Add unit tests and code generation routines

This commit is contained in:
Levi B 2015-02-27 11:06:31 -08:00
parent c5dc9abff6
commit 0ca24147a0
32 changed files with 30581 additions and 0 deletions

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@ -39,6 +39,8 @@ Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Microsoft.Net.Http.Headers.
EndProject
Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Microsoft.Framework.WebEncoders", "src\Microsoft.Framework.WebEncoders\Microsoft.Framework.WebEncoders.kproj", "{DD2CE416-765E-4000-A03E-C2FF165DA1B6}"
EndProject
Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Microsoft.Framework.WebEncoders.Tests", "test\Microsoft.Framework.WebEncoders.Tests\Microsoft.Framework.WebEncoders.Tests.kproj", "{7AE2731D-43CD-4CF8-850A-4914DE2CE930}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -215,6 +217,18 @@ Global
{DD2CE416-765E-4000-A03E-C2FF165DA1B6}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{DD2CE416-765E-4000-A03E-C2FF165DA1B6}.Release|x86.ActiveCfg = Release|Any CPU
{DD2CE416-765E-4000-A03E-C2FF165DA1B6}.Release|x86.Build.0 = Release|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Debug|x86.ActiveCfg = Debug|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Debug|x86.Build.0 = Debug|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Release|Any CPU.Build.0 = Release|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Release|x86.ActiveCfg = Release|Any CPU
{7AE2731D-43CD-4CF8-850A-4914DE2CE930}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -236,5 +250,6 @@ Global
{60AA2FDB-8121-4826-8D00-9A143FEFAF66} = {A5A15F1C-885A-452A-A731-B0173DDBD913}
{E6BB7AD1-BD10-4A23-B780-F4A86ADF00D1} = {F31FF137-390C-49BF-A3BD-7C6ED3597C21}
{DD2CE416-765E-4000-A03E-C2FF165DA1B6} = {A5A15F1C-885A-452A-A731-B0173DDBD913}
{7AE2731D-43CD-4CF8-850A-4914DE2CE930} = {F31FF137-390C-49BF-A3BD-7C6ED3597C21}
EndGlobalSection
EndGlobal

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@ -25,6 +25,13 @@ namespace Microsoft.Framework.WebEncoders
_allowedCharsBitmap[index] |= 0x1U << offset;
}
// Marks all characters as forbidden (must be returned encoded)
public void Clear()
{
Array.Clear(_allowedCharsBitmap, 0, _allowedCharsBitmap.Length);
}
// Creates a deep copy of this bitmap
public AllowedCharsBitmap Clone()
{
AllowedCharsBitmap retVal;

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@ -151,6 +151,18 @@ namespace Microsoft.Framework.WebEncoders
return this;
}
/// <summary>
/// Disallows all characters through the filter.
/// </summary>
/// <returns>
/// The 'this' instance.
/// </returns>
public CodePointFilter Clear()
{
_allowedCharsBitmap.Clear();
return this;
}
/// <summary>
/// Disallows all characters in the specified Unicode character block through the filter.
/// </summary>

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@ -0,0 +1,7 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Microsoft.Framework.WebEncoders.Tests")]

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@ -0,0 +1,125 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class AllowedCharsBitmapTests
{
[Fact]
public void Ctor_EmptyByDefault()
{
// Act
var bitmap = new AllowedCharsBitmap();
// Assert
for (int i = 0; i <= Char.MaxValue; i++)
{
Assert.False(bitmap.IsCharacterAllowed((char)i));
}
}
[Fact]
public void Allow_Forbid_ZigZag()
{
// Arrange
var bitmap = new AllowedCharsBitmap();
// Act
// The only chars which are allowed are those whose code points are multiples of 3 or 7
// who aren't also multiples of 5. Exception: multiples of 35 are allowed.
for (int i = 0; i <= Char.MaxValue; i += 3)
{
bitmap.AllowCharacter((char)i);
}
for (int i = 0; i <= Char.MaxValue; i += 5)
{
bitmap.ForbidCharacter((char)i);
}
for (int i = 0; i <= Char.MaxValue; i += 7)
{
bitmap.AllowCharacter((char)i);
}
// Assert
for (int i = 0; i <= Char.MaxValue; i++)
{
bool isAllowed = false;
if (i % 3 == 0) { isAllowed = true; }
if (i % 5 == 0) { isAllowed = false; }
if (i % 7 == 0) { isAllowed = true; }
Assert.Equal(isAllowed, bitmap.IsCharacterAllowed((char)i));
}
}
[Fact]
public void Clear_ForbidsEverything()
{
// Arrange
var bitmap = new AllowedCharsBitmap();
for (int i = 1; i <= Char.MaxValue; i++)
{
bitmap.AllowCharacter((char)i);
}
// Act
bitmap.Clear();
// Assert
for (int i = 0; i <= Char.MaxValue; i++)
{
Assert.False(bitmap.IsCharacterAllowed((char)i));
}
}
[Fact]
public void Clone_MakesDeepCopy()
{
// Arrange
var originalBitmap = new AllowedCharsBitmap();
originalBitmap.AllowCharacter('x');
// Act
var clonedBitmap = originalBitmap.Clone();
clonedBitmap.AllowCharacter('y');
// Assert
Assert.True(originalBitmap.IsCharacterAllowed('x'));
Assert.False(originalBitmap.IsCharacterAllowed('y'));
Assert.True(clonedBitmap.IsCharacterAllowed('x'));
Assert.True(clonedBitmap.IsCharacterAllowed('y'));
}
[Fact]
public void ForbidUndefinedCharacters_RemovesUndefinedChars()
{
// Arrange
// We only allow odd-numbered characters in this test so that
// we can validate that we properly merged the two bitmaps together
// rather than simply overwriting the target.
var bitmap = new AllowedCharsBitmap();
for (int i = 1; i <= Char.MaxValue; i += 2)
{
bitmap.AllowCharacter((char)i);
}
// Act
bitmap.ForbidUndefinedCharacters();
// Assert
for (int i = 0; i <= Char.MaxValue; i++)
{
if (i % 2 == 0)
{
Assert.False(bitmap.IsCharacterAllowed((char)i)); // these chars were never allowed in the original description
}
else
{
Assert.Equal(UnicodeHelpers.IsCharacterDefined((char)i), bitmap.IsCharacterAllowed((char)i));
}
}
}
}
}

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@ -0,0 +1,369 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class CodePointFilterTests
{
[Fact]
public void Ctor_Parameterless_DefaultsToBasicLatin()
{
// Act
var filter = new CodePointFilter();
// Assert
for (int i = 0; i <= 0x007F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0080; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void Ctor_OtherCodePointFilterAsInterface()
{
// Arrange
var originalFilter = new OddCodePointFilter();
// Act
var newFilter = new CodePointFilter(originalFilter);
// Assert
for (int i = 0; i <= Char.MaxValue; i++)
{
Assert.Equal((i % 2) == 1, newFilter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void Ctor_OtherCodePointFilterAsConcreteType_Clones()
{
// Arrange
var originalFilter = new CodePointFilter(UnicodeBlocks.None).AllowChar('x');
// Act
var newFilter = new CodePointFilter(originalFilter).AllowChar('y');
// Assert
Assert.True(originalFilter.IsCharacterAllowed('x'));
Assert.False(originalFilter.IsCharacterAllowed('y'));
Assert.True(newFilter.IsCharacterAllowed('x'));
Assert.True(newFilter.IsCharacterAllowed('y'));
}
[Fact]
public void Ctor_UnicodeBlocks()
{
// Act
var filter = new CodePointFilter(UnicodeBlocks.LatinExtendedA, UnicodeBlocks.LatinExtendedC);
// Assert
for (int i = 0; i < 0x0100; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0100; i <= 0x017F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0180; i < 0x2C60; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x2C60; i <= 0x2C7F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x2C80; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void AllowBlock()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.None);
// Act
var retVal = filter.AllowBlock(UnicodeBlocks.LatinExtendedA);
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
for (int i = 0; i < 0x0100; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0100; i <= 0x017F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0180; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void AllowBlocks()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.None);
// Act
var retVal = filter.AllowBlocks(UnicodeBlocks.LatinExtendedA, UnicodeBlocks.LatinExtendedC);
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
for (int i = 0; i < 0x0100; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0100; i <= 0x017F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0180; i < 0x2C60; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x2C60; i <= 0x2C7F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x2C80; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void AllowChar()
{
// Arrange
var filter = new CodePointFilter();
// Act
var retVal = filter.AllowChar('\u0100');
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
Assert.True(filter.IsCharacterAllowed('\u0100'));
Assert.False(filter.IsCharacterAllowed('\u0101'));
}
[Fact]
public void AllowChars_Array()
{
// Arrange
var filter = new CodePointFilter();
// Act
var retVal = filter.AllowChars('\u0100', '\u0102');
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
Assert.True(filter.IsCharacterAllowed('\u0100'));
Assert.False(filter.IsCharacterAllowed('\u0101'));
Assert.True(filter.IsCharacterAllowed('\u0102'));
Assert.False(filter.IsCharacterAllowed('\u0103'));
}
[Fact]
public void AllowChars_String()
{
// Arrange
var filter = new CodePointFilter();
// Act
var retVal = filter.AllowChars("\u0100\u0102");
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
Assert.True(filter.IsCharacterAllowed('\u0100'));
Assert.False(filter.IsCharacterAllowed('\u0101'));
Assert.True(filter.IsCharacterAllowed('\u0102'));
Assert.False(filter.IsCharacterAllowed('\u0103'));
}
[Fact]
public void AllowFilter()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.BasicLatin);
// Act
var retVal = filter.AllowFilter(new OddCodePointFilter());
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
for (int i = 0; i <= 0x007F; i++)
{
Assert.True(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0080; i <= Char.MaxValue; i++)
{
Assert.Equal((i % 2) == 1, filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void Clear()
{
// Arrange
var filter = new CodePointFilter();
for (int i = 1; i <= Char.MaxValue; i++)
{
filter.AllowChar((char)i);
}
// Act
var retVal = filter.Clear();
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
for (int i = 0; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void ForbidBlock()
{
// Arrange
var filter = new CodePointFilter(new OddCodePointFilter());
// Act
var retVal = filter.ForbidBlock(UnicodeBlocks.Specials);
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
for (int i = 0; i <= 0xFFEF; i++)
{
Assert.Equal((i % 2) == 1, filter.IsCharacterAllowed((char)i));
}
for (int i = 0xFFF0; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void ForbidBlocks()
{
// Arrange
var filter = new CodePointFilter(new OddCodePointFilter());
// Act
var retVal = filter.ForbidBlocks(UnicodeBlocks.BasicLatin, UnicodeBlocks.Specials);
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
for (int i = 0; i <= 0x007F; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
for (int i = 0x0080; i <= 0xFFEF; i++)
{
Assert.Equal((i % 2) == 1, filter.IsCharacterAllowed((char)i));
}
for (int i = 0xFFF0; i <= Char.MaxValue; i++)
{
Assert.False(filter.IsCharacterAllowed((char)i));
}
}
[Fact]
public void ForbidChar()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.BasicLatin);
// Act
var retVal = filter.ForbidChar('x');
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
Assert.True(filter.IsCharacterAllowed('w'));
Assert.False(filter.IsCharacterAllowed('x'));
Assert.True(filter.IsCharacterAllowed('y'));
Assert.True(filter.IsCharacterAllowed('z'));
}
[Fact]
public void ForbidChars_Array()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.BasicLatin);
// Act
var retVal = filter.ForbidChars('x', 'z');
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
Assert.True(filter.IsCharacterAllowed('w'));
Assert.False(filter.IsCharacterAllowed('x'));
Assert.True(filter.IsCharacterAllowed('y'));
Assert.False(filter.IsCharacterAllowed('z'));
}
[Fact]
public void ForbidChars_String()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.BasicLatin);
// Act
var retVal = filter.ForbidChars("xz");
// Assert
Assert.Same(filter, retVal); // returns 'this' instance
Assert.True(filter.IsCharacterAllowed('w'));
Assert.False(filter.IsCharacterAllowed('x'));
Assert.True(filter.IsCharacterAllowed('y'));
Assert.False(filter.IsCharacterAllowed('z'));
}
[Fact]
public void GetAllowedCodePoints()
{
// Arrange
var expected = Enumerable.Range(UnicodeBlocks.BasicLatin.FirstCodePoint, UnicodeBlocks.BasicLatin.BlockSize)
.Concat(Enumerable.Range(UnicodeBlocks.Specials.FirstCodePoint, UnicodeBlocks.Specials.BlockSize))
.Except(new int[] { 'x' })
.OrderBy(i => i)
.ToArray();
var filter = new CodePointFilter(UnicodeBlocks.BasicLatin, UnicodeBlocks.Specials);
filter.ForbidChar('x');
// Act
var retVal = filter.GetAllowedCodePoints().OrderBy(i => i).ToArray();
// Assert
Assert.Equal<int>(expected, retVal);
}
// a code point filter which allows only odd code points through
private sealed class OddCodePointFilter : ICodePointFilter
{
public IEnumerable<int> GetAllowedCodePoints()
{
for (int i = 1; i <= Char.MaxValue; i += 2)
{
yield return i;
}
}
}
}
}

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@ -0,0 +1,21 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class EncoderCommonTests
{
[Theory]
[InlineData(10000, 3, 16 * 1024)] // we cap at 16k chars
[InlineData(5000, 3, 15000)] // haven't exceeded the 16k cap
[InlineData(40000, 3, 40000)] // if we spill over the LOH, we still allocate an output buffer equivalent in length to the input buffer
[InlineData(512, Int32.MaxValue, 16 * 1024)] // make sure we can handle numeric overflow
public void GetCapacityOfOutputStringBuilder(int numCharsToEncode, int worstCaseOutputCharsPerInputChar, int expectedResult)
{
Assert.Equal(expectedResult, EncoderCommon.GetCapacityOfOutputStringBuilder(numCharsToEncode, worstCaseOutputCharsPerInputChar));
}
}
}

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@ -0,0 +1,72 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.IO;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class EncoderExtensionsTests
{
[Fact]
public void HtmlEncode_ParameterChecks()
{
Assert.Throws<ArgumentNullException>(() => EncoderExtensions.HtmlEncode(null, "Hello!", new StringWriter()));
}
[Fact]
public void HtmlEncode_PositiveTestCase()
{
// Arrange
IHtmlEncoder encoder = new HtmlEncoder(UnicodeBlocks.All);
StringWriter writer = new StringWriter();
// Act
encoder.HtmlEncode("Hello+there!", writer);
// Assert
Assert.Equal("Hello&#x2B;there!", writer.ToString());
}
[Fact]
public void JavaScriptStringEncode_ParameterChecks()
{
Assert.Throws<ArgumentNullException>(() => EncoderExtensions.JavaScriptStringEncode(null, "Hello!", new StringWriter()));
}
[Fact]
public void JavaScriptStringEncode_PositiveTestCase()
{
// Arrange
IJavaScriptStringEncoder encoder = new JavaScriptStringEncoder(UnicodeBlocks.All);
StringWriter writer = new StringWriter();
// Act
encoder.JavaScriptStringEncode("Hello+there!", writer);
// Assert
Assert.Equal(@"Hello\u002Bthere!", writer.ToString());
}
[Fact]
public void UrlEncode_ParameterChecks()
{
Assert.Throws<ArgumentNullException>(() => EncoderExtensions.UrlEncode(null, "Hello!", new StringWriter()));
}
[Fact]
public void UrlEncode_PositiveTestCase()
{
// Arrange
IUrlEncoder encoder = new UrlEncoder(UnicodeBlocks.All);
StringWriter writer = new StringWriter();
// Act
encoder.UrlEncode("Hello+there!", writer);
// Assert
Assert.Equal("Hello%2Bthere!", writer.ToString());
}
}
}

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@ -0,0 +1,38 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Newtonsoft.Json;
namespace Microsoft.Framework.WebEncoders
{
internal static class Entities
{
public static readonly IDictionary<string, ParsedEntity> ParsedEntities = GetParsedEntities();
private static IDictionary<string, ParsedEntity> GetParsedEntities()
{
// read all entries
string allEntitiesText = ReadEntitiesJsonFile();
var deserializedRawData = new JsonSerializer().Deserialize<IDictionary<string, ParsedEntity>>(new JsonTextReader(new StringReader(allEntitiesText)));
// strip out all entries which aren't of the form "&entity;"
foreach (var key in deserializedRawData.Keys.ToArray() /* dupe since we're mutating original structure */)
{
if (!key.StartsWith("&", StringComparison.Ordinal) || !key.EndsWith(";", StringComparison.Ordinal))
{
deserializedRawData.Remove(key);
}
}
return deserializedRawData;
}
private static string ReadEntitiesJsonFile()
{
return File.ReadAllText("entities.json");
}
}
}

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@ -0,0 +1,27 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Microsoft.Framework.WebEncoders
{
public static class Extensions
{
public static string[] ReadAllLines(this TextReader reader)
{
return ReadAllLinesImpl(reader).ToArray();
}
private static IEnumerable<string> ReadAllLinesImpl(TextReader reader)
{
string line;
while ((line = reader.ReadLine()) != null)
{
yield return line;
}
}
}
}

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@ -0,0 +1,269 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.IO;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class HtmlEncoderTests
{
[Fact]
public void Ctor_WithCodePointFilter()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.None).AllowChars("ab").AllowChars('\0', '&', '\uFFFF', 'd');
HtmlEncoder encoder = new HtmlEncoder(filter);
// Act & assert
Assert.Equal("a", encoder.HtmlEncode("a"));
Assert.Equal("b", encoder.HtmlEncode("b"));
Assert.Equal("&#x63;", encoder.HtmlEncode("c"));
Assert.Equal("d", encoder.HtmlEncode("d"));
Assert.Equal("&#x0;", encoder.HtmlEncode("\0")); // we still always encode control chars
Assert.Equal("&amp;", encoder.HtmlEncode("&")); // we still always encode HTML-special chars
Assert.Equal("&#xFFFF;", encoder.HtmlEncode("\uFFFF")); // we still always encode non-chars and other forbidden chars
}
[Fact]
public void Ctor_WithUnicodeBlocks()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder(UnicodeBlocks.Latin1Supplement, UnicodeBlocks.MiscellaneousSymbols);
// Act & assert
Assert.Equal("&#x61;", encoder.HtmlEncode("a"));
Assert.Equal("\u00E9", encoder.HtmlEncode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal("\u2601", encoder.HtmlEncode("\u2601" /* CLOUD */));
}
[Fact]
public void Ctor_WithNoParameters_DefaultsToBasicLatin()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder();
// Act & assert
Assert.Equal("a", encoder.HtmlEncode("a"));
Assert.Equal("&#xE9;", encoder.HtmlEncode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal("&#x2601;", encoder.HtmlEncode("\u2601" /* CLOUD */));
}
[Fact]
public void Default_EquivalentToBasicLatin()
{
// Arrange
HtmlEncoder controlEncoder = new HtmlEncoder(UnicodeBlocks.BasicLatin);
HtmlEncoder testEncoder = HtmlEncoder.Default;
// Act & assert
for (int i = 0; i <= Char.MaxValue; i++)
{
if (!IsSurrogateCodePoint(i))
{
string input = new String((char)i, 1);
Assert.Equal(controlEncoder.HtmlEncode(input), testEncoder.HtmlEncode(input));
}
}
}
[Fact]
public void Default_ReturnsSingletonInstance()
{
// Act
HtmlEncoder encoder1 = HtmlEncoder.Default;
HtmlEncoder encoder2 = HtmlEncoder.Default;
// Assert
Assert.Same(encoder1, encoder2);
}
[Theory]
[InlineData("<", "&lt;")]
[InlineData(">", "&gt;")]
[InlineData("&", "&amp;")]
[InlineData("'", "&#x27;")]
[InlineData("\"", "&quot;")]
[InlineData("+", "&#x2B;")]
public void HtmlEncode_AllRangesAllowed_StillEncodesForbiddenChars_Simple(string input, string expected)
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder(UnicodeBlocks.All);
// Act
string retVal = encoder.HtmlEncode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void HtmlEncode_AllRangesAllowed_StillEncodesForbiddenChars_Extended()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder(UnicodeBlocks.All);
// Act & assert - BMP chars
for (int i = 0; i <= 0xFFFF; i++)
{
string input = new String((char)i, 1);
string expected;
if (IsSurrogateCodePoint(i))
{
expected = "\uFFFD"; // unpaired surrogate -> Unicode replacement char
}
else
{
if (input == "<") { expected = "&lt;"; }
else if (input == ">") { expected = "&gt;"; }
else if (input == "&") { expected = "&amp;"; }
else if (input == "\"") { expected = "&quot;"; }
else
{
bool mustEncode = false;
if (i == '\'' || i == '+')
{
mustEncode = true; // apostrophe, plus
}
else if (i <= 0x001F || (0x007F <= i && i <= 0x9F))
{
mustEncode = true; // control char
}
else if (!UnicodeHelpers.IsCharacterDefined((char)i))
{
mustEncode = true; // undefined (or otherwise disallowed) char
}
if (mustEncode)
{
expected = String.Format(CultureInfo.InvariantCulture, "&#x{0:X};", i);
}
else
{
expected = input; // no encoding
}
}
}
string retVal = encoder.HtmlEncode(input);
Assert.Equal(expected, retVal);
}
// Act & assert - astral chars
for (int i = 0x10000; i <= 0x10FFFF; i++)
{
string input = Char.ConvertFromUtf32(i);
string expected = String.Format(CultureInfo.InvariantCulture, "&#x{0:X};", i);
string retVal = encoder.HtmlEncode(input);
Assert.Equal(expected, retVal);
}
}
[Fact]
public void HtmlEncode_BadSurrogates_ReturnsUnicodeReplacementChar()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder(UnicodeBlocks.All); // allow all codepoints
// "a<unpaired leading>b<unpaired trailing>c<trailing before leading>d<unpaired trailing><valid>e<high at end of string>"
const string input = "a\uD800b\uDFFFc\uDFFF\uD800d\uDFFF\uD800\uDFFFe\uD800";
const string expected = "a\uFFFDb\uFFFDc\uFFFD\uFFFDd\uFFFD&#x103FF;e\uFFFD";
// Act
string retVal = encoder.HtmlEncode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void HtmlEncode_EmptyStringInput_ReturnsEmptyString()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder();
// Act & assert
Assert.Equal("", encoder.HtmlEncode(""));
}
[Fact]
public void HtmlEncode_InputDoesNotRequireEncoding_ReturnsOriginalStringInstance()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder();
string input = "Hello, there!";
// Act & assert
Assert.Same(input, encoder.HtmlEncode(input));
}
[Fact]
public void HtmlEncode_NullInput_ReturnsNull()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder();
// Act & assert
Assert.Null(encoder.HtmlEncode(null));
}
[Fact]
public void HtmlEncode_WithCharsRequiringEncodingAtBeginning()
{
Assert.Equal("&amp;Hello, there!", new HtmlEncoder().HtmlEncode("&Hello, there!"));
}
[Fact]
public void HtmlEncode_WithCharsRequiringEncodingAtEnd()
{
Assert.Equal("Hello, there!&amp;", new HtmlEncoder().HtmlEncode("Hello, there!&"));
}
[Fact]
public void HtmlEncode_WithCharsRequiringEncodingInMiddle()
{
Assert.Equal("Hello, &amp;there!", new HtmlEncoder().HtmlEncode("Hello, &there!"));
}
[Fact]
public void HtmlEncode_WithCharsRequiringEncodingInterspersed()
{
Assert.Equal("Hello, &lt;there&gt;!", new HtmlEncoder().HtmlEncode("Hello, <there>!"));
}
[Fact]
public void HtmlEncode_CharArray()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder();
var output = new StringWriter();
// Act
encoder.HtmlEncode("Hello+world!".ToCharArray(), 3, 5, output);
// Assert
Assert.Equal("lo&#x2B;wo", output.ToString());
}
[Fact]
public void HtmlEncode_StringSubstring()
{
// Arrange
HtmlEncoder encoder = new HtmlEncoder();
var output = new StringWriter();
// Act
encoder.HtmlEncode("Hello+world!", 3, 5, output);
// Assert
Assert.Equal("lo&#x2B;wo", output.ToString());
}
private static bool IsSurrogateCodePoint(int codePoint)
{
return (0xD800 <= codePoint && codePoint <= 0xDFFF);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.IO;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class JavaScriptStringEncoderTests
{
[Fact]
public void Ctor_WithCodePointFilter()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.None).AllowChars("ab").AllowChars('\0', '&', '\uFFFF', 'd');
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder(filter);
// Act & assert
Assert.Equal("a", encoder.JavaScriptStringEncode("a"));
Assert.Equal("b", encoder.JavaScriptStringEncode("b"));
Assert.Equal(@"\u0063", encoder.JavaScriptStringEncode("c"));
Assert.Equal("d", encoder.JavaScriptStringEncode("d"));
Assert.Equal(@"\u0000", encoder.JavaScriptStringEncode("\0")); // we still always encode control chars
Assert.Equal(@"\u0026", encoder.JavaScriptStringEncode("&")); // we still always encode HTML-special chars
Assert.Equal(@"\uFFFF", encoder.JavaScriptStringEncode("\uFFFF")); // we still always encode non-chars and other forbidden chars
}
[Fact]
public void Ctor_WithUnicodeBlocks()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder(UnicodeBlocks.Latin1Supplement, UnicodeBlocks.MiscellaneousSymbols);
// Act & assert
Assert.Equal(@"\u0061", encoder.JavaScriptStringEncode("a"));
Assert.Equal("\u00E9", encoder.JavaScriptStringEncode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal("\u2601", encoder.JavaScriptStringEncode("\u2601" /* CLOUD */));
}
[Fact]
public void Ctor_WithNoParameters_DefaultsToBasicLatin()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder();
// Act & assert
Assert.Equal("a", encoder.JavaScriptStringEncode("a"));
Assert.Equal(@"\u00E9", encoder.JavaScriptStringEncode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal(@"\u2601", encoder.JavaScriptStringEncode("\u2601" /* CLOUD */));
}
[Fact]
public void Default_EquivalentToBasicLatin()
{
// Arrange
JavaScriptStringEncoder controlEncoder = new JavaScriptStringEncoder(UnicodeBlocks.BasicLatin);
JavaScriptStringEncoder testEncoder = JavaScriptStringEncoder.Default;
// Act & assert
for (int i = 0; i <= Char.MaxValue; i++)
{
if (!IsSurrogateCodePoint(i))
{
string input = new String((char)i, 1);
Assert.Equal(controlEncoder.JavaScriptStringEncode(input), testEncoder.JavaScriptStringEncode(input));
}
}
}
[Fact]
public void Default_ReturnsSingletonInstance()
{
// Act
JavaScriptStringEncoder encoder1 = JavaScriptStringEncoder.Default;
JavaScriptStringEncoder encoder2 = JavaScriptStringEncoder.Default;
// Assert
Assert.Same(encoder1, encoder2);
}
[Theory]
[InlineData("<", @"\u003C")]
[InlineData(">", @"\u003E")]
[InlineData("&", @"\u0026")]
[InlineData("'", @"\u0027")]
[InlineData("\"", @"\u0022")]
[InlineData("+", @"\u002B")]
[InlineData("\\", @"\\")]
[InlineData("/", @"\/")]
[InlineData("\b", @"\b")]
[InlineData("\f", @"\f")]
[InlineData("\n", @"\n")]
[InlineData("\t", @"\t")]
[InlineData("\r", @"\r")]
public void JavaScriptStringEncode_AllRangesAllowed_StillEncodesForbiddenChars_Simple(string input, string expected)
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder(UnicodeBlocks.All);
// Act
string retVal = encoder.JavaScriptStringEncode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void JavaScriptStringEncode_AllRangesAllowed_StillEncodesForbiddenChars_Extended()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder(UnicodeBlocks.All);
// Act & assert - BMP chars
for (int i = 0; i <= 0xFFFF; i++)
{
string input = new String((char)i, 1);
string expected;
if (IsSurrogateCodePoint(i))
{
expected = "\uFFFD"; // unpaired surrogate -> Unicode replacement char
}
else
{
if (input == "\b") { expected = @"\b"; }
else if (input == "\t") { expected = @"\t"; }
else if (input == "\n") { expected = @"\n"; }
else if (input == "\f") { expected = @"\f"; }
else if (input == "\r") { expected = @"\r"; }
else if (input == "\\") { expected = @"\\"; }
else if (input == "/") { expected = @"\/"; }
else
{
bool mustEncode = false;
switch (i)
{
case '<':
case '>':
case '&':
case '\"':
case '\'':
case '+':
mustEncode = true;
break;
}
if (i <= 0x001F || (0x007F <= i && i <= 0x9F))
{
mustEncode = true; // control char
}
else if (!UnicodeHelpers.IsCharacterDefined((char)i))
{
mustEncode = true; // undefined (or otherwise disallowed) char
}
if (mustEncode)
{
expected = String.Format(CultureInfo.InvariantCulture, @"\u{0:X4}", i);
}
else
{
expected = input; // no encoding
}
}
}
string retVal = encoder.JavaScriptStringEncode(input);
Assert.Equal(expected, retVal);
}
// Act & assert - astral chars
for (int i = 0x10000; i <= 0x10FFFF; i++)
{
string input = Char.ConvertFromUtf32(i);
string expected = String.Format(CultureInfo.InvariantCulture, @"\u{0:X4}\u{1:X4}", (uint)input[0], (uint)input[1]);
string retVal = encoder.JavaScriptStringEncode(input);
Assert.Equal(expected, retVal);
}
}
[Fact]
public void JavaScriptStringEncode_BadSurrogates_ReturnsUnicodeReplacementChar()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder(UnicodeBlocks.All); // allow all codepoints
// "a<unpaired leading>b<unpaired trailing>c<trailing before leading>d<unpaired trailing><valid>e<high at end of string>"
const string input = "a\uD800b\uDFFFc\uDFFF\uD800d\uDFFF\uD800\uDFFFe\uD800";
const string expected = "a\uFFFDb\uFFFDc\uFFFD\uFFFDd\uFFFD\\uD800\\uDFFFe\uFFFD"; // 'D800' 'DFFF' was preserved since it's valid
// Act
string retVal = encoder.JavaScriptStringEncode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void JavaScriptStringEncode_EmptyStringInput_ReturnsEmptyString()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder();
// Act & assert
Assert.Equal("", encoder.JavaScriptStringEncode(""));
}
[Fact]
public void JavaScriptStringEncode_InputDoesNotRequireEncoding_ReturnsOriginalStringInstance()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder();
string input = "Hello, there!";
// Act & assert
Assert.Same(input, encoder.JavaScriptStringEncode(input));
}
[Fact]
public void JavaScriptStringEncode_NullInput_ReturnsNull()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder();
// Act & assert
Assert.Null(encoder.JavaScriptStringEncode(null));
}
[Fact]
public void JavaScriptStringEncode_WithCharsRequiringEncodingAtBeginning()
{
Assert.Equal(@"\u0026Hello, there!", new JavaScriptStringEncoder().JavaScriptStringEncode("&Hello, there!"));
}
[Fact]
public void JavaScriptStringEncode_WithCharsRequiringEncodingAtEnd()
{
Assert.Equal(@"Hello, there!\u0026", new JavaScriptStringEncoder().JavaScriptStringEncode("Hello, there!&"));
}
[Fact]
public void JavaScriptStringEncode_WithCharsRequiringEncodingInMiddle()
{
Assert.Equal(@"Hello, \u0026there!", new JavaScriptStringEncoder().JavaScriptStringEncode("Hello, &there!"));
}
[Fact]
public void JavaScriptStringEncode_WithCharsRequiringEncodingInterspersed()
{
Assert.Equal(@"Hello, \u003Cthere\u003E!", new JavaScriptStringEncoder().JavaScriptStringEncode("Hello, <there>!"));
}
[Fact]
public void JavaScriptStringEncode_CharArray()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder();
var output = new StringWriter();
// Act
encoder.JavaScriptStringEncode("Hello+world!".ToCharArray(), 3, 5, output);
// Assert
Assert.Equal(@"lo\u002Bwo", output.ToString());
}
[Fact]
public void JavaScriptStringEncode_StringSubstring()
{
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder();
var output = new StringWriter();
// Act
encoder.JavaScriptStringEncode("Hello+world!", 3, 5, output);
// Assert
Assert.Equal(@"lo\u002Bwo", output.ToString());
}
[Theory]
[InlineData("\"", @"\u0022")]
[InlineData("'", @"\u0027")]
public void JavaScriptStringEncode_Quotes(string input, string expected)
{
// Per the design document, we provide additional defense-in-depth
// against breaking out of HTML attributes by having the encoders
// never emit the ' or " characters. This means that we want to
// \u-escape these characters instead of using \' and \".
// Arrange
JavaScriptStringEncoder encoder = new JavaScriptStringEncoder(UnicodeBlocks.All);
// Act
string retVal = encoder.JavaScriptStringEncode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void JavaScriptStringEncode_DoesNotOutputHtmlSensitiveCharacters()
{
// Per the design document, we provide additional defense-in-depth
// by never emitting HTML-sensitive characters unescaped.
// Arrange
JavaScriptStringEncoder javaScriptStringEncoder = new JavaScriptStringEncoder(UnicodeBlocks.All);
HtmlEncoder htmlEncoder = new HtmlEncoder(UnicodeBlocks.All);
// Act & assert
for (int i = 0; i <= 0x10FFFF; i++)
{
if (IsSurrogateCodePoint(i))
{
continue; // surrogates don't matter here
}
string javaScriptStringEncoded = javaScriptStringEncoder.JavaScriptStringEncode(Char.ConvertFromUtf32(i));
string thenHtmlEncoded = htmlEncoder.HtmlEncode(javaScriptStringEncoded);
Assert.Equal(javaScriptStringEncoded, thenHtmlEncoded); // should have contained no HTML-sensitive characters
}
}
private static bool IsSurrogateCodePoint(int codePoint)
{
return (0xD800 <= codePoint && codePoint <= 0xDFFF);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">14.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
</PropertyGroup>
<Import Project="$(VSToolsPath)\AspNet\Microsoft.Web.AspNet.Props" Condition="'$(VSToolsPath)' != ''" />
<PropertyGroup Label="Globals">
<ProjectGuid>7ae2731d-43cd-4cf8-850a-4914de2ce930</ProjectGuid>
<BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'=='' ">..\..\artifacts\obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
<OutputPath Condition="'$(OutputPath)'=='' ">..\..\artifacts\bin\$(MSBuildProjectName)\</OutputPath>
</PropertyGroup>
<PropertyGroup>
<SchemaVersion>2.0</SchemaVersion>
</PropertyGroup>
<Import Project="$(VSToolsPath)\AspNet\Microsoft.Web.AspNet.targets" Condition="'$(VSToolsPath)' != ''" />
</Project>

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using Newtonsoft.Json;
namespace Microsoft.Framework.WebEncoders
{
internal sealed class ParsedEntity
{
[JsonProperty("codepoints")]
public int[] Codepoints { get; set; }
[JsonProperty("characters")]
public string DecodedString { get; set; }
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class UnicodeBlockTests
{
[Theory]
[InlineData(-1, 16)]
[InlineData(1, 16)]
[InlineData(0x10000, 16)]
public void Ctor_FailureCase_FirstCodePoint(int firstCodePoint, int blockSize)
{
var ex = Assert.Throws<ArgumentOutOfRangeException>(() => new UnicodeBlock(firstCodePoint, blockSize));
Assert.Equal("firstCodePoint", ex.ParamName);
}
[Theory]
[InlineData(0x0100, -1)]
[InlineData(0x0100, 15)]
[InlineData(0x0100, 0x10000)]
public void Ctor_FailureCase_BlockSize(int firstCodePoint, int blockSize)
{
var ex = Assert.Throws<ArgumentOutOfRangeException>(() => new UnicodeBlock(firstCodePoint, blockSize));
Assert.Equal("blockSize", ex.ParamName);
}
[Fact]
public void Ctor_SuccessCase()
{
// Act
var block = new UnicodeBlock(0x0100, 128); // Latin Extended-A
// Assert
Assert.Equal(0x0100, block.FirstCodePoint);
Assert.Equal(128, block.BlockSize);
}
[Theory]
[InlineData('\u0001', '\u0002')]
public void FromCharacterRange_FailureCases_FirstChar(char firstChar, char lastChar)
{
var ex = Assert.Throws<ArgumentOutOfRangeException>(() => UnicodeBlock.FromCharacterRange(firstChar, lastChar));
Assert.Equal("firstChar", ex.ParamName);
}
[Theory]
[InlineData('\u0100', '\u007F')]
[InlineData('\u0100', '\u0100')]
[InlineData('\u0100', '\u010E')]
public void FromCharacterRange_FailureCases_LastChar(char firstChar, char lastChar)
{
var ex = Assert.Throws<ArgumentOutOfRangeException>(() => UnicodeBlock.FromCharacterRange(firstChar, lastChar));
Assert.Equal("lastChar", ex.ParamName);
}
[Fact]
public void FromCharacterRange_SuccessCase()
{
// Act
var block = UnicodeBlock.FromCharacterRange('\u0180', '\u024F'); // Latin Extended-B
// Assert
Assert.Equal(0x0180, block.FirstCodePoint);
Assert.Equal(208, block.BlockSize);
}
[Fact]
public void FromCharacterRange_SuccessCase_All()
{
// Act
var block = UnicodeBlock.FromCharacterRange('\u0000', '\uFFFF');
// Assert
Assert.Equal(0, block.FirstCodePoint);
Assert.Equal(0x10000, block.BlockSize);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Reflection;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class UnicodeBlocksTests
{
[Fact]
public void Block_None()
{
UnicodeBlock block = UnicodeBlocks.None;
Assert.NotNull(block);
// Test 1: the block should be empty
Assert.Equal(0, block.FirstCodePoint);
Assert.Equal(0, block.BlockSize);
// Test 2: calling the property multiple times should cache and return the same block instance
UnicodeBlock block2 = UnicodeBlocks.None;
Assert.Same(block, block2);
}
[Fact]
public void Block_All()
{
Block_Unicode('\u0000', '\uFFFF', nameof(UnicodeBlocks.All));
}
[Theory]
[InlineData('\u0000', '\u007F', nameof(UnicodeBlocks.BasicLatin))]
[InlineData('\u0080', '\u00FF', nameof(UnicodeBlocks.Latin1Supplement))]
[InlineData('\u0100', '\u017F', nameof(UnicodeBlocks.LatinExtendedA))]
[InlineData('\u0180', '\u024F', nameof(UnicodeBlocks.LatinExtendedB))]
[InlineData('\u0250', '\u02AF', nameof(UnicodeBlocks.IPAExtensions))]
[InlineData('\u02B0', '\u02FF', nameof(UnicodeBlocks.SpacingModifierLetters))]
[InlineData('\u0300', '\u036F', nameof(UnicodeBlocks.CombiningDiacriticalMarks))]
[InlineData('\u0370', '\u03FF', nameof(UnicodeBlocks.GreekandCoptic))]
[InlineData('\u0400', '\u04FF', nameof(UnicodeBlocks.Cyrillic))]
[InlineData('\u0500', '\u052F', nameof(UnicodeBlocks.CyrillicSupplement))]
[InlineData('\u0530', '\u058F', nameof(UnicodeBlocks.Armenian))]
[InlineData('\u0590', '\u05FF', nameof(UnicodeBlocks.Hebrew))]
[InlineData('\u0600', '\u06FF', nameof(UnicodeBlocks.Arabic))]
[InlineData('\u0700', '\u074F', nameof(UnicodeBlocks.Syriac))]
[InlineData('\u0750', '\u077F', nameof(UnicodeBlocks.ArabicSupplement))]
[InlineData('\u0780', '\u07BF', nameof(UnicodeBlocks.Thaana))]
[InlineData('\u07C0', '\u07FF', nameof(UnicodeBlocks.NKo))]
[InlineData('\u0800', '\u083F', nameof(UnicodeBlocks.Samaritan))]
[InlineData('\u0840', '\u085F', nameof(UnicodeBlocks.Mandaic))]
[InlineData('\u08A0', '\u08FF', nameof(UnicodeBlocks.ArabicExtendedA))]
[InlineData('\u0900', '\u097F', nameof(UnicodeBlocks.Devanagari))]
[InlineData('\u0980', '\u09FF', nameof(UnicodeBlocks.Bengali))]
[InlineData('\u0A00', '\u0A7F', nameof(UnicodeBlocks.Gurmukhi))]
[InlineData('\u0A80', '\u0AFF', nameof(UnicodeBlocks.Gujarati))]
[InlineData('\u0B00', '\u0B7F', nameof(UnicodeBlocks.Oriya))]
[InlineData('\u0B80', '\u0BFF', nameof(UnicodeBlocks.Tamil))]
[InlineData('\u0C00', '\u0C7F', nameof(UnicodeBlocks.Telugu))]
[InlineData('\u0C80', '\u0CFF', nameof(UnicodeBlocks.Kannada))]
[InlineData('\u0D00', '\u0D7F', nameof(UnicodeBlocks.Malayalam))]
[InlineData('\u0D80', '\u0DFF', nameof(UnicodeBlocks.Sinhala))]
[InlineData('\u0E00', '\u0E7F', nameof(UnicodeBlocks.Thai))]
[InlineData('\u0E80', '\u0EFF', nameof(UnicodeBlocks.Lao))]
[InlineData('\u0F00', '\u0FFF', nameof(UnicodeBlocks.Tibetan))]
[InlineData('\u1000', '\u109F', nameof(UnicodeBlocks.Myanmar))]
[InlineData('\u10A0', '\u10FF', nameof(UnicodeBlocks.Georgian))]
[InlineData('\u1100', '\u11FF', nameof(UnicodeBlocks.HangulJamo))]
[InlineData('\u1200', '\u137F', nameof(UnicodeBlocks.Ethiopic))]
[InlineData('\u1380', '\u139F', nameof(UnicodeBlocks.EthiopicSupplement))]
[InlineData('\u13A0', '\u13FF', nameof(UnicodeBlocks.Cherokee))]
[InlineData('\u1400', '\u167F', nameof(UnicodeBlocks.UnifiedCanadianAboriginalSyllabics))]
[InlineData('\u1680', '\u169F', nameof(UnicodeBlocks.Ogham))]
[InlineData('\u16A0', '\u16FF', nameof(UnicodeBlocks.Runic))]
[InlineData('\u1700', '\u171F', nameof(UnicodeBlocks.Tagalog))]
[InlineData('\u1720', '\u173F', nameof(UnicodeBlocks.Hanunoo))]
[InlineData('\u1740', '\u175F', nameof(UnicodeBlocks.Buhid))]
[InlineData('\u1760', '\u177F', nameof(UnicodeBlocks.Tagbanwa))]
[InlineData('\u1780', '\u17FF', nameof(UnicodeBlocks.Khmer))]
[InlineData('\u1800', '\u18AF', nameof(UnicodeBlocks.Mongolian))]
[InlineData('\u18B0', '\u18FF', nameof(UnicodeBlocks.UnifiedCanadianAboriginalSyllabicsExtended))]
[InlineData('\u1900', '\u194F', nameof(UnicodeBlocks.Limbu))]
[InlineData('\u1950', '\u197F', nameof(UnicodeBlocks.TaiLe))]
[InlineData('\u1980', '\u19DF', nameof(UnicodeBlocks.NewTaiLue))]
[InlineData('\u19E0', '\u19FF', nameof(UnicodeBlocks.KhmerSymbols))]
[InlineData('\u1A00', '\u1A1F', nameof(UnicodeBlocks.Buginese))]
[InlineData('\u1A20', '\u1AAF', nameof(UnicodeBlocks.TaiTham))]
[InlineData('\u1AB0', '\u1AFF', nameof(UnicodeBlocks.CombiningDiacriticalMarksExtended))]
[InlineData('\u1B00', '\u1B7F', nameof(UnicodeBlocks.Balinese))]
[InlineData('\u1B80', '\u1BBF', nameof(UnicodeBlocks.Sundanese))]
[InlineData('\u1BC0', '\u1BFF', nameof(UnicodeBlocks.Batak))]
[InlineData('\u1C00', '\u1C4F', nameof(UnicodeBlocks.Lepcha))]
[InlineData('\u1C50', '\u1C7F', nameof(UnicodeBlocks.OlChiki))]
[InlineData('\u1CC0', '\u1CCF', nameof(UnicodeBlocks.SundaneseSupplement))]
[InlineData('\u1CD0', '\u1CFF', nameof(UnicodeBlocks.VedicExtensions))]
[InlineData('\u1D00', '\u1D7F', nameof(UnicodeBlocks.PhoneticExtensions))]
[InlineData('\u1D80', '\u1DBF', nameof(UnicodeBlocks.PhoneticExtensionsSupplement))]
[InlineData('\u1DC0', '\u1DFF', nameof(UnicodeBlocks.CombiningDiacriticalMarksSupplement))]
[InlineData('\u1E00', '\u1EFF', nameof(UnicodeBlocks.LatinExtendedAdditional))]
[InlineData('\u1F00', '\u1FFF', nameof(UnicodeBlocks.GreekExtended))]
[InlineData('\u2000', '\u206F', nameof(UnicodeBlocks.GeneralPunctuation))]
[InlineData('\u2070', '\u209F', nameof(UnicodeBlocks.SuperscriptsandSubscripts))]
[InlineData('\u20A0', '\u20CF', nameof(UnicodeBlocks.CurrencySymbols))]
[InlineData('\u20D0', '\u20FF', nameof(UnicodeBlocks.CombiningDiacriticalMarksforSymbols))]
[InlineData('\u2100', '\u214F', nameof(UnicodeBlocks.LetterlikeSymbols))]
[InlineData('\u2150', '\u218F', nameof(UnicodeBlocks.NumberForms))]
[InlineData('\u2190', '\u21FF', nameof(UnicodeBlocks.Arrows))]
[InlineData('\u2200', '\u22FF', nameof(UnicodeBlocks.MathematicalOperators))]
[InlineData('\u2300', '\u23FF', nameof(UnicodeBlocks.MiscellaneousTechnical))]
[InlineData('\u2400', '\u243F', nameof(UnicodeBlocks.ControlPictures))]
[InlineData('\u2440', '\u245F', nameof(UnicodeBlocks.OpticalCharacterRecognition))]
[InlineData('\u2460', '\u24FF', nameof(UnicodeBlocks.EnclosedAlphanumerics))]
[InlineData('\u2500', '\u257F', nameof(UnicodeBlocks.BoxDrawing))]
[InlineData('\u2580', '\u259F', nameof(UnicodeBlocks.BlockElements))]
[InlineData('\u25A0', '\u25FF', nameof(UnicodeBlocks.GeometricShapes))]
[InlineData('\u2600', '\u26FF', nameof(UnicodeBlocks.MiscellaneousSymbols))]
[InlineData('\u2700', '\u27BF', nameof(UnicodeBlocks.Dingbats))]
[InlineData('\u27C0', '\u27EF', nameof(UnicodeBlocks.MiscellaneousMathematicalSymbolsA))]
[InlineData('\u27F0', '\u27FF', nameof(UnicodeBlocks.SupplementalArrowsA))]
[InlineData('\u2800', '\u28FF', nameof(UnicodeBlocks.BraillePatterns))]
[InlineData('\u2900', '\u297F', nameof(UnicodeBlocks.SupplementalArrowsB))]
[InlineData('\u2980', '\u29FF', nameof(UnicodeBlocks.MiscellaneousMathematicalSymbolsB))]
[InlineData('\u2A00', '\u2AFF', nameof(UnicodeBlocks.SupplementalMathematicalOperators))]
[InlineData('\u2B00', '\u2BFF', nameof(UnicodeBlocks.MiscellaneousSymbolsandArrows))]
[InlineData('\u2C00', '\u2C5F', nameof(UnicodeBlocks.Glagolitic))]
[InlineData('\u2C60', '\u2C7F', nameof(UnicodeBlocks.LatinExtendedC))]
[InlineData('\u2C80', '\u2CFF', nameof(UnicodeBlocks.Coptic))]
[InlineData('\u2D00', '\u2D2F', nameof(UnicodeBlocks.GeorgianSupplement))]
[InlineData('\u2D30', '\u2D7F', nameof(UnicodeBlocks.Tifinagh))]
[InlineData('\u2D80', '\u2DDF', nameof(UnicodeBlocks.EthiopicExtended))]
[InlineData('\u2DE0', '\u2DFF', nameof(UnicodeBlocks.CyrillicExtendedA))]
[InlineData('\u2E00', '\u2E7F', nameof(UnicodeBlocks.SupplementalPunctuation))]
[InlineData('\u2E80', '\u2EFF', nameof(UnicodeBlocks.CJKRadicalsSupplement))]
[InlineData('\u2F00', '\u2FDF', nameof(UnicodeBlocks.KangxiRadicals))]
[InlineData('\u2FF0', '\u2FFF', nameof(UnicodeBlocks.IdeographicDescriptionCharacters))]
[InlineData('\u3000', '\u303F', nameof(UnicodeBlocks.CJKSymbolsandPunctuation))]
[InlineData('\u3040', '\u309F', nameof(UnicodeBlocks.Hiragana))]
[InlineData('\u30A0', '\u30FF', nameof(UnicodeBlocks.Katakana))]
[InlineData('\u3100', '\u312F', nameof(UnicodeBlocks.Bopomofo))]
[InlineData('\u3130', '\u318F', nameof(UnicodeBlocks.HangulCompatibilityJamo))]
[InlineData('\u3190', '\u319F', nameof(UnicodeBlocks.Kanbun))]
[InlineData('\u31A0', '\u31BF', nameof(UnicodeBlocks.BopomofoExtended))]
[InlineData('\u31C0', '\u31EF', nameof(UnicodeBlocks.CJKStrokes))]
[InlineData('\u31F0', '\u31FF', nameof(UnicodeBlocks.KatakanaPhoneticExtensions))]
[InlineData('\u3200', '\u32FF', nameof(UnicodeBlocks.EnclosedCJKLettersandMonths))]
[InlineData('\u3300', '\u33FF', nameof(UnicodeBlocks.CJKCompatibility))]
[InlineData('\u3400', '\u4DBF', nameof(UnicodeBlocks.CJKUnifiedIdeographsExtensionA))]
[InlineData('\u4DC0', '\u4DFF', nameof(UnicodeBlocks.YijingHexagramSymbols))]
[InlineData('\u4E00', '\u9FFF', nameof(UnicodeBlocks.CJKUnifiedIdeographs))]
[InlineData('\uA000', '\uA48F', nameof(UnicodeBlocks.YiSyllables))]
[InlineData('\uA490', '\uA4CF', nameof(UnicodeBlocks.YiRadicals))]
[InlineData('\uA4D0', '\uA4FF', nameof(UnicodeBlocks.Lisu))]
[InlineData('\uA500', '\uA63F', nameof(UnicodeBlocks.Vai))]
[InlineData('\uA640', '\uA69F', nameof(UnicodeBlocks.CyrillicExtendedB))]
[InlineData('\uA6A0', '\uA6FF', nameof(UnicodeBlocks.Bamum))]
[InlineData('\uA700', '\uA71F', nameof(UnicodeBlocks.ModifierToneLetters))]
[InlineData('\uA720', '\uA7FF', nameof(UnicodeBlocks.LatinExtendedD))]
[InlineData('\uA800', '\uA82F', nameof(UnicodeBlocks.SylotiNagri))]
[InlineData('\uA830', '\uA83F', nameof(UnicodeBlocks.CommonIndicNumberForms))]
[InlineData('\uA840', '\uA87F', nameof(UnicodeBlocks.Phagspa))]
[InlineData('\uA880', '\uA8DF', nameof(UnicodeBlocks.Saurashtra))]
[InlineData('\uA8E0', '\uA8FF', nameof(UnicodeBlocks.DevanagariExtended))]
[InlineData('\uA900', '\uA92F', nameof(UnicodeBlocks.KayahLi))]
[InlineData('\uA930', '\uA95F', nameof(UnicodeBlocks.Rejang))]
[InlineData('\uA960', '\uA97F', nameof(UnicodeBlocks.HangulJamoExtendedA))]
[InlineData('\uA980', '\uA9DF', nameof(UnicodeBlocks.Javanese))]
[InlineData('\uA9E0', '\uA9FF', nameof(UnicodeBlocks.MyanmarExtendedB))]
[InlineData('\uAA00', '\uAA5F', nameof(UnicodeBlocks.Cham))]
[InlineData('\uAA60', '\uAA7F', nameof(UnicodeBlocks.MyanmarExtendedA))]
[InlineData('\uAA80', '\uAADF', nameof(UnicodeBlocks.TaiViet))]
[InlineData('\uAAE0', '\uAAFF', nameof(UnicodeBlocks.MeeteiMayekExtensions))]
[InlineData('\uAB00', '\uAB2F', nameof(UnicodeBlocks.EthiopicExtendedA))]
[InlineData('\uAB30', '\uAB6F', nameof(UnicodeBlocks.LatinExtendedE))]
[InlineData('\uABC0', '\uABFF', nameof(UnicodeBlocks.MeeteiMayek))]
[InlineData('\uAC00', '\uD7AF', nameof(UnicodeBlocks.HangulSyllables))]
[InlineData('\uD7B0', '\uD7FF', nameof(UnicodeBlocks.HangulJamoExtendedB))]
[InlineData('\uF900', '\uFAFF', nameof(UnicodeBlocks.CJKCompatibilityIdeographs))]
[InlineData('\uFB00', '\uFB4F', nameof(UnicodeBlocks.AlphabeticPresentationForms))]
[InlineData('\uFB50', '\uFDFF', nameof(UnicodeBlocks.ArabicPresentationFormsA))]
[InlineData('\uFE00', '\uFE0F', nameof(UnicodeBlocks.VariationSelectors))]
[InlineData('\uFE10', '\uFE1F', nameof(UnicodeBlocks.VerticalForms))]
[InlineData('\uFE20', '\uFE2F', nameof(UnicodeBlocks.CombiningHalfMarks))]
[InlineData('\uFE30', '\uFE4F', nameof(UnicodeBlocks.CJKCompatibilityForms))]
[InlineData('\uFE50', '\uFE6F', nameof(UnicodeBlocks.SmallFormVariants))]
[InlineData('\uFE70', '\uFEFF', nameof(UnicodeBlocks.ArabicPresentationFormsB))]
[InlineData('\uFF00', '\uFFEF', nameof(UnicodeBlocks.HalfwidthandFullwidthForms))]
[InlineData('\uFFF0', '\uFFFF', nameof(UnicodeBlocks.Specials))]
public void Block_Unicode(char first, char last, string blockName)
{
Assert.Equal(0x0, first & 0xF); // first char in any block should be U+nnn0
Assert.Equal(0xF, last & 0xF); // last char in any block should be U+nnnF
Assert.True(first < last); // code point ranges should be ordered
var propInfo = typeof(UnicodeBlocks).GetProperty(blockName, BindingFlags.Public | BindingFlags.Static);
Assert.NotNull(propInfo);
UnicodeBlock block = (UnicodeBlock)propInfo.GetValue(null);
Assert.NotNull(block);
// Test 1: the block should span the range first..last
Assert.Equal(first, block.FirstCodePoint);
Assert.Equal(last, block.FirstCodePoint + block.BlockSize - 1);
// Test 2: calling the property multiple times should cache and return the same block instance
UnicodeBlock block2 = (UnicodeBlock)propInfo.GetValue(null);
Assert.Same(block, block2);
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using Moq;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class UnicodeEncoderBaseTests
{
[Fact]
public void Ctor_WithCustomFilters()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.None).AllowChars("ab").AllowChars('\0', '&', '\uFFFF', 'd');
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(filter);
// Act & assert
Assert.Equal("a", encoder.Encode("a"));
Assert.Equal("b", encoder.Encode("b"));
Assert.Equal("[U+0063]", encoder.Encode("c"));
Assert.Equal("d", encoder.Encode("d"));
Assert.Equal("[U+0000]", encoder.Encode("\0")); // we still always encode control chars
Assert.Equal("[U+0026]", encoder.Encode("&")); // we still always encode HTML-special chars
Assert.Equal("[U+FFFF]", encoder.Encode("\uFFFF")); // we still always encode non-chars and other forbidden chars
}
[Fact]
public void Ctor_WithUnicodeBlocks()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(new CodePointFilter(UnicodeBlocks.Latin1Supplement, UnicodeBlocks.MiscellaneousSymbols));
// Act & assert
Assert.Equal("[U+0061]", encoder.Encode("a"));
Assert.Equal("\u00E9", encoder.Encode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal("\u2601", encoder.Encode("\u2601" /* CLOUD */));
}
[Fact]
public void Encode_AllRangesAllowed_StillEncodesForbiddenChars_Simple()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
const string input = "Hello <>&\'\"+ there!";
const string expected = "Hello [U+003C][U+003E][U+0026][U+0027][U+0022][U+002B] there!";
// Act & assert
Assert.Equal(expected, encoder.Encode(input));
}
[Fact]
public void Encode_AllRangesAllowed_StillEncodesForbiddenChars_Extended()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
// Act & assert - BMP chars
for (int i = 0; i <= 0xFFFF; i++)
{
string input = new String((char)i, 1);
string expected;
if (IsSurrogateCodePoint(i))
{
expected = "\uFFFD"; // unpaired surrogate -> Unicode replacement char
}
else
{
bool mustEncode = false;
switch (i)
{
case '<':
case '>':
case '&':
case '\"':
case '\'':
case '+':
mustEncode = true;
break;
}
if (i <= 0x001F || (0x007F <= i && i <= 0x9F))
{
mustEncode = true; // control char
}
else if (!UnicodeHelpers.IsCharacterDefined((char)i))
{
mustEncode = true; // undefined (or otherwise disallowed) char
}
if (mustEncode)
{
expected = String.Format(CultureInfo.InvariantCulture, "[U+{0:X4}]", i);
}
else
{
expected = input; // no encoding
}
}
string retVal = encoder.Encode(input);
Assert.Equal(expected, retVal);
}
// Act & assert - astral chars
for (int i = 0x10000; i <= 0x10FFFF; i++)
{
string input = Char.ConvertFromUtf32(i);
string expected = String.Format(CultureInfo.InvariantCulture, "[U+{0:X}]", i);
string retVal = encoder.Encode(input);
Assert.Equal(expected, retVal);
}
}
[Fact]
public void Encode_BadSurrogates_ReturnsUnicodeReplacementChar()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All); // allow all codepoints
// "a<unpaired leading>b<unpaired trailing>c<trailing before leading>d<unpaired trailing><valid>e<high at end of string>"
const string input = "a\uD800b\uDFFFc\uDFFF\uD800d\uDFFF\uD800\uDFFFe\uD800";
const string expected = "a\uFFFDb\uFFFDc\uFFFD\uFFFDd\uFFFD[U+103FF]e\uFFFD";
// Act
string retVal = encoder.Encode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void Encode_EmptyStringInput_ReturnsEmptyString()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
// Act & assert
Assert.Equal("", encoder.Encode(""));
}
[Fact]
public void Encode_InputDoesNotRequireEncoding_ReturnsOriginalStringInstance()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
string input = "Hello, there!";
// Act & assert
Assert.Same(input, encoder.Encode(input));
}
[Fact]
public void Encode_NullInput_ReturnsNull()
{
// Arrange
UnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
// Act & assert
Assert.Null(encoder.Encode(null));
}
[Fact]
public void Encode_WithCharsRequiringEncodingAtBeginning()
{
Assert.Equal("[U+0026]Hello, there!", new CustomUnicodeEncoderBase(UnicodeBlocks.All).Encode("&Hello, there!"));
}
[Fact]
public void Encode_WithCharsRequiringEncodingAtEnd()
{
Assert.Equal("Hello, there![U+0026]", new CustomUnicodeEncoderBase(UnicodeBlocks.All).Encode("Hello, there!&"));
}
[Fact]
public void Encode_WithCharsRequiringEncodingInMiddle()
{
Assert.Equal("Hello, [U+0026]there!", new CustomUnicodeEncoderBase(UnicodeBlocks.All).Encode("Hello, &there!"));
}
[Fact]
public void Encode_WithCharsRequiringEncodingInterspersed()
{
Assert.Equal("Hello, [U+003C]there[U+003E]!", new CustomUnicodeEncoderBase(UnicodeBlocks.All).Encode("Hello, <there>!"));
}
[Fact]
public void Encode_CharArray_ParameterChecking_NegativeTestCases()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase();
// Act & assert
Assert.Throws<ArgumentNullException>(() => encoder.Encode((char[])null, 0, 0, new StringWriter()));
Assert.Throws<ArgumentNullException>(() => encoder.Encode("abc".ToCharArray(), 0, 3, null));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc".ToCharArray(), -1, 2, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc".ToCharArray(), 2, 2, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc".ToCharArray(), 4, 0, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc".ToCharArray(), 2, -1, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc".ToCharArray(), 1, 3, new StringWriter()));
}
[Fact]
public void Encode_CharArray_ZeroCount_DoesNotCallIntoTextWriter()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase();
TextWriter output = new Mock<TextWriter>(MockBehavior.Strict).Object;
// Act
encoder.Encode("abc".ToCharArray(), 2, 0, output);
// Assert
// If we got this far (without TextWriter throwing), success!
}
[Fact]
public void Encode_CharArray_AllCharsValid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
StringWriter output = new StringWriter();
// Act
encoder.Encode("abc&xyz".ToCharArray(), 4, 2, output);
// Assert
Assert.Equal("xy", output.ToString());
}
[Fact]
public void Encode_CharArray_AllCharsInvalid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.None);
StringWriter output = new StringWriter();
// Act
encoder.Encode("abc&xyz".ToCharArray(), 4, 2, output);
// Assert
Assert.Equal("[U+0078][U+0079]", output.ToString());
}
[Fact]
public void Encode_CharArray_SomeCharsValid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
StringWriter output = new StringWriter();
// Act
encoder.Encode("abc&xyz".ToCharArray(), 2, 3, output);
// Assert
Assert.Equal("c[U+0026]x", output.ToString());
}
[Fact]
public void Encode_StringSubstring_ParameterChecking_NegativeTestCases()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase();
// Act & assert
Assert.Throws<ArgumentNullException>(() => encoder.Encode((string)null, 0, 0, new StringWriter()));
Assert.Throws<ArgumentNullException>(() => encoder.Encode("abc", 0, 3, null));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc", -1, 2, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc", 2, 2, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc", 4, 0, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc", 2, -1, new StringWriter()));
Assert.Throws<ArgumentOutOfRangeException>(() => encoder.Encode("abc", 1, 3, new StringWriter()));
}
[Fact]
public void Encode_StringSubstring_ZeroCount_DoesNotCallIntoTextWriter()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase();
TextWriter output = new Mock<TextWriter>(MockBehavior.Strict).Object;
// Act
encoder.Encode("abc", 2, 0, output);
// Assert
// If we got this far (without TextWriter throwing), success!
}
[Fact]
public void Encode_StringSubstring_AllCharsValid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
StringWriter output = new StringWriter();
// Act
encoder.Encode("abc&xyz", 4, 2, output);
// Assert
Assert.Equal("xy", output.ToString());
}
[Fact]
public void Encode_StringSubstring_EntireString_AllCharsValid_ForwardDirectlyToOutput()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
var mockWriter = new Mock<TextWriter>(MockBehavior.Strict);
mockWriter.Setup(o => o.Write("abc")).Verifiable();
// Act
encoder.Encode("abc", 0, 3, mockWriter.Object);
// Assert
mockWriter.Verify();
}
[Fact]
public void Encode_StringSubstring_AllCharsInvalid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.None);
StringWriter output = new StringWriter();
// Act
encoder.Encode("abc&xyz", 4, 2, output);
// Assert
Assert.Equal("[U+0078][U+0079]", output.ToString());
}
[Fact]
public void Encode_StringSubstring_SomeCharsValid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
StringWriter output = new StringWriter();
// Act
encoder.Encode("abc&xyz", 2, 3, output);
// Assert
Assert.Equal("c[U+0026]x", output.ToString());
}
[Fact]
public void Encode_StringSubstring_EntireString_SomeCharsValid()
{
// Arrange
CustomUnicodeEncoderBase encoder = new CustomUnicodeEncoderBase(UnicodeBlocks.All);
StringWriter output = new StringWriter();
// Act
const string input = "abc&xyz";
encoder.Encode(input, 0, input.Length, output);
// Assert
Assert.Equal("abc[U+0026]xyz", output.ToString());
}
private static bool IsSurrogateCodePoint(int codePoint)
{
return (0xD800 <= codePoint && codePoint <= 0xDFFF);
}
private sealed class CustomCodePointFilter : ICodePointFilter
{
private readonly int[] _allowedCodePoints;
public CustomCodePointFilter(params int[] allowedCodePoints)
{
_allowedCodePoints = allowedCodePoints;
}
public IEnumerable<int> GetAllowedCodePoints()
{
return _allowedCodePoints;
}
}
private sealed class CustomUnicodeEncoderBase : UnicodeEncoderBase
{
// We pass a (known bad) value of 1 for 'max output chars per input char',
// which also tests that the code behaves properly even if the original
// estimate is incorrect.
public CustomUnicodeEncoderBase(CodePointFilter filter)
: base(filter, maxOutputCharsPerInputChar: 1)
{
}
public CustomUnicodeEncoderBase(params UnicodeBlock[] allowedBlocks)
: this(new CodePointFilter(allowedBlocks))
{
}
protected override void WriteEncodedScalar(ref Writer writer, uint value)
{
writer.Write(String.Format(CultureInfo.InvariantCulture, "[U+{0:X4}]", value));
}
}
}
}

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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public unsafe class UnicodeHelpersTests
{
private const int UnicodeReplacementChar = '\uFFFD';
private static readonly UTF8Encoding _utf8EncodingThrowOnInvalidBytes = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false, throwOnInvalidBytes: true);
[Fact]
public void GetDefinedCharacterBitmap_ReturnsSingletonInstance()
{
// Act
uint[] retVal1 = UnicodeHelpers.GetDefinedCharacterBitmap();
uint[] retVal2 = UnicodeHelpers.GetDefinedCharacterBitmap();
// Assert
Assert.Same(retVal1, retVal2);
}
[Theory]
[InlineData(1, "a", (int)'a')] // normal BMP char, end of string
[InlineData(2, "ab", (int)'a')] // normal BMP char, not end of string
[InlineData(3, "\uDFFF", UnicodeReplacementChar)] // trailing surrogate, end of string
[InlineData(4, "\uDFFFx", UnicodeReplacementChar)] // trailing surrogate, not end of string
[InlineData(5, "\uD800", UnicodeReplacementChar)] // leading surrogate, end of string
[InlineData(6, "\uD800x", UnicodeReplacementChar)] // leading surrogate, not end of string, followed by non-surrogate
[InlineData(7, "\uD800\uD800", UnicodeReplacementChar)] // leading surrogate, not end of string, followed by leading surrogate
[InlineData(8, "\uD800\uDFFF", 0x103FF)] // leading surrogate, not end of string, followed by trailing surrogate
public void GetScalarValueFromUtf16(int unused, string input, int expectedResult)
{
// The 'unused' parameter exists because the xunit runner can't distinguish
// the individual malformed data test cases from each other without this
// additional identifier.
fixed (char* pInput = input)
{
Assert.Equal(expectedResult, UnicodeHelpers.GetScalarValueFromUtf16(pInput, endOfString: (input.Length == 1)));
}
}
[Fact]
public void GetUtf8RepresentationForScalarValue()
{
for (int i = 0; i <= 0x10FFFF; i++)
{
if (i <= 0xFFFF && Char.IsSurrogate((char)i))
{
continue; // no surrogates
}
// Arrange
byte[] expectedUtf8Bytes = _utf8EncodingThrowOnInvalidBytes.GetBytes(Char.ConvertFromUtf32(i));
// Act
List<byte> actualUtf8Bytes = new List<byte>(4);
uint asUtf8 = (uint)UnicodeHelpers.GetUtf8RepresentationForScalarValue((uint)i);
do
{
actualUtf8Bytes.Add((byte)asUtf8);
} while ((asUtf8 >>= 8) != 0);
// Assert
Assert.Equal(expectedUtf8Bytes, actualUtf8Bytes);
}
}
[Fact]
public void IsCharacterDefined()
{
// Arrange
bool[] definedChars = ReadListOfDefinedCharacters();
List<string> errors = new List<string>();
// Act & assert
for (int i = 0; i <= Char.MaxValue; i++)
{
bool expected = definedChars[i];
bool actual = UnicodeHelpers.IsCharacterDefined((char)i);
if (expected != actual)
{
string message = String.Format(CultureInfo.InvariantCulture, "Character U+{0:X4}: expected = {1}, actual = {2}", i, expected, actual);
errors.Add(message);
}
}
if (errors.Count > 0)
{
Assert.True(false, String.Join(Environment.NewLine, errors));
}
}
private static bool[] ReadListOfDefinedCharacters()
{
HashSet<string> allowedCategories = new HashSet<string>();
// Letters
allowedCategories.Add("Lu");
allowedCategories.Add("Ll");
allowedCategories.Add("Lt");
allowedCategories.Add("Lm");
allowedCategories.Add("Lo");
// Marks
allowedCategories.Add("Mn");
allowedCategories.Add("Mc");
allowedCategories.Add("Me");
// Numbers
allowedCategories.Add("Nd");
allowedCategories.Add("Nl");
allowedCategories.Add("No");
// Punctuation
allowedCategories.Add("Pc");
allowedCategories.Add("Pd");
allowedCategories.Add("Ps");
allowedCategories.Add("Pe");
allowedCategories.Add("Pi");
allowedCategories.Add("Pf");
allowedCategories.Add("Po");
// Symbols
allowedCategories.Add("Sm");
allowedCategories.Add("Sc");
allowedCategories.Add("Sk");
allowedCategories.Add("So");
// Separators
// With the exception of U+0020 SPACE, these aren't allowed
// Other
// We only allow one category of 'other' characters
allowedCategories.Add("Cf");
HashSet<string> seenCategories = new HashSet<string>();
bool[] retVal = new bool[0x10000];
string[] allLines = new StreamReader(typeof(UnicodeHelpersTests).GetTypeInfo().Assembly.GetManifestResourceStream("../../unicode/UnicodeData.txt")).ReadAllLines();
foreach (string line in allLines)
{
string[] splitLine = line.Split(';');
uint codePoint = UInt32.Parse(splitLine[0], NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture);
if (codePoint >= retVal.Length)
{
continue; // don't care about supplementary chars
}
if (codePoint == (uint)' ')
{
retVal[codePoint] = true; // we allow U+0020 SPACE as our only valid Zs (whitespace) char
}
else
{
string category = splitLine[2];
if (allowedCategories.Contains(category))
{
retVal[codePoint] = true; // chars in this category are allowable
seenCategories.Add(category);
}
}
}
// Finally, we need to make sure we've seen every category which contains
// allowed characters. This provides extra defense against having a typo
// in the list of categories.
Assert.Equal(allowedCategories.OrderBy(c => c), seenCategories.OrderBy(c => c));
return retVal;
}
}
}

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@ -0,0 +1,302 @@
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using Xunit;
namespace Microsoft.Framework.WebEncoders
{
public class UrlEncoderTests
{
private static UTF8Encoding _utf8EncodingThrowOnInvalidBytes = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false, throwOnInvalidBytes: true);
[Fact]
public void Ctor_WithCodePointFilter()
{
// Arrange
var filter = new CodePointFilter(UnicodeBlocks.None).AllowChars("ab").AllowChars('\0', '&', '\uFFFF', 'd');
UrlEncoder encoder = new UrlEncoder(filter);
// Act & assert
Assert.Equal("a", encoder.UrlEncode("a"));
Assert.Equal("b", encoder.UrlEncode("b"));
Assert.Equal("%63", encoder.UrlEncode("c"));
Assert.Equal("d", encoder.UrlEncode("d"));
Assert.Equal("%00", encoder.UrlEncode("\0")); // we still always encode control chars
Assert.Equal("%26", encoder.UrlEncode("&")); // we still always encode HTML-special chars
Assert.Equal("%EF%BF%BF", encoder.UrlEncode("\uFFFF")); // we still always encode non-chars and other forbidden chars
}
[Fact]
public void Ctor_WithUnicodeBlocks()
{
// Arrange
UrlEncoder encoder = new UrlEncoder(UnicodeBlocks.Latin1Supplement, UnicodeBlocks.MiscellaneousSymbols);
// Act & assert
Assert.Equal("%61", encoder.UrlEncode("a"));
Assert.Equal("\u00E9", encoder.UrlEncode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal("\u2601", encoder.UrlEncode("\u2601" /* CLOUD */));
}
[Fact]
public void Ctor_WithNoParameters_DefaultsToBasicLatin()
{
// Arrange
UrlEncoder encoder = new UrlEncoder();
// Act & assert
Assert.Equal("a", encoder.UrlEncode("a"));
Assert.Equal("%C3%A9", encoder.UrlEncode("\u00E9" /* LATIN SMALL LETTER E WITH ACUTE */));
Assert.Equal("%E2%98%81", encoder.UrlEncode("\u2601" /* CLOUD */));
}
[Fact]
public void Default_EquivalentToBasicLatin()
{
// Arrange
UrlEncoder controlEncoder = new UrlEncoder(UnicodeBlocks.BasicLatin);
UrlEncoder testEncoder = UrlEncoder.Default;
// Act & assert
for (int i = 0; i <= Char.MaxValue; i++)
{
if (!IsSurrogateCodePoint(i))
{
string input = new String((char)i, 1);
Assert.Equal(controlEncoder.UrlEncode(input), testEncoder.UrlEncode(input));
}
}
}
[Fact]
public void Default_ReturnsSingletonInstance()
{
// Act
UrlEncoder encoder1 = UrlEncoder.Default;
UrlEncoder encoder2 = UrlEncoder.Default;
// Assert
Assert.Same(encoder1, encoder2);
}
[Fact]
public void UrlEncode_AllRangesAllowed_StillEncodesForbiddenChars()
{
// Arrange
UrlEncoder encoder = new UrlEncoder(UnicodeBlocks.All);
// Act & assert - BMP chars
for (int i = 0; i <= 0xFFFF; i++)
{
string input = new String((char)i, 1);
string expected;
if (IsSurrogateCodePoint(i))
{
expected = "%EF%BF%BD"; // unpaired surrogate -> Unicode replacement char
}
else
{
bool mustEncode = true;
// RFC 3987, Sec. 2.2 gives the list of allowed chars
// (We allow 'ipchar' except for "'", "&", "+", "%", and "="
if (('a' <= i && i <= 'z') || ('A' <= i && i <= 'Z') || ('0' <= i && i <= '9'))
{
mustEncode = false; // ALPHA / DIGIT
}
else if ((0x00A0 <= i && i <= 0xD7FF) | (0xF900 <= i && i <= 0xFDCF) | (0xFDF0 <= i && i <= 0xFFEF))
{
mustEncode = !UnicodeHelpers.IsCharacterDefined((char)i); // 'ucschar'
}
else
{
switch (i)
{
// iunreserved
case '-':
case '.':
case '_':
case '~':
// ipchar
case ':':
case '@':
// sub-delims
case '!':
case '$':
case '(':
case ')':
case '*':
case ',':
case ';':
mustEncode = false;
break;
}
}
if (mustEncode)
{
expected = GetKnownGoodPercentEncodedValue(i);
}
else
{
expected = input; // no encoding
}
}
string retVal = encoder.UrlEncode(input);
Assert.Equal(expected, retVal);
}
// Act & assert - astral chars
for (int i = 0x10000; i <= 0x10FFFF; i++)
{
string input = Char.ConvertFromUtf32(i);
string expected = GetKnownGoodPercentEncodedValue(i);
string retVal = encoder.UrlEncode(input);
Assert.Equal(expected, retVal);
}
}
[Fact]
public void UrlEncode_BadSurrogates_ReturnsUnicodeReplacementChar()
{
// Arrange
UrlEncoder encoder = new UrlEncoder(UnicodeBlocks.All); // allow all codepoints
// "a<unpaired leading>b<unpaired trailing>c<trailing before leading>d<unpaired trailing><valid>e<high at end of string>"
const string input = "a\uD800b\uDFFFc\uDFFF\uD800d\uDFFF\uD800\uDFFFe\uD800";
const string expected = "a%EF%BF%BDb%EF%BF%BDc%EF%BF%BD%EF%BF%BDd%EF%BF%BD%F0%90%8F%BFe%EF%BF%BD"; // 'D800' 'DFFF' was preserved since it's valid
// Act
string retVal = encoder.UrlEncode(input);
// Assert
Assert.Equal(expected, retVal);
}
[Fact]
public void UrlEncode_EmptyStringInput_ReturnsEmptyString()
{
// Arrange
UrlEncoder encoder = new UrlEncoder();
// Act & assert
Assert.Equal("", encoder.UrlEncode(""));
}
[Fact]
public void UrlEncode_InputDoesNotRequireEncoding_ReturnsOriginalStringInstance()
{
// Arrange
UrlEncoder encoder = new UrlEncoder();
string input = "Hello,there!";
// Act & assert
Assert.Same(input, encoder.UrlEncode(input));
}
[Fact]
public void UrlEncode_NullInput_ReturnsNull()
{
// Arrange
UrlEncoder encoder = new UrlEncoder();
// Act & assert
Assert.Null(encoder.UrlEncode(null));
}
[Fact]
public void UrlEncode_WithCharsRequiringEncodingAtBeginning()
{
Assert.Equal(@"%26Hello,there!", new UrlEncoder().UrlEncode("&Hello,there!"));
}
[Fact]
public void UrlEncode_WithCharsRequiringEncodingAtEnd()
{
Assert.Equal(@"Hello,there!%26", new UrlEncoder().UrlEncode("Hello,there!&"));
}
[Fact]
public void UrlEncode_WithCharsRequiringEncodingInMiddle()
{
Assert.Equal(@"Hello,%20%26there!", new UrlEncoder().UrlEncode("Hello, &there!"));
}
[Fact]
public void UrlEncode_WithCharsRequiringEncodingInterspersed()
{
Assert.Equal(@"Hello,%20%3Cthere%3E!", new UrlEncoder().UrlEncode("Hello, <there>!"));
}
[Fact]
public void UrlEncode_CharArray()
{
// Arrange
UrlEncoder encoder = new UrlEncoder();
var output = new StringWriter();
// Act
encoder.UrlEncode("Hello+world!".ToCharArray(), 3, 5, output);
// Assert
Assert.Equal("lo%2Bwo", output.ToString());
}
[Fact]
public void UrlEncode_StringSubstring()
{
// Arrange
UrlEncoder encoder = new UrlEncoder();
var output = new StringWriter();
// Act
encoder.UrlEncode("Hello+world!", 3, 5, output);
// Assert
Assert.Equal("lo%2Bwo", output.ToString());
}
[Fact]
public void UrlEncode_DoesNotOutputHtmlSensitiveCharacters()
{
// Per the design document, we provide additional defense-in-depth
// by never emitting HTML-sensitive characters unescaped.
// Arrange
UrlEncoder urlEncoder = new UrlEncoder(UnicodeBlocks.All);
HtmlEncoder htmlEncoder = new HtmlEncoder(UnicodeBlocks.All);
// Act & assert
for (int i = 0; i <= 0x10FFFF; i++)
{
if (IsSurrogateCodePoint(i))
{
continue; // surrogates don't matter here
}
string urlEncoded = urlEncoder.UrlEncode(Char.ConvertFromUtf32(i));
string thenHtmlEncoded = htmlEncoder.HtmlEncode(urlEncoded);
Assert.Equal(urlEncoded, thenHtmlEncoded); // should have contained no HTML-sensitive characters
}
}
private static string GetKnownGoodPercentEncodedValue(int codePoint)
{
// Convert the code point to UTF16, then call Encoding.UTF8.GetBytes, then hex-encode everything
return String.Concat(_utf8EncodingThrowOnInvalidBytes.GetBytes(Char.ConvertFromUtf32(codePoint)).Select(b => String.Format(CultureInfo.InvariantCulture, "%{0:X2}", b)));
}
private static bool IsSurrogateCodePoint(int codePoint)
{
return (0xD800 <= codePoint && codePoint <= 0xDFFF);
}
}
}

View File

@ -0,0 +1,18 @@
{
"dependencies": {
"Microsoft.Framework.WebEncoders": "1.0.0-*",
"Moq": "4.2.1312.1622",
"Newtonsoft.Json": "6.0.6",
"xunit.runner.kre": "1.0.0-*"
},
"commands": {
"test": "xunit.runner.kre"
},
"compilationOptions": {
"allowUnsafe": true
},
"frameworks": {
"aspnet50": { }
},
"resources": "..\\..\\unicode\\UnicodeData.txt"
}

283
unicode/Blocks.txt Normal file
View File

@ -0,0 +1,283 @@
# Blocks-7.0.0.txt
# Date: 2014-04-03, 23:23:00 GMT [RP, KW]
#
# Unicode Character Database
# Copyright (c) 1991-2014 Unicode, Inc.
# For terms of use, see http://www.unicode.org/terms_of_use.html
# For documentation, see http://www.unicode.org/reports/tr44/
#
# Note: The casing of block names is not normative.
# For example, "Basic Latin" and "BASIC LATIN" are equivalent.
#
# Format:
# Start Code..End Code; Block Name
# ================================================
# Note: When comparing block names, casing, whitespace, hyphens,
# and underbars are ignored.
# For example, "Latin Extended-A" and "latin extended a" are equivalent.
# For more information on the comparison of property values,
# see UAX #44: http://www.unicode.org/reports/tr44/
#
# All code points not explicitly listed for Block
# have the value No_Block.
# Property: Block
#
# @missing: 0000..10FFFF; No_Block
0000..007F; Basic Latin
0080..00FF; Latin-1 Supplement
0100..017F; Latin Extended-A
0180..024F; Latin Extended-B
0250..02AF; IPA Extensions
02B0..02FF; Spacing Modifier Letters
0300..036F; Combining Diacritical Marks
0370..03FF; Greek and Coptic
0400..04FF; Cyrillic
0500..052F; Cyrillic Supplement
0530..058F; Armenian
0590..05FF; Hebrew
0600..06FF; Arabic
0700..074F; Syriac
0750..077F; Arabic Supplement
0780..07BF; Thaana
07C0..07FF; NKo
0800..083F; Samaritan
0840..085F; Mandaic
08A0..08FF; Arabic Extended-A
0900..097F; Devanagari
0980..09FF; Bengali
0A00..0A7F; Gurmukhi
0A80..0AFF; Gujarati
0B00..0B7F; Oriya
0B80..0BFF; Tamil
0C00..0C7F; Telugu
0C80..0CFF; Kannada
0D00..0D7F; Malayalam
0D80..0DFF; Sinhala
0E00..0E7F; Thai
0E80..0EFF; Lao
0F00..0FFF; Tibetan
1000..109F; Myanmar
10A0..10FF; Georgian
1100..11FF; Hangul Jamo
1200..137F; Ethiopic
1380..139F; Ethiopic Supplement
13A0..13FF; Cherokee
1400..167F; Unified Canadian Aboriginal Syllabics
1680..169F; Ogham
16A0..16FF; Runic
1700..171F; Tagalog
1720..173F; Hanunoo
1740..175F; Buhid
1760..177F; Tagbanwa
1780..17FF; Khmer
1800..18AF; Mongolian
18B0..18FF; Unified Canadian Aboriginal Syllabics Extended
1900..194F; Limbu
1950..197F; Tai Le
1980..19DF; New Tai Lue
19E0..19FF; Khmer Symbols
1A00..1A1F; Buginese
1A20..1AAF; Tai Tham
1AB0..1AFF; Combining Diacritical Marks Extended
1B00..1B7F; Balinese
1B80..1BBF; Sundanese
1BC0..1BFF; Batak
1C00..1C4F; Lepcha
1C50..1C7F; Ol Chiki
1CC0..1CCF; Sundanese Supplement
1CD0..1CFF; Vedic Extensions
1D00..1D7F; Phonetic Extensions
1D80..1DBF; Phonetic Extensions Supplement
1DC0..1DFF; Combining Diacritical Marks Supplement
1E00..1EFF; Latin Extended Additional
1F00..1FFF; Greek Extended
2000..206F; General Punctuation
2070..209F; Superscripts and Subscripts
20A0..20CF; Currency Symbols
20D0..20FF; Combining Diacritical Marks for Symbols
2100..214F; Letterlike Symbols
2150..218F; Number Forms
2190..21FF; Arrows
2200..22FF; Mathematical Operators
2300..23FF; Miscellaneous Technical
2400..243F; Control Pictures
2440..245F; Optical Character Recognition
2460..24FF; Enclosed Alphanumerics
2500..257F; Box Drawing
2580..259F; Block Elements
25A0..25FF; Geometric Shapes
2600..26FF; Miscellaneous Symbols
2700..27BF; Dingbats
27C0..27EF; Miscellaneous Mathematical Symbols-A
27F0..27FF; Supplemental Arrows-A
2800..28FF; Braille Patterns
2900..297F; Supplemental Arrows-B
2980..29FF; Miscellaneous Mathematical Symbols-B
2A00..2AFF; Supplemental Mathematical Operators
2B00..2BFF; Miscellaneous Symbols and Arrows
2C00..2C5F; Glagolitic
2C60..2C7F; Latin Extended-C
2C80..2CFF; Coptic
2D00..2D2F; Georgian Supplement
2D30..2D7F; Tifinagh
2D80..2DDF; Ethiopic Extended
2DE0..2DFF; Cyrillic Extended-A
2E00..2E7F; Supplemental Punctuation
2E80..2EFF; CJK Radicals Supplement
2F00..2FDF; Kangxi Radicals
2FF0..2FFF; Ideographic Description Characters
3000..303F; CJK Symbols and Punctuation
3040..309F; Hiragana
30A0..30FF; Katakana
3100..312F; Bopomofo
3130..318F; Hangul Compatibility Jamo
3190..319F; Kanbun
31A0..31BF; Bopomofo Extended
31C0..31EF; CJK Strokes
31F0..31FF; Katakana Phonetic Extensions
3200..32FF; Enclosed CJK Letters and Months
3300..33FF; CJK Compatibility
3400..4DBF; CJK Unified Ideographs Extension A
4DC0..4DFF; Yijing Hexagram Symbols
4E00..9FFF; CJK Unified Ideographs
A000..A48F; Yi Syllables
A490..A4CF; Yi Radicals
A4D0..A4FF; Lisu
A500..A63F; Vai
A640..A69F; Cyrillic Extended-B
A6A0..A6FF; Bamum
A700..A71F; Modifier Tone Letters
A720..A7FF; Latin Extended-D
A800..A82F; Syloti Nagri
A830..A83F; Common Indic Number Forms
A840..A87F; Phags-pa
A880..A8DF; Saurashtra
A8E0..A8FF; Devanagari Extended
A900..A92F; Kayah Li
A930..A95F; Rejang
A960..A97F; Hangul Jamo Extended-A
A980..A9DF; Javanese
A9E0..A9FF; Myanmar Extended-B
AA00..AA5F; Cham
AA60..AA7F; Myanmar Extended-A
AA80..AADF; Tai Viet
AAE0..AAFF; Meetei Mayek Extensions
AB00..AB2F; Ethiopic Extended-A
AB30..AB6F; Latin Extended-E
ABC0..ABFF; Meetei Mayek
AC00..D7AF; Hangul Syllables
D7B0..D7FF; Hangul Jamo Extended-B
D800..DB7F; High Surrogates
DB80..DBFF; High Private Use Surrogates
DC00..DFFF; Low Surrogates
E000..F8FF; Private Use Area
F900..FAFF; CJK Compatibility Ideographs
FB00..FB4F; Alphabetic Presentation Forms
FB50..FDFF; Arabic Presentation Forms-A
FE00..FE0F; Variation Selectors
FE10..FE1F; Vertical Forms
FE20..FE2F; Combining Half Marks
FE30..FE4F; CJK Compatibility Forms
FE50..FE6F; Small Form Variants
FE70..FEFF; Arabic Presentation Forms-B
FF00..FFEF; Halfwidth and Fullwidth Forms
FFF0..FFFF; Specials
10000..1007F; Linear B Syllabary
10080..100FF; Linear B Ideograms
10100..1013F; Aegean Numbers
10140..1018F; Ancient Greek Numbers
10190..101CF; Ancient Symbols
101D0..101FF; Phaistos Disc
10280..1029F; Lycian
102A0..102DF; Carian
102E0..102FF; Coptic Epact Numbers
10300..1032F; Old Italic
10330..1034F; Gothic
10350..1037F; Old Permic
10380..1039F; Ugaritic
103A0..103DF; Old Persian
10400..1044F; Deseret
10450..1047F; Shavian
10480..104AF; Osmanya
10500..1052F; Elbasan
10530..1056F; Caucasian Albanian
10600..1077F; Linear A
10800..1083F; Cypriot Syllabary
10840..1085F; Imperial Aramaic
10860..1087F; Palmyrene
10880..108AF; Nabataean
10900..1091F; Phoenician
10920..1093F; Lydian
10980..1099F; Meroitic Hieroglyphs
109A0..109FF; Meroitic Cursive
10A00..10A5F; Kharoshthi
10A60..10A7F; Old South Arabian
10A80..10A9F; Old North Arabian
10AC0..10AFF; Manichaean
10B00..10B3F; Avestan
10B40..10B5F; Inscriptional Parthian
10B60..10B7F; Inscriptional Pahlavi
10B80..10BAF; Psalter Pahlavi
10C00..10C4F; Old Turkic
10E60..10E7F; Rumi Numeral Symbols
11000..1107F; Brahmi
11080..110CF; Kaithi
110D0..110FF; Sora Sompeng
11100..1114F; Chakma
11150..1117F; Mahajani
11180..111DF; Sharada
111E0..111FF; Sinhala Archaic Numbers
11200..1124F; Khojki
112B0..112FF; Khudawadi
11300..1137F; Grantha
11480..114DF; Tirhuta
11580..115FF; Siddham
11600..1165F; Modi
11680..116CF; Takri
118A0..118FF; Warang Citi
11AC0..11AFF; Pau Cin Hau
12000..123FF; Cuneiform
12400..1247F; Cuneiform Numbers and Punctuation
13000..1342F; Egyptian Hieroglyphs
16800..16A3F; Bamum Supplement
16A40..16A6F; Mro
16AD0..16AFF; Bassa Vah
16B00..16B8F; Pahawh Hmong
16F00..16F9F; Miao
1B000..1B0FF; Kana Supplement
1BC00..1BC9F; Duployan
1BCA0..1BCAF; Shorthand Format Controls
1D000..1D0FF; Byzantine Musical Symbols
1D100..1D1FF; Musical Symbols
1D200..1D24F; Ancient Greek Musical Notation
1D300..1D35F; Tai Xuan Jing Symbols
1D360..1D37F; Counting Rod Numerals
1D400..1D7FF; Mathematical Alphanumeric Symbols
1E800..1E8DF; Mende Kikakui
1EE00..1EEFF; Arabic Mathematical Alphabetic Symbols
1F000..1F02F; Mahjong Tiles
1F030..1F09F; Domino Tiles
1F0A0..1F0FF; Playing Cards
1F100..1F1FF; Enclosed Alphanumeric Supplement
1F200..1F2FF; Enclosed Ideographic Supplement
1F300..1F5FF; Miscellaneous Symbols and Pictographs
1F600..1F64F; Emoticons
1F650..1F67F; Ornamental Dingbats
1F680..1F6FF; Transport and Map Symbols
1F700..1F77F; Alchemical Symbols
1F780..1F7FF; Geometric Shapes Extended
1F800..1F8FF; Supplemental Arrows-C
20000..2A6DF; CJK Unified Ideographs Extension B
2A700..2B73F; CJK Unified Ideographs Extension C
2B740..2B81F; CJK Unified Ideographs Extension D
2F800..2FA1F; CJK Compatibility Ideographs Supplement
E0000..E007F; Tags
E0100..E01EF; Variation Selectors Supplement
F0000..FFFFF; Supplementary Private Use Area-A
100000..10FFFF; Supplementary Private Use Area-B
# EOF

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
</startup>
</configuration>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0E87CEC9-46CE-4B6B-A613-93AA773C10A4}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DefinedCharListGenerator</RootNamespace>
<AssemblyName>DefinedCharListGenerator</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Microsoft.CSharp" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="..\..\UnicodeData.txt">
<Link>UnicodeData.txt</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
namespace DefinedCharListGenerator
{
/// <summary>
/// This program outputs the 'unicode-defined-chars.bin' bitmap file.
/// </summary>
class Program
{
static void Main(string[] args)
{
// The input file should be UnicodeData.txt from the UCD corresponding to the
// version of the Unicode spec we're consuming.
// More info: http://www.unicode.org/reports/tr44/tr44-14.html#UCD_Files
// Latest UnicodeData.txt: http://www.unicode.org/Public/UCD/latest/ucd/UnicodeData.txt
const uint MAX_UNICODE_CHAR = 0x10FFFF; // Unicode range is U+0000 .. U+10FFFF
bool[] definedChars = new bool[MAX_UNICODE_CHAR + 1];
// Read all defined characters from the input file.
string[] allLines = File.ReadAllLines("UnicodeData.txt");
// Each line is a semicolon-delimited list of information:
// <value>;<name>;<category>;...
foreach (string line in allLines)
{
string[] splitLine = line.Split(new char[] { ';' }, 4);
// We only allow certain categories of code points.
// Zs (space separators) aren't included, but we allow U+0020 SPACE as a special case
uint codepoint = uint.Parse(splitLine[0], NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture);
string category = splitLine[2];
if (!(codepoint == (uint)' ' || IsAllowedUnicodeCategory(category)))
{
continue;
}
Debug.Assert(codepoint <= MAX_UNICODE_CHAR);
definedChars[codepoint] = true;
}
// Finally, write the list of defined characters out as a bitmap.
// Each consecutive block of 8 chars is written as a single byte.
// For instance, the first byte of the output file contains the
// bitmap for the following codepoints:
// - (bit 7) U+0007 [MSB]
// - (bit 6) U+0006
// - (bit 5) U+0005
// - (bit 4) U+0004
// - (bit 3) U+0003
// - (bit 2) U+0002
// - (bit 1) U+0001
// - (bit 0) U+0000 [LSB]
// The next byte will contain the bitmap for U+000F to U+0008,
// and so on until the last byte, which is U+FFFF to U+FFF8.
// The bytes are written out in little-endian order.
// We're only concerned about the BMP (U+0000 .. U+FFFF) for now.
MemoryStream outBuffer = new MemoryStream();
for (int i = 0; i < 0x10000; i += 8)
{
int thisByte = 0;
for (int j = 7; j >= 0; j--)
{
thisByte <<= 1;
if (definedChars[i + j])
{
thisByte |= 0x1;
}
}
outBuffer.WriteByte((byte)thisByte);
}
File.WriteAllBytes("unicode-defined-chars.bin", outBuffer.ToArray());
}
private static bool IsAllowedUnicodeCategory(string category)
{
// We only allow certain classes of characters
return category == "Lu" /* letters */
|| category == "Ll"
|| category == "Lt"
|| category == "Lm"
|| category == "Lo"
|| category == "Mn" /* marks */
|| category == "Mc"
|| category == "Me"
|| category == "Nd" /* numbers */
|| category == "Nl"
|| category == "No"
|| category == "Pc" /* punctuation */
|| category == "Pd"
|| category == "Ps"
|| category == "Pe"
|| category == "Pi"
|| category == "Pf"
|| category == "Po"
|| category == "Sm" /* symbols */
|| category == "Sc"
|| category == "Sk"
|| category == "So"
|| category == "Cf"; /* other */
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DefinedCharListGenerator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DefinedCharListGenerator")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("5089f890-38f7-413c-87b0-d8eb1e238ef5")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DefinedCharListGenerator", "DefinedCharListGenerator\DefinedCharListGenerator.csproj", "{0E87CEC9-46CE-4B6B-A613-93AA773C10A4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnicodeTablesGenerator", "UnicodeTablesGenerator\UnicodeTablesGenerator.csproj", "{3D181114-6946-4D34-A3B9-0F83B6B8FEAE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0E87CEC9-46CE-4B6B-A613-93AA773C10A4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0E87CEC9-46CE-4B6B-A613-93AA773C10A4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0E87CEC9-46CE-4B6B-A613-93AA773C10A4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0E87CEC9-46CE-4B6B-A613-93AA773C10A4}.Release|Any CPU.Build.0 = Release|Any CPU
{3D181114-6946-4D34-A3B9-0F83B6B8FEAE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3D181114-6946-4D34-A3B9-0F83B6B8FEAE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3D181114-6946-4D34-A3B9-0F83B6B8FEAE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3D181114-6946-4D34-A3B9-0F83B6B8FEAE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
</startup>
</configuration>

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@ -0,0 +1,109 @@
using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace UnicodeTablesGenerator
{
/// <summary>
/// This program outputs the 'UnicodeBlocks.generated.txt' and
/// 'UnicodeBlocksTests.generated.txt' source files.
/// </summary>
/// <remarks>
/// The generated files require some hand-tweaking. For instance, you'll need
/// to remove surrogates and private use blocks. The files can then be merged
/// into the *.generated.cs files as appropriate.
/// </remarks>
class Program
{
private const string _codePointFiltersGeneratedFormat = @"
/// <summary>
/// Represents the '{0}' Unicode block (U+{1}..U+{2}).
/// </summary>
/// <remarks>
/// See http://www.unicode.org/charts/PDF/U{1}.pdf for the full set of characters in this block.
/// </remarks>
public static UnicodeBlock {3}
{{
get
{{
return Volatile.Read(ref _{4}) ?? CreateBlock(ref _{4}, first: '\u{1}', last: '\u{2}');
}}
}}
private static UnicodeBlock _{4};
";
private const string _codePointFiltersTestsGeneratedFormat = @"[InlineData('\u{1}', '\u{2}', nameof(UnicodeBlocks.{0}))]";
private static void Main()
{
// The input file should be Blocks.txt from the UCD corresponding to the
// version of the Unicode spec we're consuming.
// More info: http://www.unicode.org/reports/tr44/
// Latest Blocks.txt: http://www.unicode.org/Public/UCD/latest/ucd/Blocks.txt
StringBuilder runtimeCodeBuilder = new StringBuilder();
StringBuilder testCodeBuilder = new StringBuilder();
string[] allLines = File.ReadAllLines("Blocks.txt");
Regex regex = new Regex(@"^(?<startCode>[0-9A-F]{4})\.\.(?<endCode>[0-9A-F]{4}); (?<blockName>.+)$");
foreach (var line in allLines)
{
// We only care about lines of the form "XXXX..XXXX; Block name"
var match = regex.Match(line);
if (match == null || !match.Success)
{
continue;
}
string startCode = match.Groups["startCode"].Value;
string endCode = match.Groups["endCode"].Value;
string blockName = match.Groups["blockName"].Value;
string blockNameAsProperty = RemoveAllNonAlphanumeric(blockName);
string blockNameAsField = WithDotNetFieldCasing(blockNameAsProperty);
runtimeCodeBuilder.AppendFormat(CultureInfo.InvariantCulture, _codePointFiltersGeneratedFormat,
blockName, startCode, endCode, blockNameAsProperty, blockNameAsField);
testCodeBuilder.AppendFormat(CultureInfo.InvariantCulture, _codePointFiltersTestsGeneratedFormat,
blockNameAsProperty, startCode, endCode);
testCodeBuilder.AppendLine();
}
File.WriteAllText("UnicodeBlocks.generated.txt", runtimeCodeBuilder.ToString());
File.WriteAllText("UnicodeBlocksTests.generated.txt", testCodeBuilder.ToString());
}
private static string RemoveAllNonAlphanumeric(string blockName)
{
// Allow only A-Z 0-9
return new String(blockName.ToCharArray().Where(c => ('A' <= c && c <= 'Z') || ('a' <= c && c <= 'z') || ('0' <= c && c <= '9')).ToArray());
}
private static string WithDotNetFieldCasing(string input)
{
char[] chars = input.ToCharArray();
for (int i = 0; i < chars.Length; i++)
{
if (Char.IsLower(chars[i]))
{
if (i > 1)
{
// restore original casing for the previous char unless the previous
// char was at the front of the string
chars[i - 1] = input[i - 1];
}
break;
}
else
{
chars[i] = Char.ToLowerInvariant(chars[i]);
}
}
return new String(chars);
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UnicodeTablesGenerator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("UnicodeTablesGenerator")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("c9286457-3d25-4143-9458-028aabedc4f5")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3D181114-6946-4D34-A3B9-0F83B6B8FEAE}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UnicodeTablesGenerator</RootNamespace>
<AssemblyName>UnicodeTablesGenerator</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Microsoft.CSharp" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="..\..\Blocks.txt">
<Link>Blocks.txt</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

27268
unicode/UnicodeData.txt Normal file

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The files Blocks.txt and UnicodeData.txt in this directory were
retrieved from the following URLs on Saturday, February 7, 2015.
http://www.unicode.org/Public/7.0.0/ucd/Blocks.txt
http://www.unicode.org/Public/7.0.0/ucd/UnicodeData.txt
The below copyright notice applies to these files.
========================================================================
COPYRIGHT AND PERMISSION NOTICE
Copyright © 1991-2015 Unicode, Inc. All rights reserved.
Distributed under the Terms of Use in
http://www.unicode.org/copyright.html.
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Unicode data files and any associated documentation
(the "Data Files") or Unicode software and any associated documentation
(the "Software") to deal in the Data Files or Software
without restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, and/or sell copies of
the Data Files or Software, and to permit persons to whom the Data Files
or Software are furnished to do so, provided that
(a) this copyright and permission notice appear with all copies
of the Data Files or Software,
(b) this copyright and permission notice appear in associated
documentation, and
(c) there is clear notice in each modified Data File or in the Software
as well as in the documentation associated with the Data File(s) or
Software that the data or software has been modified.
THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT OF THIRD PARTY RIGHTS.
IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS
NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL
DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THE DATA FILES OR SOFTWARE.
Except as contained in this notice, the name of a copyright holder
shall not be used in advertising or otherwise to promote the sale,
use or other dealings in these Data Files or Software without prior
written authorization of the copyright holder.