|
||||||
|
Assert.Equal(0, reader.CurrentSegmentIndex);
|
||||||
|
Assert.Equal(0, reader.CurrentSegment.Length);
|
||||||
|
Assert.Equal(-1, reader.Peek());
|
||||||
|
Assert.Equal(-1, reader.Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Theory]
|
||||||
|
[InlineData(0, false)]
|
||||||
|
[InlineData(5, false)]
|
||||||
|
[InlineData(10, false)]
|
||||||
|
[InlineData(11, true)]
|
||||||
|
[InlineData(12, true)]
|
||||||
|
[InlineData(15, true)]
|
||||||
|
public void ReturnsCorrectCursor(int takes, bool end)
|
||||||
|
{
|
||||||
|
var readableBuffer = Factory.CreateWithContent(new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 });
|
||||||
|
var reader = new BufferReader(readableBuffer);
|
||||||
|
for (int i = 0; i < takes; i++)
|
||||||
|
{
|
||||||
|
reader.Read();
|
||||||
|
}
|
||||||
|
|
||||||
|
var expected = end ? new byte[] { } : readableBuffer.Slice((long)takes).ToArray();
|
||||||
|
Assert.Equal(expected, readableBuffer.Slice(reader.Position).ToArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void SlicingBufferReturnsCorrectCursor()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 });
|
||||||
|
var sliced = buffer.Slice(2L);
|
||||||
|
|
||||||
|
var reader = new BufferReader(sliced);
|
||||||
|
Assert.Equal(sliced.ToArray(), buffer.Slice(reader.Position).ToArray());
|
||||||
|
Assert.Equal(2, reader.Peek());
|
||||||
|
Assert.Equal(0, reader.CurrentSegmentIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void ReaderIndexIsCorrect()
|
||||||
|
{
|
||||||
|
var buffer = Factory.CreateWithContent(new byte[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 });
|
||||||
|
var reader = new BufferReader(buffer);
|
||||||
|
|
||||||
|
var counter = 1;
|
||||||
|
while (!reader.End)
|
||||||
|
{
|
||||||
|
var span = reader.CurrentSegment;
|
||||||
|
for (int i = reader.CurrentSegmentIndex; i < span.Length; i++)
|
||||||
|
{
|
||||||
|
Assert.Equal(counter++, reader.CurrentSegment[i]);
|
||||||
|
}
|
||||||
|
reader.Advance(span.Length);
|
||||||
|
}
|
||||||
|
Assert.Equal(buffer.Length, reader.ConsumedBytes);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,223 @@
|
||||||
|
// Copyright (c) .NET Foundation. All rights reserved.
|
||||||
|
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||||
|
|
||||||
|
using System.Buffers;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Xunit;
|
||||||
|
|
||||||
|
namespace System.IO.Pipelines.Tests
|
||||||
|
{
|
||||||
|
public class BufferWriterTests : IDisposable
|
||||||
|
{
|
||||||
|
protected Pipe Pipe;
|
||||||
|
public BufferWriterTests()
|
||||||
|
{
|
||||||
|
Pipe = new Pipe(new PipeOptions(useSynchronizationContext: false, pauseWriterThreshold: 0, resumeWriterThreshold: 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Pipe.Writer.Complete();
|
||||||
|
Pipe.Reader.Complete();
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] Read()
|
||||||
|
{
|
||||||
|
Pipe.Writer.FlushAsync().GetAwaiter().GetResult();
|
||||||
|
Pipe.Writer.Complete();
|
||||||
|
ReadResult readResult = Pipe.Reader.ReadAsync().GetAwaiter().GetResult();
|
||||||
|
byte[] data = readResult.Buffer.ToArray();
|
||||||
|
Pipe.Reader.AdvanceTo(readResult.Buffer.End);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Theory]
|
||||||
|
[InlineData(3, -1, 0)]
|
||||||
|
[InlineData(3, 0, -1)]
|
||||||
|
[InlineData(3, 0, 4)]
|
||||||
|
[InlineData(3, 4, 0)]
|
||||||
|
[InlineData(3, -1, -1)]
|
||||||
|
[InlineData(3, 4, 4)]
|
||||||
|
public void ThrowsForInvalidParameters(int arrayLength, int offset, int length)
|
||||||
|
{
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
var array = new byte[arrayLength];
|
||||||
|
for (var i = 0; i < array.Length; i++)
|
||||||
|
{
|
||||||
|
array[i] = (byte)(i + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.Write(new Span<byte>(array, 0, 0));
|
||||||
|
writer.Write(new Span<byte>(array, array.Length, 0));
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
writer.Write(new Span<byte>(array, offset, length));
|
||||||
|
Assert.True(false);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Assert.True(ex is ArgumentOutOfRangeException);
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.Write(new Span<byte>(array, 0, array.Length));
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(array, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Theory]
|
||||||
|
[InlineData(0, 3)]
|
||||||
|
[InlineData(1, 2)]
|
||||||
|
[InlineData(2, 1)]
|
||||||
|
[InlineData(1, 1)]
|
||||||
|
public void CanWriteWithOffsetAndLenght(int offset, int length)
|
||||||
|
{
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
var array = new byte[] { 1, 2, 3 };
|
||||||
|
|
||||||
|
writer.Write(new Span<byte>(array, offset, length));
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(array.Skip(offset).Take(length).ToArray(), Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CanWriteEmpty()
|
||||||
|
{
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
var array = new byte[] { };
|
||||||
|
|
||||||
|
writer.Write(array);
|
||||||
|
writer.Write(new Span<byte>(array, 0, array.Length));
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(array, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CanWriteIntoHeadlessBuffer()
|
||||||
|
{
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
|
||||||
|
writer.Write(new byte[] { 1, 2, 3 });
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(new byte[] { 1, 2, 3 }, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CanWriteMultipleTimes()
|
||||||
|
{
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
|
||||||
|
writer.Write(new byte[] { 1 });
|
||||||
|
writer.Write(new byte[] { 2 });
|
||||||
|
writer.Write(new byte[] { 3 });
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(new byte[] { 1, 2, 3 }, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void CanWriteOverTheBlockLength()
|
||||||
|
{
|
||||||
|
Memory<byte> memory = Pipe.Writer.GetMemory();
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
|
||||||
|
IEnumerable<byte> source = Enumerable.Range(0, memory.Length).Select(i => (byte)i);
|
||||||
|
byte[] expectedBytes = source.Concat(source).Concat(source).ToArray();
|
||||||
|
|
||||||
|
writer.Write(expectedBytes);
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(expectedBytes, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void EnsureAllocatesSpan()
|
||||||
|
{
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
writer.Ensure(10);
|
||||||
|
Assert.True(writer.Span.Length > 10);
|
||||||
|
Assert.Equal(new byte[] { }, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void ExposesSpan()
|
||||||
|
{
|
||||||
|
int initialLength = Pipe.Writer.GetMemory().Length;
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
Assert.Equal(initialLength, writer.Span.Length);
|
||||||
|
Assert.Equal(new byte[] { }, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void SlicesSpanAndAdvancesAfterWrite()
|
||||||
|
{
|
||||||
|
int initialLength = Pipe.Writer.GetMemory().Length;
|
||||||
|
|
||||||
|
BufferWriter<PipeWriter> writer = new BufferWriter<PipeWriter>(Pipe.Writer);
|
||||||
|
|
||||||
|
writer.Write(new byte[] { 1, 2, 3 });
|
||||||
|
writer.Commit();
|
||||||
|
|
||||||
|
Assert.Equal(initialLength - 3, writer.Span.Length);
|
||||||
|
Assert.Equal(Pipe.Writer.GetMemory().Length, writer.Span.Length);
|
||||||
|
Assert.Equal(new byte[] { 1, 2, 3 }, Read());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Theory]
|
||||||
|
[InlineData(5)]
|
||||||
|
[InlineData(50)]
|
||||||
|
[InlineData(500)]
|
||||||
|
[InlineData(5000)]
|
||||||
|
[InlineData(50000)]
|
||||||
|
public async Task WriteLargeDataBinary(int length)
|
||||||
|
{
|
||||||
|
var data = new byte[length];
|
||||||
|
new Random(length).NextBytes(data);
|
||||||
|
PipeWriter output = Pipe.Writer;
|
||||||
|
output.Write(data);
|
||||||
|
await output.FlushAsync();
|
||||||
|
|
||||||
|
ReadResult result = await Pipe.Reader.ReadAsync();
|
||||||
|
ReadOnlySequence<byte> input = result.Buffer;
|
||||||
|
Assert.Equal(data, input.ToArray());
|
||||||
|
Pipe.Reader.AdvanceTo(input.End);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public async Task CanWriteNothingToBuffer()
|
||||||
|
{
|
||||||
|
PipeWriter buffer = Pipe.Writer;
|
||||||
|
buffer.GetMemory(0);
|
||||||
|
buffer.Advance(0); // doing nothing, the hard way
|
||||||
|
await buffer.FlushAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void EmptyWriteDoesNotThrow()
|
||||||
|
{
|
||||||
|
Pipe.Writer.Write(new byte[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void ThrowsOnAdvanceOverMemorySize()
|
||||||
|
{
|
||||||
|
Memory<byte> buffer = Pipe.Writer.GetMemory(1);
|
||||||
|
var exception = Assert.Throws<InvalidOperationException>(() => Pipe.Writer.Advance(buffer.Length + 1));
|
||||||
|
Assert.Equal("Can't advance past buffer size.", exception.Message);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void ThrowsOnAdvanceWithNoMemory()
|
||||||
|
{
|
||||||
|
PipeWriter buffer = Pipe.Writer;
|
||||||
|
var exception = Assert.Throws<InvalidOperationException>(() => buffer.Advance(1));
|
||||||
|
Assert.Equal("No writing operation. Make sure GetMemory() was called.", exception.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -23,7 +23,6 @@
|
||||||
<PackageReference Include="Microsoft.AspNetCore.Http" Version="$(MicrosoftAspNetCoreHttpPackageVersion)" />
|
<PackageReference Include="Microsoft.AspNetCore.Http" Version="$(MicrosoftAspNetCoreHttpPackageVersion)" />
|
||||||
<PackageReference Include="System.Memory" Version="$(SystemMemoryPackageVersion)" />
|
<PackageReference Include="System.Memory" Version="$(SystemMemoryPackageVersion)" />
|
||||||
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="$(SystemRuntimeCompilerServicesUnsafePackageVersion)" />
|
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="$(SystemRuntimeCompilerServicesUnsafePackageVersion)" />
|
||||||
<PackageReference Include="Microsoft.Extensions.Buffers.Testing.Sources" Version="$(MicrosoftExtensionsBuffersTestingSourcesPackageVersion)" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,24 @@
|
||||||
|
// Licensed to the .NET Foundation under one or more agreements.
|
||||||
|
// The .NET Foundation licenses this file to you under the MIT license.
|
||||||
|
// See the LICENSE file in the project root for more information.
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
internal class BufferSegment : ReadOnlySequenceSegment<byte>
|
||||||
|
{
|
||||||
|
public BufferSegment(Memory<byte> memory)
|
||||||
|
{
|
||||||
|
Memory = memory;
|
||||||
|
}
|
||||||
|
|
||||||
|
public BufferSegment Append(Memory<byte> memory)
|
||||||
|
{
|
||||||
|
var segment = new BufferSegment(memory)
|
||||||
|
{
|
||||||
|
RunningIndex = RunningIndex + Memory.Length
|
||||||
|
};
|
||||||
|
Next = segment;
|
||||||
|
return segment;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,45 @@
|
||||||
|
// Licensed to the .NET Foundation under one or more agreements.
|
||||||
|
// The .NET Foundation licenses this file to you under the MIT license.
|
||||||
|
// See the LICENSE file in the project root for more information.
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
internal class CustomMemoryForTest<T> : IMemoryOwner<T>
|
||||||
|
{
|
||||||
|
private bool _disposed;
|
||||||
|
private T[] _array;
|
||||||
|
private readonly int _offset;
|
||||||
|
private readonly int _length;
|
||||||
|
|
||||||
|
public CustomMemoryForTest(T[] array): this(array, 0, array.Length)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public CustomMemoryForTest(T[] array, int offset, int length)
|
||||||
|
{
|
||||||
|
_array = array;
|
||||||
|
_offset = offset;
|
||||||
|
_length = length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Memory<T> Memory
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_disposed)
|
||||||
|
throw new ObjectDisposedException(nameof(CustomMemoryForTest<T>));
|
||||||
|
return new Memory<T>(_array, _offset, _length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_disposed)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_array = null;
|
||||||
|
_disposed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
@ -0,0 +1,148 @@
|
||||||
|
// Licensed to the .NET Foundation under one or more agreements.
|
||||||
|
// The .NET Foundation licenses this file to you under the MIT license.
|
||||||
|
// See the LICENSE file in the project root for more information.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace System.Buffers
|
||||||
|
{
|
||||||
|
internal abstract class ReadOnlySequenceFactory
|
||||||
|
{
|
||||||
|
public static ReadOnlySequenceFactory ArrayFactory { get; } = new ArrayTestSequenceFactory();
|
||||||
|
public static ReadOnlySequenceFactory MemoryFactory { get; } = new MemoryTestSequenceFactory();
|
||||||
|
public static ReadOnlySequenceFactory OwnedMemoryFactory { get; } = new OwnedMemoryTestSequenceFactory();
|
||||||
|
public static ReadOnlySequenceFactory SingleSegmentFactory { get; } = new SingleSegmentTestSequenceFactory();
|
||||||
|
public static ReadOnlySequenceFactory SegmentPerByteFactory { get; } = new BytePerSegmentTestSequenceFactory();
|
||||||
|
|
||||||
|
public abstract ReadOnlySequence<byte> CreateOfSize(int size);
|
||||||
|
public abstract ReadOnlySequence<byte> CreateWithContent(byte[] data);
|
||||||
|
|
||||||
|
public ReadOnlySequence<byte> CreateWithContent(string data)
|
||||||
|
{
|
||||||
|
return CreateWithContent(Encoding.ASCII.GetBytes(data));
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class ArrayTestSequenceFactory : ReadOnlySequenceFactory
|
||||||
|
{
|
||||||
|
public override ReadOnlySequence<byte> CreateOfSize(int size)
|
||||||
|
{
|
||||||
|
return new ReadOnlySequence<byte>(new byte[size + 20], 10, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
|
||||||
|
{
|
||||||
|
var startSegment = new byte[data.Length + 20];
|
||||||
|
Array.Copy(data, 0, startSegment, 10, data.Length);
|
||||||
|
return new ReadOnlySequence<byte>(startSegment, 10, data.Length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class MemoryTestSequenceFactory : ReadOnlySequenceFactory
|
||||||
|
{
|
||||||
|
public override ReadOnlySequence<byte> CreateOfSize(int size)
|
||||||
|
{
|
||||||
|
return CreateWithContent(new byte[size]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
|
||||||
|
{
|
||||||
|
var startSegment = new byte[data.Length + 20];
|
||||||
|
Array.Copy(data, 0, startSegment, 10, data.Length);
|
||||||
|
return new ReadOnlySequence<byte>(new Memory<byte>(startSegment, 10, data.Length));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class OwnedMemoryTestSequenceFactory : ReadOnlySequenceFactory
|
||||||
|
{
|
||||||
|
public override ReadOnlySequence<byte> CreateOfSize(int size)
|
||||||
|
{
|
||||||
|
return CreateWithContent(new byte[size]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
|
||||||
|
{
|
||||||
|
var startSegment = new byte[data.Length + 20];
|
||||||
|
Array.Copy(data, 0, startSegment, 10, data.Length);
|
||||||
|
return new ReadOnlySequence<byte>(new CustomMemoryForTest<byte>(startSegment, 10, data.Length).Memory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class SingleSegmentTestSequenceFactory : ReadOnlySequenceFactory
|
||||||
|
{
|
||||||
|
public override ReadOnlySequence<byte> CreateOfSize(int size)
|
||||||
|
{
|
||||||
|
return CreateWithContent(new byte[size]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
|
||||||
|
{
|
||||||
|
return CreateSegments(data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class BytePerSegmentTestSequenceFactory : ReadOnlySequenceFactory
|
||||||
|
{
|
||||||
|
public override ReadOnlySequence<byte> CreateOfSize(int size)
|
||||||
|
{
|
||||||
|
return CreateWithContent(new byte[size]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
|
||||||
|
{
|
||||||
|
var segments = new List<byte[]>();
|
||||||
|
|
||||||
|
segments.Add(Array.Empty<byte>());
|
||||||
|
foreach (var b in data)
|
||||||
|
{
|
||||||
|
segments.Add(new[] { b });
|
||||||
|
segments.Add(Array.Empty<byte>());
|
||||||
|
}
|
||||||
|
|
||||||
|
return CreateSegments(segments.ToArray());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static ReadOnlySequence<byte> CreateSegments(params byte[][] inputs)
|
||||||
|
{
|
||||||
|
if (inputs == null || inputs.Length == 0)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException();
|
||||||
|
}
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
|
||||||
|
BufferSegment last = null;
|
||||||
|
BufferSegment first = null;
|
||||||
|
|
||||||
|
do
|
||||||
|
{
|
||||||
|
byte[] s = inputs[i];
|
||||||
|
int length = s.Length;
|
||||||
|
int dataOffset = length;
|
||||||
|
var chars = new byte[length * 2];
|
||||||
|
|
||||||
|
for (int j = 0; j < length; j++)
|
||||||
|
{
|
||||||
|
chars[dataOffset + j] = s[j];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create a segment that has offset relative to the OwnedMemory and OwnedMemory itself has offset relative to array
|
||||||
|
var memory = new Memory<byte>(chars).Slice(length, length);
|
||||||
|
|
||||||
|
if (first == null)
|
||||||
|
{
|
||||||
|
first = new BufferSegment(memory);
|
||||||
|
last = first;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
last = last.Append(memory);
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
} while (i < inputs.Length);
|
||||||
|
|
||||||
|
return new ReadOnlySequence<byte>(first, 0, last, last.Memory.Length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue